Dead Rising 2

Azaraxzealot

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Dec 1, 2009
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that is very true, i found this game much easier in comparison to Dead Rising 1... i guess it's because DR1 was so masochistic that by the time i had played through that 50 times i only needed 3 tries to get through DR2 (and i only threw the controller once!)

oh, and for the record, my favorite melee weapon is the knife-gloves... owns EVERYTHING!
 

Tallim

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Mar 16, 2010
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Very good points. It is a game like so many where hindsight is the best weapon in your arsenal.
I did play Hacker and it was an absolute nightmare trying to work out what to do or how to do it. Much like trying to play Quake Minus One on the C64 which had instructions but proceeded to beat you into the ground before you could even work out how to refuel.

EDIT: Above poster correct, Knife Gloves really are amazing as they don't have the horrendous speed disadvantage of the Defiler. Add Painkillers into the mix which were really easy to make very close to the security room and you could toe-to-toe almost any psycho.
 
Jul 22, 2009
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I do love that feel to Dead Rising... you aren't Zombie killer extraordinaire, well not at first anyway, and you have to learn your way around.

Can't wait for Case West and Dead Rising 3!
 

hawk533

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Dec 17, 2009
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Yahtzee, this is why people always tell you that the game's multiplayer is the best part about it. When you're playing against actual people, there's always the possibility of something new being thrown at you that you weren't expecting.

Having said that, I also enjoy games that encourage you to explore to find the best combinations and tactics to win the game, without holding your hand. I've recently started playing Master of Orion 2 and have been finding the tactical combat very interesting because you need to learn which weapons work best against which opponents.
 

crotalidian

and Now My Watch Begins
Sep 8, 2009
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Hmm do we see in flashback some of the earliest forms of DRM? copy the game and there is an early ledge that requires a unique combo that is very tough to guess but is explained fully in the manual. Wouldnt work with the internet around but would be very effective before people had that and a game could have been copied 30 times before you got hold of it!

Not played either DR yet. will probbaly give this a try on the strength of this (but now I know all te combos it wont be as fun/difficult!
 

PurpleSky

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Apr 20, 2010
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I wouldn't call you a big dreamer.

You're too weird and antisocial to be a dreamer.
 

Yahtzee Croshaw

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Aug 8, 2007
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The last sentence was great. As a fellow reviewer, I also experienced a few games that I wanted to go back once I finished with it. Now, I never got the chance to play DR1, but DR2 gave me a good experience, but undercover. I found myself yelling, cursing the lack of info I got in hands to progress, but after I could surpass a challenge, I stopped to think, that all the yelling and stuff were rather fun, I needed to either think or improvise to learn surpass an obstacle, and that's something no game gave me lately.
 

Zhukov

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Dec 29, 2009
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I remember that bloody ledge in Flashback. Annoyed the hell out of me.
 

Deshin

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Aug 31, 2010
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I really don't get why people keep saying Dead Rising was hard... honestly I don't, I'm not trolling here.

Was in no auto-aim? Was it only a single save slot? Was it pre-determined places in the sandbox world that you could save at? Was it the survivor escorts where you actually had to ESCORT them to safety instead of running off and hoping the AI is set to "we know the player is a tard, let's do it for him" mode. Was it the boss fights that aren't a guaranteed "Press A to Win" quicktime event and actually played like BOSS fights?

I finished that thing 1k/1k and I had a blast with it and never felt at all that the game was too dificult or hard. People are such whiny babies these days expecting them to hand them checkpoints every 2 steps and auto-aim/hardsights/bullettime/chesthighwalls for them to herpaderp through a game and feel like they're awesome gamers.
 

snowman6251

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Nov 9, 2009
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Regarding the watercooler comment, yesterday I was hanging out in my friend's suite. He was playing Bioshock 1, having never played it before. He's late to the party. Anyway I've played and beaten both Bioshock 1 and 2 and a few of his suitemates had as well. We sat around in their common room as he played and I watched in horror as he did everything different than me.

I never really used the research function, admittedly a mistake, in the first game. He was anal retentive about it. I was obsessed with having full health at all times. I'd make sure I had 9 health packs on me whenever possible. I'd leave all the health stations up so I could max out my health without using a first aid kit. I prioritized health above all else. He would walk around with half a health bar, 3 first aid kits, and break health stations for health packs. He used wrench boosting tonics. I used tonics that gave me more health, healed me when I hacked, made hacking easier, etc. He never hacked anything. I hacked EVERYTHING. He used electro bolt on pretty much everything. I used the ice plasmid on pretty much everything. That or fire. I wasn't too fond of electro bolt. He used security bullseye, I enslaved big daddies.

We played the same game so incredibly differently and sitting in that room arguing with all my friends about which was the best approach was awesome.

Also for the record, telekinesis is a useless piece of shit.
 

Sovvolf

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Mar 23, 2009
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Still yet to play Dead Rising 2 but its on my list of games to play. I do remember a part in the first dead rising where my favourite weapons broke and my guns ran out of ammo. I was at the cinema area when this happened. Had to stuff my self over the other side of the counter and hope for the best. Throwing plates and cups at them... Though that being said, there was plenty of orange juice to keep me going so it wasn't a total loss.
 

CyricZ

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Sep 19, 2009
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Then of course, let's all not forget that a good number of us have been playing video games for years and recognize most any good trope that they'll throw at us. More than that, we've developed an adaptability: to new controls, new interfaces, etc. that puts us ahead of the thick-foreheaded types who don't play games so often because of all the sports and women they're enjoying.
 

Jhales

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Jul 29, 2009
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I'm not sure if it was the final boss in DR1, but I know the tunnel vehicle section that had millions of zombies in it was a pain in the neck. I was borrowing the game from a friend, so I never beat it, I don't even know if I could.
 

RTR

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Mar 22, 2008
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Nice article, Yahtzee. but stil...
the Mario Galaxies? Seriously? Even after you made your thoughts on those games abundandtly clear?
 

loraen

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Jul 16, 2008
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Exploring and finding the best healing items and weapon combos is fun. Theoretically, they could take the Nethack approach where all items are "unidentified" and randomized on each playthrough. It would work with healing items, but with weapons you would need to have drastic variance in their statistics only when combined. While common sense says an axe beats a knife, the sledge+axe for example could be too unwieldy (slow) to use effectively and it could also have very low durability. Other combos could be even stronger than the regular sledge+axe.
It would promote the need for players to experiment with stuff on every playthrough.

And I haven't played either DR, but this praise from Yahtzee has me considering getting DR2. Now if only I could get a friend interested so we could do the co-op campaign..
 

twm1709

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Nov 19, 2009
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You know, you could have replaced the words "dead rising" with "demon's souls" and sniper rifle with "bow and arrow" and this article could have been about my experience with said game, including the "not as challenging once you get it" part

Also, I seem to recall you mentioning GTA4 and Dragon age: origins, as games you still wanted to play after you finished reviewing them. Changed your mind?
 

Lono Shrugged

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May 7, 2009
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Didn't have much trouble with Flashback on your letsplay though. Amazing game and I loved the hell out of it.
 

hardwiredd

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Jul 28, 2010
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you want a license to print xp... get a stun rake (rake+car battery) and walk up to a really thick crowd of zombies. the electricity arcs when they're touching each other and you get XP for every kill :D only problem is it doesn't fit in your inventory. still a pretty good weapon though.