Well all the women I've EVER known to create xbox live accounts don't even play online, they just play Peggle/Zuma or any kind of casual Kinect game. The only reason they use live is to download microtransactions for those same casual games.
A question:Lilani said:So accusing people of not being "real" gamers because they have low gamerscores is discussing gender in gaming in an intelligent way? I didn't realize "dick hats" [http://i21.photobucket.com/albums/b258/SpikyBry/080313.jpg] were such an important indicator of a gamer's worth.LaoJim said:Me -> Gamerscore approx 55,000
My Wife -> Gamerscore approx 600: She plays Dirt 2 once in a blue moon and spent a few evenings playing Plants vs Zombies before getting bored.
My Mother -> Gamerscore approx 100: When I first got the console she played a few of the games. A week later she got her own. Last time I looked her Gamerscore on that was about 10,000.
That 40% of users are women doesn't really tell us anything useful.
...
That would allow us to talk about gender in gaming in an intelligent way.
Exactly. This information is useless to female gamer issue. All this information can do is insure M$ will spend a lot of time talking tv and streaming.broca said:During a financial analyst meeting yesterday Microsoft revealed that women now made up 40 per cent of the audience for its online service Xbox Live.
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42 per cent of Xbox Live subscribers watching 30 hours of movie or TV content every month.
That stat is even more useless than the "47% of gamers are female" stuff people like to throw around, as you can use your xbox live for more than gaming nowadays (e.g. streaming). See how they don't say gamers but audience (sounds a lot like people watching stuff, doesn't it), even as they should be able to give a number of females who play games easily. But that stat probably isn't be that impressive, because why else wouldn't they use it?
So, unless someone shows evidence from an actual study and not just some corporate marketing figures, i will stick to "we don't know the number of female players".
Not really, as it would tell use nothing about these persons gaming habits. If Microsoft did have any interest in furthering the debate (instead of just making themself look good for the investors) they would release statistics about male and female gaming habits (who plays what for how long).Brian Tams said:This is still a little vague. Now, if MS came out and said 40% of Xbox Live GOLD accounts are owned by females, then it would be a useful statistic.
That's definitely not my intention.Moth_Monk said:>Implying that girls only play games given stereotypically "girly" themes.
Having only a few hundred points is simply an indicator that the person in question either doesn't play many games or is phenomenally bad at the games they do play. Or perhaps some combination thereof. A gamer score or trophy count means little most of the time except it does allow one to draw broad strokes conclusions about someone's gaming habits on the platform.Lilani said:So accusing people of not being "real" gamers because they have low gamerscores is discussing gender in gaming in an intelligent way? I didn't realize "dick hats" [http://i21.photobucket.com/albums/b258/SpikyBry/080313.jpg] were such an important indicator of a gamer's worth.LaoJim said:Me -> Gamerscore approx 55,000
My Wife -> Gamerscore approx 600: She plays Dirt 2 once in a blue moon and spent a few evenings playing Plants vs Zombies before getting bored.
My Mother -> Gamerscore approx 100: When I first got the console she played a few of the games. A week later she got her own. Last time I looked her Gamerscore on that was about 10,000.
That 40% of users are women doesn't really tell us anything useful.
...
That would allow us to talk about gender in gaming in an intelligent way.
So a better question might be which games have you been close to buying but decided not to because certain of the design decisions made you unhappy? Or which games would you not to buy a sequel to because of said design decision? I know your list isn't exhaustive but there are a couple of interesting things about it. You have Red Dead and Yakuza, but no GTA. Would it be more likely to be on your list if V had had at least one female protagonist in it? Fable is way above ME and DA, whereas I feel most male gamers would put it significantly lower, also no Skyrim/Fallout. No Racing games? Sniper but no CoD (unless SoD is a typo and not Shadows of the Damned)white_wolf said:You know if you asked here on the boards the fem players would answer you however we play all the games the males do. A short list for me:
SoD
Fable series
MGS
AC series
Sniper V2
Yakuza
Wither 2
HL series
Portal series
Remember Me
ME series
DA
Red Dead Redemption
Gun
Alan Wake
BSI
Singularity
and I prefer single player to co-op and can't do MP (no gold)
Gaming hours depending on the day 3 - 10+ hours
But now given just my sample list what are you to make of this data? How is this suppose to help you when designing games the game developers go I already got her money so there isn't any need to make the game more enjoyable for her she obviously liked something about our game so she bought it so why go that extra mile? So what if she might have wanted to say play MGS2 as Meryl I'll just make MGS8 with snake again or better(worse) yet Raiden! He looks girly enough surly she'll play as him (even when I'd rather hangout in a snake pit before picking up said game).
Well I do play fallout, skyrim, deus Ex HR, Command and Conquer, Kessen, Genji, FF7, Fatal Frame series, and more but like I said my list was short on purpose, after posting I thought I might want to list a few more varied types but I decided against it other wise I might just keep going, I'm a talker like that. Also my list was in no particular order of game fondness but they are games I enjoy and I tried to vary my genre types so you could get an idea of what I play.LaoJim said:So a better question might be which games have you been close to buying but decided not to because certain of the design decisions made you unhappy? Or which games would you not to buy a sequel to because of said design decision? I know your list isn't exhaustive but there are a couple of interesting things about it. You have Red Dead and Yakuza, but no GTA. Would it be more likely to be on your list if V had had at least one female protagonist in it? Fable is way above ME and DA, whereas I feel most male gamers would put it significantly lower, also no Skyrim/Fallout. No Racing games? Sniper but no CoD (unless SoD is a typo and not Shadows of the Damned)
...what if all those prepubescent male voices are actually full grown women? :OCaiphus said:You would have thought all of the swearing 13 year olds would have scared them off. Fairer sex and all that.
Xbox live is clearly no place for a lady. As any cursory glance at fatuglyorslutty.com shall tell you.
Edit: I got the website mixed around because it's 3am.
Well, except a lot of the dudebros I've seen who play shooters like Call of Duty have significantly less than a thousand--even a lot of them with fairly impressing KDRs and so on. There are quite a few games out there that don't rack you up points unless you play a certain way, and in the case of a bunch of games with an online element, you won't rack up many.Product Placement said:Well... the nature of xbox is so that you kinda rack up those gamescore points by playing games. Merely casually playing your way through a single game and finishing it, will usually net you 5-600 points. So yes... if you don't have a gamescore more then couple of hundred... you're not really playing any games on it.
I've always wondered who exactly likes the typical effeminate style Japanese hero, like Raiden or ones you find in a lot of JRPG's. I guess the obvious answer is Japanese people, it certainly seems to drive a lot of Western players, male and female up the wall. I wonder if you are right about them not using their own data, are they not collecting it, are they collecting it but then ignoring it, or have they used it properly and then decided Japanese player > Female Players and conciously hence gone with girly Raiden.white_wolf said:But now given just my sample list what are you to make of this data? How is this suppose to help you when designing games the game developers go I already got her money so there isn't any need to make the game more enjoyable for her she obviously liked something about our game so she bought it so why go that extra mile? So what if she might have wanted to say play MGS2 as Meryl I'll just make MGS8 with snake again or better(worse) yet Raiden! He looks girly enough surly she'll play as him (even when I'd rather hangout in a snake pit before picking up said game).
They don't seem to be able to understand how to use their own data
But you listed Alan Wake as one of your games in your original post, so there are lots of potential questions there about what makes a good scary game.white_wolf said:Dead space 2 - I found the fist game to be dull, predictable, not scarey, and sickening
Ok, this is an interesting perspective, do you really mean that you would be okay with a game which does feature sexy outfits when the character IS a stripper? As long as there is context it's okay for my new game to start level one in a strip club, the zombies invade and our hero leaps from the middle of her strip-tease into action?white_wolf said:With fem lead games a great way to lose me is too sexy outfits for her occupation if her purpose isn't a stripper but a warrior like Red Ninja
Ok, so how are you on "cute" games in general? (Sonic, Animal Crossing, Mini-Ninjas etc) Is it just when it's associated with females that you find it a turn-off.white_wolf said:The game thinks that cute animals, pink, and doll dresses = female
So would it be fair to say there is some content in games you are unhappy with being there, **even though** you have a choice not to do it? Many people are unhappy about the torture scene in GTA V at the moment, would it improve their opinion of the game if you could chose not it?white_wolf said:BS - oddly I didn't like being in an undersea environment and ripping the heads off of children ( I know this is an optional item but I just wasn't going to bother with the game) sure I sometimes hate npc children but not that much!
I think we're creating a huge quote wall! But I'm going to leave this whole section up so no one has to go back and find my post then link them to your questions but I will still sum up your questions below. OK here we go I'll start by answering some of the easiest ones:LaoJim said:I've always wondered who exactly likes the typical effeminate style Japanese hero, like Raiden or ones you find in a lot of JRPG's. I guess the obvious answer is Japanese people, it certainly seems to drive a lot of Western players, male and female up the wall. I wonder if you are right about them not using their own data, are they not collecting it, are they collecting it but then ignoring it, or have they used it properly and then decided Japanese player > Female Players and conciously hence gone with girly Raiden.white_wolf said:But now given just my sample list what are you to make of this data? How is this suppose to help you when designing games the game developers go I already got her money so there isn't any need to make the game more enjoyable for her she obviously liked something about our game so she bought it so why go that extra mile? So what if she might have wanted to say play MGS2 as Meryl I'll just make MGS8 with snake again or better(worse) yet Raiden! He looks girly enough surly she'll play as him (even when I'd rather hangout in a snake pit before picking up said game).
They don't seem to be able to understand how to use their own data
Anyway, you gave us a lot of good information about yourself as a player. Looking through it I'm not sure exactly how to respond as I haven't come to any great conclusion apart from "Women like and dislike games for a variety of different reasons, the same as men", which is not going to make me look like the sharpest tool in the box if I present it as some kind of stunning revelation. The tempation is also there to go through the list and say "cool, I liked that game too" or "what! you didn't like that game for that reason!" Instead I have to look at it in the way I guess a researcher would. So there's a couple of interesting things about your post. For example:
You played (and enjoyed?) Sleeping Dogs, but not GTA. Why were you attracted to SD? Superficially there are very similar. I loved SD for many reasons and I could maybe guess at some possible reasons.
But you listed Alan Wake as one of your games in your original post, so there are lots of potential questions there about what makes a good scary game.white_wolf said:Dead space 2 - I found the fist game to be dull, predictable, not scarey, and sickening
Ok, this is an interesting perspective, do you really mean that you would be okay with a game which does feature sexy outfits when the character IS a stripper? As long as there is context it's okay for my new game to start level one in a strip club, the zombies invade and our hero leaps from the middle of her strip-tease into action?white_wolf said:With fem lead games a great way to lose me is too sexy outfits for her occupation if her purpose isn't a stripper but a warrior like Red Ninja
Ok, so how are you on "cute" games in general? (Sonic, Animal Crossing, Mini-Ninjas etc) Is it just when it's associated with females that you find it a turn-off.white_wolf said:The game thinks that cute animals, pink, and doll dresses = female
So would it be fair to say there is some content in games you are unhappy with being there, **even though** you have a choice not to do it? Many people are unhappy about the torture scene in GTA V at the moment, would it improve their opinion of the game if you could chose not it?white_wolf said:BS - oddly I didn't like being in an undersea environment and ripping the heads off of children ( I know this is an optional item but I just wasn't going to bother with the game) sure I sometimes hate npc children but not that much!
Ok, so I understand a lot of what you are saying, and I'm glad you've taken the time to answer my questions so fully. I could ask a hundred other questions but this thread probably isn't the place to do it, and we're kind of hijacking it at the moment and covering a lot of different points at the same time (cuteness, sexiness, scariness). If these are things you want to talk more about it might be a good idea to create some threads and to try and get other female gamers to give their opinions on these things.white_wolf said:I think we're creating a huge quote wall!
They've got to find away to contact us the gamers I've never gotten a poll or question or had Ubisoft find me and want to pick my brain or Lion Head wanting me to play test their games for feedback this conversation is as close as I've been to anyone asking anything actually wanting answers.
Making new threads might be a good idea. You've asked some well thought out questions.LaoJim said:Ok, so I understand a lot of what you are saying, and I'm glad you've taken the time to answer my questions so fully. I could ask a hundred other questions but this thread probably isn't the place to do it, and we're kind of hijacking it at the moment and covering a lot of different points at the same time (cuteness, sexiness, scariness). If these are things you want to talk more about it might be a good idea to create some threads and to try and get other female gamers to give their opinions on these things.white_wolf said:I think we're creating a huge quote wall!
They've got to find away to contact us the gamers I've never gotten a poll or question or had Ubisoft find me and want to pick my brain or Lion Head wanting me to play test their games for feedback this conversation is as close as I've been to anyone asking anything actually wanting answers.