I was surprised at this myself. The Dawn of War games have always had decent to well-written storylines and dialogue. Most of the 40k books are pretty decent as well. No idea why they decided to go with something as simplistic as this... oh well. Game was fun enough for me, but I'm a huge fan to begin with.Zhukov said:Although at the end of the day, the story and dialogue were still absolutely mind-numbing. But maybe that's an intrinsic part of the franchise as well. I wouldn't know.
What sort of things? The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.Zhukov said:I didn't like it much. Played with a friend on his console. Glad I didn't buy my own copy.
However, most of the things I didn't like seemed to be there intentionally, mostly for the sake of WH40K fans. But hey, I suppose if they want to make a game for existing fans, that's cool. They shouldn't have to compromise for the sake of nigh-unpleasable grumps like me.
Although at the end of the day, the story and dialogue were still absolutely mind-numbing. But maybe that's an intrinsic part of the franchise as well. I wouldn't know.
Lastly, it's a shame that all those "epic moments" take place purely in cutscenes. Jumping onto the orc ship? Cutscene. Riding it down to the ground? Cutscene. FInal bloody boss? Cutsce... nope, even better, 100% quicktime event! A-A-A-Y... A-A-A-Y... B-B-B-B-B... victory!
I have it on the 360 and it's still quite goodNotere said:Best part of this review? "Based on the PC version." Somehow, I get the feeling I'd hate it on a console. Because shooting on a console. And rapid turning.
Nah, I didn't have a problem with any of that. Most of the references can be sussed out by context anyway. The Codex-Whatchamacallit that the young guy keeps blabbing about is clearly some sort of bible/handbook. I'm guessing that the battle Titus refers to when the "Blood Ravens" show up is probably from one of the Dawn of War games. Nothing too obscure there.Soviet Heavy said:What sort of things? The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.Zhukov said:However, most of the things I didn't like seemed to be there intentionally, mostly for the sake of WH40K fans. But hey, I suppose if they want to make a game for existing fans, that's cool. They shouldn't have to compromise for the sake of nigh-unpleasable grumps like me.
You would love Kaptin Bludflagg then. Or Gorgutz even. Orks on the whole are hilarious.Zhukov said:Nah, I didn't have a problem with any of that. Most of the references can be sussed out by context anyway. The Codex-Whatchamacallit that the young guy keeps blabbing about is clearly some sort of bible/handbook. I'm guessing that the battle Titus refers to when the "Blood Ravens" show up is probably from one of the Dawn of War games. Nothing too obscure there.Soviet Heavy said:What sort of things? The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.Zhukov said:However, most of the things I didn't like seemed to be there intentionally, mostly for the sake of WH40K fans. But hey, I suppose if they want to make a game for existing fans, that's cool. They shouldn't have to compromise for the sake of nigh-unpleasable grumps like me.
What bothered me was the absolute shallowness of it all. And I'm not talking "shallow" in the sense of "doesn't address philosophical questions about the human condition", I mean shallow as in, "not deep enough to get my ankles wet". In spite of all the blood and gore, it feels like it was made for five-year-olds. Stoic (ie. emotionless and/or incapable of expression) protagonist? Check. Scarred veteran? Check. Raw recruit? Check. Dumb-evil enemy? Check. Evil-evil enemy? Check. One token female who is totally in awe of the uber-manly protagonist? Check. All that's missing is a sassy black sidekick.
My favourite thing in the whole game turned out to be the orc Warboss. Sure, he's a stupid sadistic brute who's causing the deaths of millions (billions?) of people, but at least he was vaguely memorable. I wish I could have played as him.
If that bothered you, you'd never be able to read any of the books aside from Ciaphas Cain series. Titus is one of the more down to earth, humane marine's I've found/ever seen in the fluff. The rest are either idiots/fanatics/smurfs like Leandros, or scarred-angry war veterans like Sidonus.Zhukov said:Stoic (ie. emotionless and/or incapable of expression) protagonist? Check. Scarred veteran? Check. Raw recruit? Check. Dumb-evil enemy? Check. Evil-evil enemy? Check. One token female who is totally in awe of the uber-manly protagonist? Check. All that's missing is a sassy black sidekick.
*Sigh* Gorgutz...how i love that huge metal-plated Ork :')Soviet Heavy said:You would love Kaptin Bludflagg then. Or Gorgutz even. Orks on the whole are hilarious.Zhukov said:Nah, I didn't have a problem with any of that. Most of the references can be sussed out by context anyway. The Codex-Whatchamacallit that the young guy keeps blabbing about is clearly some sort of bible/handbook. I'm guessing that the battle Titus refers to when the "Blood Ravens" show up is probably from one of the Dawn of War games. Nothing too obscure there.Soviet Heavy said:What sort of things? The somewhat obscure references to other games or background pieces? I can understand that. It was nice seeing a cameo from the Dawn of War games, but only people familiar with them will actually get what just happened. Despite being so simplistic in its storytelling, Space Marines seems to do a good job of shutting people out if they aren't on the know how.Zhukov said:However, most of the things I didn't like seemed to be there intentionally, mostly for the sake of WH40K fans. But hey, I suppose if they want to make a game for existing fans, that's cool. They shouldn't have to compromise for the sake of nigh-unpleasable grumps like me.
What bothered me was the absolute shallowness of it all. And I'm not talking "shallow" in the sense of "doesn't address philosophical questions about the human condition", I mean shallow as in, "not deep enough to get my ankles wet". In spite of all the blood and gore, it feels like it was made for five-year-olds. Stoic (ie. emotionless and/or incapable of expression) protagonist? Check. Scarred veteran? Check. Raw recruit? Check. Dumb-evil enemy? Check. Evil-evil enemy? Check. One token female who is totally in awe of the uber-manly protagonist? Check. All that's missing is a sassy black sidekick.
My favourite thing in the whole game turned out to be the orc Warboss. Sure, he's a stupid sadistic brute who's causing the deaths of millions (billions?) of people, but at least he was vaguely memorable. I wish I could have played as him.
Actually I found the shooting to be perfectly fine on PS3, once I turned off aim assist. With aim assist it felt really unnatural, like trying to aim with someone swinging on the end of your gun.Notere said:Best part of this review? "Based on the PC version." Somehow, I get the feeling I'd hate it on a console. Because shooting on a console. And rapid turning.
Dawn of War II: Retribution; already happened.Redryhno said:I like the 40k games and all, but I wish they would do something other than Space Marines as the main characters, I mean, who wouldn't want to play a campaign as an Aspect Warrior or Ork Boyz or (Emperor and Harlequin strike me down for admitting this) a Tyranid? Personally I think that they need to make a 40k game that includes like a six hour campaign for each of the Officio Assassinorium branches, they could really go for different gameplay mechanics for each since each has their own way of doing things and would make around a 30 hour game in campaigns alone, and then release different DLC for each branch that adds like another couple hours to each, or just make each branch a ten or twenty hour game in itself