Unfortunately I think the only way you're ever going to be able to play them is with an emulator. Damn copyright laws.beema said:Always wanted to play this and Mother. Anyone know how I could do that? I could probably find a cartridge on ebay but it's expenisve.
I'm really glad for his presence in Smash Bros., as it can inspire people to learn more about the characters and play their games of origin. Lucas in Brawl got me to play Mother 3, and Smash Bros. is also the reason I first tried playing the Fire Emblem series. I'm sure other people have done the same with Ness and Earthbound, even if the majority only know him as a Brawl character.Tim Latshaw said:EarthBound carries the contemporary motif so well and has such a dedicated following in North America that it honestly never crossed my mind as a JRPG, but that's exactly what it is. It's sad a whole gaming generation is coming up that only knows Ness from Smash Bros.
You're quite right. But for every person like you who knew how to find Mother 3, there are several more who don't know how or think it's too much of a hassle/illegal/etc. Everyone else in Brawl, at least as I can recall off the top of my head, has a present-day standard method for people to play their games, whether through current generation titles or Virtual Console. Ness and Lucas don't have that in North America.Pseudopod said:I'm really glad for his presence in Smash Bros., as it can inspire people to learn more about the characters and play their games of origin. Lucas in Brawl got me to play Mother 3, and Smash Bros. is also the reason I first tried playing the Fire Emblem series. I'm sure other people have done the same with Ness and Earthbound, even if the majority only know him as a Brawl character.Tim Latshaw said:EarthBound carries the contemporary motif so well and has such a dedicated following in North America that it honestly never crossed my mind as a JRPG, but that's exactly what it is. It's sad a whole gaming generation is coming up that only knows Ness from Smash Bros.
No, they were gonna give it a chance... if some obscure Brownie Brown DS game (Brownie Brown helped make Mother 3) that received almost no promotion in the states sold well. Way to be, Nintendo.Sylocat said:The other reason Mother 3 never got an official release over here is because Earthbound flopped in sales...
So, the main villain is Cartman?Brendan Main said:Homeward (Earth)Bound
The final conflict pits the heroes against the jerky kid next door who just might have it in him to destroy the entire universe, if he didn't think he'd earn himself a spanking. Usually I find these types of schemes laughably grandiose, with the "destroy the universe" plot a stale and stupid cliché. But, you know? With this sniveling little turd, I believe it. Remember back in third grade, when some kid broke a rule and the whole class got punished? Same rules, infinitely bigger classroom.
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I love the entire letter, describing perfectly what Earthbound and the Mother series are really about. You encapsulated many, many parts of what makes the game amazing, from the fact that you encounter deranged hippies to the chaotic sense of depth the game offers. Remember when you first step into Giygas' lair, and that twisted, dying version of the french anthem plays for a few seconds, giving that sense of darkness and turmoil? Or getting the signed banana? Or the Pencil statues?Brendan Main said:Homeward (Earth)Bound
Few games are as true-blue American as Nintendo's classic JRPG Earthbound.
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The Gently Weeping Guitar (to say nothing of the Jealous Bass) was in Mother 3, not in Earthbound, I'm afraid. And including the soul-searching depth and bizarre caricatures of everything in that game would be another column all on it's own, and that's not even discussing being attacked by your own lamp in the first entry of the series.Importing the standard mechanics of an RPG into small-town American life seems weird enough, but EarthBound pushes onward, and weird becomes weirder. The story comes to include a haunted guitar, rampant psychic abilities, a zombie invasion, and a trip into a character's subconscious, all culminating in the heroes swapping their minds into robots and sending them hurtling into the furthest reaches of time and space.