On the Ball: Out Of Control
StarCraft II needs to come out for the iPad. Seriously.
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StarCraft II needs to come out for the iPad. Seriously.
Read Full Article
Uh.Therumancer said:You do realize Jordan that Starcraft is a giant cheat/mod fest right? Even in beta I'm pretty sure people are using it to fine tune their associative software, especially seeing as the mechanics have stayed roughly the same.
The reason why most veteran Starcraft players are so much faster than you in the execution is that they don't use the same interface that came with the game, rather they use side programs to automate or simplify entire processes for them. Especially in asian leagues this is viewed as part of the game, and isn't really considered to be "cheating" unless you invoke something like a god mode or whatever.
I point this out because of old jokes (some bordering on memes) about how "You don't really think an American kid can beat a Korean kid at Star Craft do you?" with the punchline being a view of two computer screens side by side with flags above them. The American one playing regular Starcraft "out of the box" and the other one so heavily modded as to be barely recognizable. Basically differant ideas on what playing entails, and something I incidently mentioned int he whole "dude stabbed in head for cheating at Counterstrike" article/thread
as part of my suspician that it was actually over gambling on the game, rather than cheating itself.
So basically, if your going to play Starcraft competitively online, and especially in a world circuit, you should at least start looking for mods and learn how to install/run them. Sure some people will gripe at you about it, but most of those people use mods themselves ironically. Chances are if your REALLY playing as well as you say using the default game, your probably "bionic" and will be a real killer when you start playing like most of the other "hardcore" players do.
Incidently all of this is one of the reasons why I don't play RTS games online, and also why I more or less retired from WoW PVP (I simply got tired of mod wars... I still use mods for raiding but it's far less intrusive and time consuming). I think modding blows chips, but really unless Blizzard finds a way to police it, which they have so far had no interest in, that's pretty much what your looking at. Heck, the way WoW is designed they pretty much encourage people to do it, having the directories set up specifically so you can dump mods into the game. Given Blizzard's attitudes so far I can almost guarantee Starcraft 2 is going to be pretty mod friendly.
Such are my thoughts.
Actually, in longer games, it's even more important to maintain a high APM for endurance.randommaster said:I feel your pain, which is why I usually go for the long game in RTSs. the lower APS I can get away with, the better.
I hate this feeling too, and it's gotten to the point where I just hardly ever rightclick to attack, ever. I just hit "A" and then leftclick on the ground next to the thing I want them to attack. It's messy but it's easier sometimes, especially when just advancing in a giant army. Much better than accidentally telling the troops to "move" towards machine-gun fire.Jordan Deam said:Each time I drag my cursor around a group of units and accidentally send a pair of SCVs into the fray, or missclick and end up ordering my marauders to fire at the Zerg lair rather than the group of Roaches whittling away at me from in front of it, I can't help but feel the controls are working against me.
I know you have to keep a steady APM, but since my APM is pretty low, I go for longer games where I can out-resource my opponent. You don't need high APM when you've got high-end units being produced at twice the rate of whatever your opponent is making.Valiance said:Actually, in longer games, it's even more important to maintain a high APM for endurance.randommaster said:I feel your pain, which is why I usually go for the long game in RTSs. the lower APS I can get away with, the better.
There have been games where I have the early advantage and then tire myself out and nearly lose to simple plays because my arm hurts...
Yeah, I'm not sure what he's talking about either. I've been watching the Korean Proleague and i've never seen any 3rd party addons or timers to make it easier. No scripts or batch files. While maphacks do exist, they get broken every patch and i've noticed that players that use them generally suck at making decisions with their new-found knowledge.John Funk said:Uh.Therumancer said:You do realize Jordan that Starcraft is a giant cheat/mod fest right? Even in beta I'm pretty sure people are using it to fine tune their associative software, especially seeing as the mechanics have stayed roughly the same.
The reason why most veteran Starcraft players are so much faster than you in the execution is that they don't use the same interface that came with the game, rather they use side programs to automate or simplify entire processes for them. Especially in asian leagues this is viewed as part of the game, and isn't really considered to be "cheating" unless you invoke something like a god mode or whatever.
I point this out because of old jokes (some bordering on memes) about how "You don't really think an American kid can beat a Korean kid at Star Craft do you?" with the punchline being a view of two computer screens side by side with flags above them. The American one playing regular Starcraft "out of the box" and the other one so heavily modded as to be barely recognizable. Basically differant ideas on what playing entails, and something I incidently mentioned int he whole "dude stabbed in head for cheating at Counterstrike" article/thread
as part of my suspician that it was actually over gambling on the game, rather than cheating itself.
So basically, if your going to play Starcraft competitively online, and especially in a world circuit, you should at least start looking for mods and learn how to install/run them. Sure some people will gripe at you about it, but most of those people use mods themselves ironically. Chances are if your REALLY playing as well as you say using the default game, your probably "bionic" and will be a real killer when you start playing like most of the other "hardcore" players do.
Incidently all of this is one of the reasons why I don't play RTS games online, and also why I more or less retired from WoW PVP (I simply got tired of mod wars... I still use mods for raiding but it's far less intrusive and time consuming). I think modding blows chips, but really unless Blizzard finds a way to police it, which they have so far had no interest in, that's pretty much what your looking at. Heck, the way WoW is designed they pretty much encourage people to do it, having the directories set up specifically so you can dump mods into the game. Given Blizzard's attitudes so far I can almost guarantee Starcraft 2 is going to be pretty mod friendly.
Such are my thoughts.
I haven't seen a single mod online, especially because the game is being patched so frequently. Furthermore, given Blizzard's design of SC2 as an e-sport and emphasis on making the game as even as possible, I highly doubt this will be even remotely the case.
Especially as, given how the game will be tied to your account, cheating (and being caught) means you need to buy another copy. No just making a different account.
I just got done reading Stranger in a Strange Land and your use of the word grok stands out as incorrect.Jordam Deam said:against opponents who grok the game on a level that you probably never will
There aren't any levels of grokking, it is a binary state of mind. You could replace your use of the word 'grok' with 'know' and you would be okay.Wikipedia said:Grok means to understand so thoroughly that the observer becomes a part of the observed...
Not to mention what happens to the surface when you do an ARGH! or laugh. While eating pizza.Lono Shrugged said:
The Future is now Mr. Deam
Obviously the UI is under construction but the potential is there and considering how serious most strategy players are peripherals like this could easily make it onto the market
Speaking of Endwar, I found the voice system incredibly tedious to use. What I really want is to use voice commands to initiate small commands like using a buff or deploying an attack. Movement is far too awkward for vocal commands. Plus how am I meant to command with a mouth full of pizza?