We used to gather around the campfire and tell stories; speak in hushed, near-whispers of the utter horror that existed beyond the veil. We'd laugh, of course, but the apprehension was palpable. We always worried that speaking its name aloud would draw it to us, summon it, somehow.
That was when I was younger, of course. Young and foolish. For years I've told myself that otherworldly horrors don't exist, that the thought of such things should be solely the domain of the idle fantasies of the young. I never imagined how completely, utterly wrong I was. Certainly I never expected to see one for myself. But for all the pomp and bluster the adult mind creates, it cannot eliminate the reality of this terror.
A half-star? Out in the open? Say it ain't so.
OT: I knew this game was disgusting from the outset. Usually, I give games - even The Simpsons: Tapped Out a couple of days and a few plays to grow on me. Some of the weirdest mobile games (like freakin' Flappy Bird) turn out to have an appeal that is completely inexplicable. That was never the case with Dungeon Keeper, though. I didn't even get through the tutorial and it was already gone from my phone. What it is is just disgusting, and anyone who had anything to do with this "game" should be disgusted. Ideally, they shouldn't be allowed to touch another game - especially an old, beloved property - without first proving that they aren't all greedy, heartless bastards.