Swedish Study Says Videogames Do Not Cause Aggression

Andy Chalk

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Nov 12, 2002
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Swedish Study Says Videogames Do Not Cause Aggression


A study out of Sweden says that children who play violent videogames are more aggressive but there's no evidence that it's the videogames that actually cause the aggression.

If you've paid any attention at all to the back-and-forth debate about the connection between videogames and real-life violence, you've no doubt heard the phrase "correlation does not imply causation" at least once. And that is apparently the conclusion of the Swedish Media Council, which conducted a review of over 100 articles about violent videogames published in various "international scientific journals" over the past decade.

The council concluded that there is a "clear, statistically significant link" between violent videogames and aggressive behavior, but said that a great deal of the research "suffers from serious methodological deficiencies" and fails to establish a causal relationship between gaming and aggression. Furthermore, the few studies that considered other causes of aggression found underlying factors like poor health and family problems that could explain not only the violent behavior but also the great tendency toward playing violent videogames.

In other words, "There is no evidence that violent computer games cause aggressive behavior," the council said.

Studies indicate "beyond a reasonable doubt" that life issues like problems at home can drive kids to play more videogames and lead to heightened levels of aggression, researcher Ulf Dalquist said, but then all that business about correlation and causation gets in the way. "If research can't provide any simple answers about how games make children aggressive, perhaps we adults should stop judging the games children play based on whether they are violent or not," he said in a statement.

But even though games may not cause aggressive or violent behavior among children, parents should stay on top of what their kids are playing. "As parents, we can stand and freeze on the sidelines of a football pitch or listen to out of tune recorder concerts - but we can't engage in their computer gaming," Dalquist told Aftonbladet. "It may not be about how much violence a game contains, but rather what sort of values the game expresses."

Source: The Local [http://www.thelocal.se/37756/20111206]


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Furioso

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Jun 16, 2009
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This makes the most sense, if any of the other "studies" that said violent video games cause violence were true, the world would be in anarchy by now
 

Truniron

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Just revealed the truth.
Thank you so much! Another good reason to why you are a awesome neighbor.
 

Dastardly

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Apr 19, 2010
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Andy Chalk said:
Yep. People get so trapped around the idea that either a) aggression leads to playing violent games or b) playing violent games leads to aggression that they fail to even conceive of the possibility that c) both aggressive behavior and escapism (like playing video games, most of which are "violent") can both be caused by a third, outside set of factors. Like poor parenting, unhealthy home life, and the like.

That's right, parents. If something is that screwed-up about your kid, it's probably your fault. Something you're doing, something you're not doing... fact is, you get infinitely more time with your child than anyone else, so even when it's not your "fault," it's still your responsibility to fix it.

So quit blaming everyone else.
 

UnderCoverGuest

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May 24, 2010
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Jesus Christ, the world honestly needed the Swedish to step in and prove through scientific methods that video games are not the root of all evil? All you needed was to ask a rationally minded, un-biased person who has experience with video games and sociology, and they could have told you that exact same thing! Hell, I'm one of them! Video games aren't the root, they're simply an extension! God damn--okay Sweden, get that article out now. Put it in newspapers across theeeaaahahaha...okay, don't put it in newspapers, but do put it in online news, and I'm talking top tier--get this out there and watch biased media organizations cringe and stumble trying to come up with their...their...

...oookay, I'm bored now. Think my coffee is ready anyhow.
 

AugustFall

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May 5, 2009
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People in the media need to learn that correlation =/= causation. Bidirectionality and 3rd variables make it impossible to tell what causes what.
 

cynicalsaint1

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Apr 1, 2010
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"As parents, we can stand and freeze on the sidelines of a football pitch or listen to out of tune recorder concerts - but we can't engage in their computer gaming,"
I think what you mean to say is that you can't engage in their computer gaming. People engage in other people's gaming all the time. The fact that a larger gaming community exists is proof of this. So I find it hard to believe that a parent couldn't engage in their children's gaming experiences.
 

ZenoX969

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Apr 1, 2011
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One could argue that it's competitiveness that's the cause of aggression. Games that have a competitive multiplayer component usually have a bunch of annoying and aggressive kids to go with it. That doesn't always have to be multiplayer games though. Fighting games and other games that are heavily skill based can cause aggression.

I never feel aggressive when playing games, they soothe me. Except for when I keep losing at texas hold 'em in Fallout: New Vegas because my Luck isn't high enough. Suprise... went back there with another character that has a really high Luck. And it's not even gambling anymore, it's stealing.

Losing, smugness and aggressive people can cause aggression. It's not the games, it's these elements which can be part of some games. But these things are also part of many sports and other activities that are completely unrelated to games.
 

twm1709

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One of these days I'm gonna make a compilation of every article I've read on this site that says "Study says games are bad/good for us". Seriously, will any study change anyone's (both supporters and detractors of games) mind at this point?
 

Char-Nobyl

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Andy Chalk said:
Swedish Study Says Videogames Do Not Cause Aggression


A study out of Sweden says that children who play violent videogames are more aggressive but there's no evidence that it's the videogames that actually cause the aggression.

If you've paid any attention at all to the back-and-forth debate about the connection between videogames and real-life violence, you've no doubt heard the phrase "correlation does not imply causation" at least once. And that is apparently the conclusion of the Swedish Media Council, which conducted a review of over 100 articles about violent videogames published in various "international scientific journals" over the past decade.

The council concluded that there is a "clear, statistically significant link" between violent videogames and aggressive behavior, but said that a great deal of the research "suffers from serious methodological deficiencies" and fails to establish a causal relationship between gaming and aggression. Furthermore, the few studies that considered other causes of aggression found underlying factors like poor health and family problems that could explain not only the violent behavior but also the great tendency toward playing violent videogames.

In other words, "There is no evidence that violent computer games cause aggressive behavior," the council said.
Well...yeah. But isn't it unnecessary to make rebuttals to 'The Daily Mail' and other such groups that try and argue the contrary? The moment you start arguing with them, you're giving them some measure of validity.

Andy Chalk said:
Studies indicate "beyond a reasonable doubt" that life issues like problems at home can drive kids to play more videogames and lead to heightened levels of aggression, researcher Ulf Dalquist said, but then all that business about correlation and causation gets in the way. "If research can't provide any simple answers about how games make children aggressive, perhaps we adults should stop judging the games children play based on whether they are violent or not," he said in a statement.
Arguing that violent video games lead to real-world violence uses the same logic as arguing that elevated ice cream sales lead to shark attacks.

Andy Chalk said:
But even though games may not cause aggressive or violent behavior among children, parents should stay on top of what their kids are playing. "As parents, we can stand and freeze on the sidelines of a football pitch or listen to out of tune recorder concerts - but we can't engage in their computer gaming," Dalquist told Aftonbladet. "It may not be about how much violence a game contains, but rather what sort of values the game expresses."
I never really understood that contrast. Going to your kid's sporting event requires time, money, etc, and if it's rugby/American football, you're likely shouting encouragement to your kid to maim the other team as well as possible.

But if you see your kid playing a video game at home? Egad! Heaven forbid they spend time causing virtual violence after two hours of vaguely-organized brawling.
 

TitanAtlas

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Oct 14, 2010
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Well... that is weird... then why did i just killed a hooker for the money, by bashing her head with a crowbar?

Now what should i blame in case i go to court?
 

Dogstile

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Jan 17, 2009
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I love these articles.

Video games cause violence? "DOWN WITH THE ARTICLE, IT'S BIASED".

Video games don't? "UNBIASED ARTICLE PEOPLE! HELL YEAH".

But yeah, at this point nobody's mind is going to be changed. There's been so many studies well, yeah, at this point you'd expect everyone to have their minds made up.