2K Reveals The Bureau: XCOM Declassified

Bindal

New member
May 14, 2012
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Mr.K. said:
that this game has swapped more hands then your friendly neighborhood hooker
It has? Let's see, following teams worked on it:
2K Marin

WHOA, YOU'RE RIGHT! ONE DEVELEPOERS IS A FREAKING HUGE AMOUNT!
Also, "reworked again"? They only thing they reworked since they changed it to the Third-Person-Shooter is THE NAME!


Seems you're pretty good at ignoring things. Mostly facts.
 

bliebblob

Plushy wrangler, die-curious
Sep 9, 2009
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Welp, I'm still interested. And since we already got a "real" X-com game as well, I don't see how anyone could complain about this game's existance.
That said, no gameplay shown = stay cautious.

BTW look at 1m24 on the door, thought that was a nice touch :D
 

Smooth Operator

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Oct 5, 2010
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Bindal said:
Seems you're pretty good at ignoring things. Mostly facts.
Right and you are arguing with me based on no facts at all, look mate if you don't know the details then we really have nothing to discuss so bother someone else in the future.
 

Bindal

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May 14, 2012
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Mr.K. said:
Bindal said:
Seems you're pretty good at ignoring things. Mostly facts.
Right and you are arguing with me based on no facts at all, look mate if you don't know the details then we really have nothing to discuss so bother someone else in the future.
If you stop hating for the sake of hating, fine. But you don't seem to be willing to do that.
 

maninahat

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Nov 8, 2007
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Naaaah. It's lost me. Having never played an XCOM game, I wasn't one of the people who were furious to see this thing when it first emerged. Nevertheless, the more gameplay footage I've seen, the more I realise I just can't be arsed with it. I'm all for FPSs in unusual settings, but it feels like we're missing out on what could have been a cool, detective orientated, MiB game: a first person LA Noire with aliens. If we are going to completely disregard XCOM titles and have it in an entirely different genre, why have it as yet another clumsy FPS, or third person squad shooter?
 

Jerusalem

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Jan 20, 2011
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I'm not against this, suprisingly. I dunno, seeing that it is now rather evident to even 2K that there's a demand for XCOM-style games, I'm thinking they might indeed end up taking a lot of pointers from the success of Enemy Unknown. Which bodes well to the prospect of getting a shooter that's actually trying to impress me, instead of trying to push lame ass marketing buttons.
 

Tom_green_day

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Jan 5, 2013
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Was I the only person who noticed the goddamn pip-boy? The thing he put on before putting his hand in the fire?
Actually it reminded me of Fallout a lot. The music, the broken bike, the aforementioned pip-boy. I guess it would make sense because it's got the 50/60s theme in common.
OT: I thought this looked good before and I'm excited again. Sounds promising. I would have actually preferred it in first-person, but apparently any first-person game nowadays is a clone of CoD so what do I know?
 

Neverhoodian

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Apr 2, 2008
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Bindal said:
Buccura said:
I actually got the impression that this was a prequel to the newer Enemy Unknown, rather than the original game.
They always said that it is set in the world of the original series, not EU. Both 2K Marin and Firaxis.
Except the game manual for the original X-COM: UFO Defense clearly states that the organization was founded on December 11, 1998.

http://www.xcomufo.com/x1manual.pdf

(Jump down to page 12)

The way I see it, The Bureau takes place in a "what if" or "elseworlds" alternate reality. If it's related to any other X-COM game, it will most likely be with Enemy Unknown, especially considering how that game was a reboot of UFO Defense.

Having calmed down a bit now that a proper X-COM strategy game has seen the light of day, I've adopted more of a "wait and see" attitude instead of, well, you know...
 

LordMonty

Badgerlord
Jul 2, 2008
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Sounds good, its a single player shooter... that is pretty rare :p so kinda of excited, can hope for a game like good old 'Black' but I won't hold my breath.
 

mad825

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Mar 28, 2010
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Mcoffey said:
This is probably the best way they could have done this. XCom fans are happy because the main series is still a tactical, turn-based affair, and the spin offs get to explore the world and broaden the lore with different gameplay styles. Everybody wins. Who knows? Maybe we'll see an XCom RTS spin-off where the invasion has become all out war. Suits me fine.
Erm, excuse me. Have you played the game already? If so, where may we see actual gameplay footage?

Too many games in the past have tried to appeal everyone which turned into a bloody mess with one audience being favoured over the other. DNF was a Frankenstein monster theme wise in more ways than one.
 

octafish

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Apr 23, 2010
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So Brothers in Arms then. Maybe with some permadeath, but not the protagonist because people love their brown haired Caucasians.
 

chikusho

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Jun 14, 2011
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Why the hell would you want real time squad based combat and give control of your squad to shitty AI? With Permadeath?
This... No, I can't see this working at all.
 

archvile93

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Sep 2, 2009
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If they're going to include permadeath in a game without direct control over everyone, these squadmates better have some of the best friendly AI I've ever seen. I don't want this to be one giant escort mission.
 

Chadling

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Oct 8, 2008
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Same old crud, different marketing. I'll wait to see what the reviewers say, but even still, I'm going to get Enemy Unknown before I even think of this game. Because, you know, that game is actually X-Com.
 

Mumorpuger

This is a...!
Apr 8, 2009
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I dig the retro style. In any case, this sounds WAY better than the testosterone-laden announcement they came out with before Enemy Unknown. Now, if they can get the squad based aspect of it on the same level as Republic Commando, I'd be a happy man.