oliveira8 said:
Well Americans get the best bomber of the game. I think...
buying tiles is also cheaper. Makes getting resources quickly easier.
OT: For the egyptians, learn from history and do as Alexander did. Let them build their stuff, then capture their cities. Works every time.
I agree that 3 times barbarian cash may seem weak, but in my present game (Aztec, standard Earth, 3rd time option at Prince level, began in north america and quickly conquered the other civ in america), northen canada, south america and oceania have no civ on it so there's a lot of barbarian spawn, even in the 1900 AD. I've got the honor SP and a couple of units destroying camps when they spawn. It gives me about 10 culture every turn (Montezuma's special ability is to get culture every time you kill a unit) and 37 gold every 1-2 turn. I use it to fund my relationship with city-states. Having 3 times that amount would be useful. Also, embarked units can defend themselves, so you don't need a lot of escort while you transport your army from one continent to the next.
I think my favorite civ is the Arabs. +2 gold from trade routes earns you a LOT of money in archipelago maps (build harbors in every cities). Bazaar double the number of luxury resources worked by the city (and +25% gold like the market which it replace). That's a hell of a lot of resources you can trade to get those you don't have. They're good mid-game with their camel archers and late in the game they have a lot of tanks (because of their double oil).