Update: Rumor: Poor Sales May Have Killed Dead Space
In the wake of Visceral Montreal's closure comes rumors that its Dead Space 4 mock-ups won't be needed.
In the wake of the closure of Visceral Montreal [http://www.escapistmagazine.com/news/view/122300-Rumor-Electronic-Arts-Closes-Visceral-Montreal] comes hints that the Dead Space franchise may have been killed, as a result of poor sales. Dead Space 4 had been in pre-production at Visceral Montreal - prototype and mock-up builds - when the news came down from EA. Electronic Arts has yet to officially announce the status either of Dead Space 4 or the franchise in general.
The Visceral Montreal closure news has since been confirmed via Twitter, by Army of Two's lead VFX artist ridiculously high [https://twitter.com/marcDAmico/statuses/304795037148000258], and given Visceral's layoffs, it seems likely that this rumor will be confirmed.
Dead Space 3's need for high sales was the main driver behind its switch to co-op play, and its change in aesthetic from horror to action title with microtransactions. Not that long ago, Visceral producer John Calhoun claimed that money wasn't a motivating factor behind the microtransactions decision, claiming [http://www.escapistmagazine.com/news/view/121805-Dead-Space-3-Dev-The-Last-Thing-We-Think-About-is-Money] that "Dead Space 3 shares the exact same DNA as Dead Space 1 and Dead Space 2 ... the last thing we think about is monetization." Not long after that statement, and after the Dead Space 3 launch, Visceral staff started getting fired.
Source: Eurogamer [http://www.eurogamer.net/articles/2013-03-05-ea-cans-dead-space-series-following-poor-sales-of-dead-space-3-report]
UPDATE: According to Gamasutra [https://twitter.com/gamasutra/status/308965374483898369], EA has described the Dead Space rumors as "patently false."
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In the wake of Visceral Montreal's closure comes rumors that its Dead Space 4 mock-ups won't be needed.
In the wake of the closure of Visceral Montreal [http://www.escapistmagazine.com/news/view/122300-Rumor-Electronic-Arts-Closes-Visceral-Montreal] comes hints that the Dead Space franchise may have been killed, as a result of poor sales. Dead Space 4 had been in pre-production at Visceral Montreal - prototype and mock-up builds - when the news came down from EA. Electronic Arts has yet to officially announce the status either of Dead Space 4 or the franchise in general.
The Visceral Montreal closure news has since been confirmed via Twitter, by Army of Two's lead VFX artist ridiculously high [https://twitter.com/marcDAmico/statuses/304795037148000258], and given Visceral's layoffs, it seems likely that this rumor will be confirmed.
Dead Space 3's need for high sales was the main driver behind its switch to co-op play, and its change in aesthetic from horror to action title with microtransactions. Not that long ago, Visceral producer John Calhoun claimed that money wasn't a motivating factor behind the microtransactions decision, claiming [http://www.escapistmagazine.com/news/view/121805-Dead-Space-3-Dev-The-Last-Thing-We-Think-About-is-Money] that "Dead Space 3 shares the exact same DNA as Dead Space 1 and Dead Space 2 ... the last thing we think about is monetization." Not long after that statement, and after the Dead Space 3 launch, Visceral staff started getting fired.
Source: Eurogamer [http://www.eurogamer.net/articles/2013-03-05-ea-cans-dead-space-series-following-poor-sales-of-dead-space-3-report]
UPDATE: According to Gamasutra [https://twitter.com/gamasutra/status/308965374483898369], EA has described the Dead Space rumors as "patently false."
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