Camazotz, thanks for your well thought out comments.camazotz said:I was wondering about a couple spots in the article, though: the link to that thread in enworld suggests its some sort of hard defamation of Mearls, when it struck me as a modest joke post site. Also, tieflings have been in D&D since the mid nineties, with Planescape; they've earned the right to be major players in D&D 4E, and my only questions on the matter is where are the damned Aasimar?!?!?! We need the aasimar back. Devas don't cut it! And the dragonborn in 4E are simply something we needed in the game long ago, but didn;t surface until 3rd edition, and didn't blossom until 4th. The great thing about D&D is, if you don't like something, you don't have to use it, so these really are non issues.
Gamer Cred: ran my first game of Gamma World in 1980, and subsequently started my career with the Otus edition Basic D&D set.
You're right that the "Mike Mearls Ruined Everything" thread is basically a joke thread, in the same sense that the Chuck Norris threads are joke threads. But jokes are largely funny when they tug on the threads of expectations that people really do hold. Obviously, no fully informed consumer genuinely thinks "Mike Mearls Ruined Everything" but the fact that the thread exists is symptomatic of real and genuine frustration on the part of people who do think D&D 4e did damage to a brand they love. Or, put another way, the thread may be poking fun of the ideas of people who genuinely DO think Mearls ruined everything, but it's only funny because some people DO think that.
As far as Tieflings and Dragonborn, the point I made in my previous interview with Andy Collins is that the introduction of those races as *core races* suggested a very different world and setting than the Humanocentric D&D of past editions. (Read Gygax on why D&D must be Humanocentric in the 1st edition DMG if you disagree with me that this has been a long-stated philosophy of the game). The only playable races in D&D were Humans, and demi-Humans from Tolkien. It's fine to change it (Dark Sun did) but let's be honest and acknowledge it as a change that fundamentally alters the nature of the default setting.
I have tremendous empathy for the challenges that Mearls is facing, which is why I ask the reader to put themselves in his shoes. He's literally the flag-banner for an entire industry. I have strong opinions about the sort of games I like,, but if I have any bias, it's that I desperately want Wizards to succeed, because I love tabletop RPGs and want the hobby to thrive, and they are the only ones who really can make that happen.