237: The Tao of Leveling

Toastngravy

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Jan 19, 2009
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The personal level concept is something in place to help relate real-world happenings to a familiar setting.

It's partially the same as how some people relate exercise to gaining exp. It doesn't actually exist but it's a passive thing that just helps you go along with it. When you're trying to consider if your life is going the way you want it to be, you can just sit back and think. Do you have the right party members? Do you know all the skills you should? What skills do you not know but really should learn? It just goes on from there. Placing levels into reality manages what you do by making it easier to relate to. If you want to be better off so you can get better equips, you should take the time to learn what you want to from the correct 'schools'.

A part of me feels like I'm saying this slightly skewed from what I'm trying to say. I'll stick with it.
 

heyheysg

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Jul 13, 2009
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I'm a level 29 Jack of All Trades

I need to get a class spec before I finally get to level 30

The thing is I never grinded on the stats I needed, now I have to start those from level 1
 

sylekage

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Dec 24, 2008
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That floored me. My head is racked right now. You made me think of my life right there.

Real good article.

And I'd say I'm a level 19. I know my fill, but not enough to get through that scary patch of woods.
 

mole13

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Apr 15, 2009
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surly if the lv is in relation to theyrs of experince plus how well you cna and have done...surly it would be that easy to call yourself a lv 30 somat...

but me i recon...fe eyars as shopassisnt/supivor thats lv 5 (lv 10 being area manger) lv 3 art student (say 10 bening university graduate) plus my own devolompent through yrs of schooling working and my sheer age (23)......so id say 5+3+11 =

lv 19
multiclass
shopkeeper/peniclmacer
proficent with broom,has compuslion to carry pencil and paper
speicalist skill of being able to talk way out of anything
 

Cali0602

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Aug 3, 2008
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I would submit that our leveling up is more like the Dungeon Siege scheme in the sense that we level up our abilities and traits that then factor into some sort of aggregate level. That being said, is anyone offering to power-level me for a nominal fee?
 

boholikeu

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Aug 18, 2008
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The Random One said:
erm. It's very rare for me to be critical of an Escapist article, and especially one on the Editor's Choice issue. but this article seems to have missed the point. it's a very deep issue, which leaps off a gaming analogy all of us can relate to but shoots off in deep philosophical waters. But the writer seems to be more interested in semantic and shallow metaphors, only glimpsing at the true meaning of it towards the ending. A great topic more or less wasted.

I guess I'm level 11, because I haven't done anything I like with my life since I completed college, and barely so before.
He hasn't missed the point. His musings seem perfectly appropriate for someone at that level. Sure, the monk's might've had something different in mind with this metaphor, but that's why he's level 36 and we aren't. =)
 

oppp7

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Aug 29, 2009
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Level 18. Not long ago I was talking to my sister and referred to the first person to reach 100 years of age as "the first to reach level 100." So now I'm going to refer to my age as my level.
 

PaulaG

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Jun 16, 2009
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That was a really thought-provoking article....

I did really enjoy the part where he says having a disability doesn't affect your status, it merely changes your class.

Very awesome

(I'm probably about a level 20 Piano Sage)
 

TimeLord

For the Emperor!
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Aug 15, 2008
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"To Level, You Must First Realize There Is No Level"

Well for 19 years of my life I haven't realised there was levels.
Does that mean I'm lv100 and know Hyper Beam?
 

anem0ne

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Jan 21, 2010
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Completely unrelated, what's the font that was used in the graphic "When players' entertainment..."? :)
 

Kamaitachi

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Dec 17, 2009
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Well, my tag skills in real life are probably :

Small guns skill
Unarmed Skill
Agillity Skill

I would say im about a level 343543....


:)
 

ArcWinter

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May 9, 2009
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Well, my stats are pretty obvious. Strength 30, Intelligence 51, Willpower 68, Agility 47, Speed 74, Endurance 36, Personality 43, Luck 85.
Level 49 Complacent, 103 health, 1024 magicka.

However, if you're referring to stats that aren't a parallel to Oblivion, then probably infinity factorial, for all of them. "Why, you egomaniac?" you gasp. Well, why not?
 

Lunar Templar

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Sep 20, 2009
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i have aboslutly NO FREAKING idea WHAT lvl i am, nor had i even thought about it till now, but a rough guess would put me at lvl 3 ( by D&D's lvling settup of max being 20 )not done a lot but a few things here and there
 

Plurralbles

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Jan 12, 2010
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Genius article.

It makes perfect sense. I would prefer a game like that. Though Oblivion was doing someting towards it as you gained blocking skill and blunt weapon skill by USING them.

Oh and I am not sure what level or stats i have. Nor care all that much.
 

Yeq

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Jul 15, 2009
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The essential problem here is that in games, life progress is measureable by those little increasing numbers. In real life, we have to define what we mean for our own life progress or whether we want to think with that concept at all; plus, we're a lot more apt to lose things as well as gain in real life than in games, where progress tends to mean permanent progress. Game characters don't forget things, or suddenly question whether all this monster fighting is ultimately worth the effort; and they definitely don't tell all the problems of the world to fuck off and start a writing career instead. Basically the direct comparison doesn't work all that well.
 

Ildecia

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Nov 8, 2009
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this is probably one of the most interesting articles/views on life i've ever seen....

providing that i'm using his examples as a guide

I'm most likely a level 21 Bard
(i love to sing; its my life)

any skills i would have are as follows:

Advanced Long Blade Mastery (im proficient with a katana)
Advanced Unarmed Mastery (black belts in 2 types of martial arts)
A Keen Ear for Music
Tough Hide II


thats all i can think of