266: Making Fun Ain't Always Fun

Totally not a bot

New member
Aug 12, 2010
1
0
0
You'll just have to do like Valve: use Loads of time on your games, then 1...The game your team is developing, will be rather awesome, IF you put the best into it.(wich true decelopers love to do) 2. you will have fun. There is almost no stress. If you the developer was stressed all along with the development of the game, you can almost be serten that the game will end up as a bunch of crap... People don't like crap...Neither do I.
 

Awexsome

Were it so easy
Mar 25, 2009
1,549
0
0
Totally not a bot said:
You'll just have to do like Valve: use Loads of time on your games, then 1...The game your team is developing, will be rather awesome, IF you put the best into it.(wich true decelopers love to do) 2. you will have fun. There is almost no stress. If you the developer was stressed all along with the development of the game, you can almost be serten that the game will end up as a bunch of crap... People don't like crap...Neither do I.
Thing is about Valve, no other developer in the world has the kind of steady income coming in that Steam brings in for Valve. The can take it easy and still have a job unlike about everyone else.