While I do love World of Goo to bits, calling it a masterpiece is a bit of a stretch. Sure it may be when compared to other video games, but when compared to other forms of media, not so much. Of course video games are a much younger medium, so it's only to be expected that it hasn't yet produced something that can stand up to them. I would argue that the industry is certainly making progress though.ProfessorLayton said:I think we have seen a "masterpiece." It's called World of Goo.
I bet if Activision took Carmel's advice, it'd do a lot of good towards repairing the tarnished reputation they have in many gamer's eyes. I think they have more than enough money to go for it to.
I don't know about Minecraft, but I do know that Dwarf Fortress has spawned some incredibly creative pieces of writing due to the emotions players experience when playing the game in their own way. I imagine this is somewhat similar to what you were saying with Minecraft.righthanded said:I personally feel like Minecraft is headed in the right direction... a set of rules defines what makes a game. Nearly everyone has the same first Night in Minecraft... evoking fear and excitement and curiosity... the rules of the game, not scripted sequences or narrative, evoke these emotions--that is the true use of gaming--where the ruleset and logic of the design evoke real emotion, not scripted sequences or narratives.