Bargains Are for Cheaters
Buying used games isn't "cheating," but what are the alternatives?
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Buying used games isn't "cheating," but what are the alternatives?
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The point is that with used games, via one purchase over the life of that particular disc via used game sales, it could have 2-5 owners. So while there are 2-5 people who'd like to play the game, only one copy is ever actually sold by the store/publisher. Publishers want to make it so each of those 2-5 people each buy a copy of the game.Krakyn said:If I don't buy a new game off of a Gamestop shelf, the developer loses nothing. Gamestop already paid the developer for the game in order to put it on the shelves. Half of the argument is invalid from the get-go.
Maybe because aggressive pricing isn't working for them? That's got to be frustrating.Worgen said:its somewhat ironic that thq is whining about this when they have some of the most agressive pricing Ive seen, meaning they seem more then willing to cut down the price of a new game or to put stuff up on steam sale or give consumers more shit for free then really almost anyone else
You can get games from the library?!Zerbye said:You know the real cheaters? Those damn gamers who borrow stuff from the library! Both developers and Gamestop don't get a dime from them. Play all you like for free? Libraries are a threat to game developers, book sellers, the movie industry, and record labels! Burn 'em down!
Sorry for the hyperbole, but really. Why do you think no one raises a stink about free media from libraries?
In Boston, absolutely. At the moment, I've got Split/Second for the 360 (very fun, BTW). Log in to your library account, place a request for a specific game, and be prepared to wait. Sometimes for a long time.Danzaivar said:You can get games from the library?!
probably because it involves money and history has shown that just having allot doesnt mean you dont want allot more (see activision)Zerbye said:Maybe because aggressive pricing isn't working for them? That's got to be frustrating.Worgen said:its somewhat ironic that thq is whining about this when they have some of the most agressive pricing Ive seen, meaning they seem more then willing to cut down the price of a new game or to put stuff up on steam sale or give consumers more shit for free then really almost anyone else
Once again, thank you so very much for writing what I've been feeling, but unable to articulate on my own. Yes the developers are hurt, but you really can't blame the consumer, or gamestop even, for taking advantage of a yawning chasm in the video game market; namely that of lower priced, older games. Sure, once a game gets so old it's collectable and hard to find, I can understand the price going back up to near (or even above, in rare cases) the original price. But after it's been out for, even let's say 6 months, the game should be more affordable. I know that's 3/4 of the reason I haven't bought a "new" game since Christmas-time, and instead broke out an old copy of Baldur's Gate instead. If I could walk into a game store and see some older games for even 10% off their original price new, I'd be more inclined to take a chance on something that wasn't one of my "I have to have it now" titles.Shamus Young said:snip
while this is awesome and i can completely agree,Shamus Young said:Experienced Points: Bargains Are for Cheaters
Buying used games isn't "cheating," but what are the alternatives?
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This comes closest to my solution for doing things, which basically runs on the question "Why do you have to buy new games straight away?". Seriously, I'm asking y'all Why? Is it so you can jump online or talk to your friends and brag about the fact you've beaten it before them? Because unless you're the sort of dick who gives all the spoileres away, you really have nothing to say except "It's awesomely awesome and you should buy it and play it". Or perhaps you're afraid of being the only one who hasn't played it, in which case you've got some other serious problems going on there.Danzaivar said:In the UK we have a tiered pricing system. I always buy my games brand new about 3 months after release, usually pay 20-30 quid for them. (Release Price £45).
Which annoyingly hasn't worked for Modern Warfare 2 or Red Dead: Redemption. ._.
I imagine you don't understand what it's like to not have much of a budget. If there's no used game market, those people who bought the game used likely can't afford the game new, so it goes from Gamestop making money and the company losing none, to Gamestop not making money and the company losing none. The developer/publisher can't make hypothetical profits. If you take money from a publisher or they have to do a mass recall or something, sure, they lost money. But if their product just doesn't sell new copies, that's not a loss, that's a neutrality.Hicerion said:The point is that with used games, via one purchase over the life of that particular disc via used game sales, it could have 2-5 owners. So while there are 2-5 people who'd like to play the game, only one copy is ever actually sold by the store/publisher. Publishers want to make it so each of those 2-5 people each buy a copy of the game.Krakyn said:If I don't buy a new game off of a Gamestop shelf, the developer loses nothing. Gamestop already paid the developer for the game in order to put it on the shelves. Half of the argument is invalid from the get-go.
Like I said in the last paragraph, there is a ceiling on opportunity costs for most people. It's not that they'll suddenly buy the used game, they'll just not buy it. Or they'll borrow it from a friend, or get it on ebay, or craigslist, or get a couple of friends and go in on one copy that they can split. Or they'll just wait for the price to go down over time. Or they'll pirate it. There are plenty of ways that simply getting rid of Gamestop's used games market WON'T work, but everybody seems to pin them as the blight of developers.Also, as for the argument that gamestop bought the game from the publisher already. If gamestop sells all the new copies it has, it will order more, bringing even more money to the publisher.