3D Dot Game Heroes Makes Cloud's Sword Look Like a Toothpick

Digikid

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Dec 29, 2007
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Someone is obviously overcompensating for something.....not gonna say what though. LOL!!!!
 

Voltano

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Dec 11, 2008
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Heart of Darkness said:
Voltano said:
Heart of Darkness said:
How the hell does he store that thing?! Or wield it, for that matter?

That can't be comfortable in the slightest...
I imagine it starts off pretty small but grows to it's maximum length when he thrusts with it.

I'm sure the blocksmiths continually beat on the main character's sword to make it grow bigger, too.

...Okay, I'll stop with that joke. I just had to say it. xD
Well, when the trailer pokes fun at it, too, you can bet that everyone's minds will be impregnated with "sword" humor. I mean, you don't need to be a psychic to see it coming.

...Yeah, stopping's probably for the best. I'd rather abort this now than worry about it later.

[sub][sub]Okay, now I'm stopping.[/sub][/sub]
It'd be kind of funny if this game had a durability system for the weapons similar to the durability system in "Diablo" games. Aborting from combat would be necessary if that system was included, lest premature breakage happened.

[sub][sub]I couldn't resist.[/sub][/sub]
 

Andronicus

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Mar 25, 2009
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Er, am I the only one who thinks this will kinda ruin the game? I mean, I guess it doesn't take much in itself to saunter on over to an enemy and poke him a few times until he falls over with, you know, a regular sized sword. But if all you have to do is click attack as soon as you see an enemy and your giant sharpened house on a stick obliterates it in a millisecond then, well, what's the point? Seems a bit silly to me.

Awesome, but silly.