Already seen it in a Let's Play (if I had a console, I would've rented it) and I was scratching my head while watching it, not because of it's incredibly bizarre and over the top, outrageous scenes and it's incredibly amazing massive scale (at the same level or even bigger than God of War 3), but at it's "episodic" structure, after watching 2 or 3 episodes, I realized how much this game reminded me of an anime, even with it's previews in between episodes without commercials.
And I was wondering, I was enjoying watching how the cheesy story unfolded and I'm certainly a nut of overly long cutscenes (I never complained even once with any Metal Gear game, even finishing each game more than 5 times) and I was wondering if this could've worked better as a full fledged anime with sleek traditional animation instead of realtime 3D rendered.
It's concept art looked way better than the in-game Unreal Engine 3 rendered graphics, also as a PC gamer, I cringed at it's terrible screen tearing issues and don't even get me started with UE3's infamous texture pop-in.
Certainly a novel idea, but I just keep wondering if it just got made in the wrong medium, because I just kept thinking that I wasn't missing out much by just watching it, instead of playing it by myself..