Great article - excellent points.
It certainly seems that zombies are just the current trendy totally-interchangeable monsters du jour, and the games as a rule never really move to what makes them interesting.
One mod which managed to stay true to the "try to survive but inevitably get eaten by zombies" concept was the nazi zombie survival mode in Call of Duty: World at War. It was horrible, and only playable as a brief extension to a core game, but it stayed true to the zombie concept pretty well.
I'm not convinced that it's possible to make a good game about zombies, but that's not a reason to make bad games about them - it's a reason to make good games about other things.
It certainly seems that zombies are just the current trendy totally-interchangeable monsters du jour, and the games as a rule never really move to what makes them interesting.
One mod which managed to stay true to the "try to survive but inevitably get eaten by zombies" concept was the nazi zombie survival mode in Call of Duty: World at War. It was horrible, and only playable as a brief extension to a core game, but it stayed true to the zombie concept pretty well.
I'm not convinced that it's possible to make a good game about zombies, but that's not a reason to make bad games about them - it's a reason to make good games about other things.