Playbahnosh said:
In SC 1 I was a quite a good player among my friends, though I haven't really played it on b.net since I didn't have an internet connection back then. I pwned the AI on every map and most my friends too, I felt strong. But after a short trip to b.net for the first time, I got my ass handed to me in mere minutes, five times in a row, that sent my ego plummeting and I had to re-evaluate my level of play in SC. Re-evaluate I did: I never played on b.net after that...
When SC2 rolled along and I got the key for the multi beta, I was excited. Falsely. In my first few matches I got pummeled so bad, my box of SC1 started crying on the shelf. I'm more of a slow and steady kinda guy, people call this style of play as "turtle" or tech-er. I usually build humongous base defenses, and then start researching tech, only building an army after I have the upper hand. I do build extension bases and I do send small raiding parties to test the holes in my opponent's defense, but I largely just sit in my base and jerk...uh...the researchers around to work faster.
In SC2 there is no impenetrable base defense. Defense buildings got scaled back so badly they don't worth shit now, especially the Zerg defense structures (seriously, WTF Blizzard?). The Protoss still have the cogwheel, but the Terran lost the Goliath, the only usable air defense unit (turrets ain't worth shit). Simply, they force players to build massive armies early on, and attack, they killed off the chance to play slow and thought out battles, like the turtle or guerrilla tactics. SC2 focuses on fast building and frantic rushing, I don't like that. Most matches I played on B.net with the beta ended after a few minutes because defense structures failed to live up to their namesake. (seriously 4 spine crawlers can't stop an early rush? WTF?)
Actually, a lot of the defenses are pretty viable, just different. They made it MUCH easier for Terrans to wall off, for instance. And who needs goliaths for anti-air when you have Marines?
It's a much more intense feeling, knowing that you need to be ready and preparing for a potential rush right off the bat. I mean, I still always get to tech up, for instance. But you need to spend those minerals that you spend on Spine Crawlers on, say, Roaches.
I mean, I almost always build two Spine Crawlers as I'm building up my base, but I know I need an army too.
Therumancer said:
You ARE joking, right? I don't mean about the WoW PvPing, that much is true. But uh. Do you know ANYTHING about Starcraft, or are you just pulling shit out of your ass?
I have never seen in my entire life a single mod for Starcraft, or Starcraft 2 that anyone would ever use to play in competitive play. Or that would be ALLOWED at all.
Have you ever WATCHED a tournament round? Their fingers are fast a lightning, and all the microing (Micro-managing) that the players do make them so fast and so good at the game that it takes years of practice to get to be as good as them.
I really hope you're joking, because you're making yourself look like a complete idiot, and it really shows you know nothing about the game you're talking about.
Nope, I'm simply not naive about it. I know about the subject because of a bunch of digging I've done in the past on things like gold farming, asian servers, and differances in attitudes and morality when it comes to games.
To put things into perspective, aside from the classic joke/meme about asian modding (which I mentioned) there was an issue years ago with WoW where one of the biggest Japanese guilds apparently cleared Naxx (when it was brand new, pre-BC) shortly after release. They put screenshots up showing the guild members sitting around and/or doing some of the fights where members were geared with more Naxx drops than could possible have dropped in the time period that Naxx had existed. This lead to a number of questions and differances between Asian and Western servers and gamers and their mentalities, combined of course with other hot button issues at the time with gold farming/sales and the like. This is about the time when I first learned about competitive Starcraft and was shocked to learn than there were guys in Korea who not only made decent money doing it, but were basically treated like celebrities. Apparently one of the things that was sold were mods created by the best players for the games. This point being made purely as a spin off from the main discussion. I'm not a competitive RTS player, but this was after all a Blizzard forum and a ton of people more or less reinforced this.
Ironically, your pretty much the first person I've run into who has claimed it isn't true.
As far as competitive play goes, Blizzard *DID* eventually change the code in WoW to make mods that did anything for a player in a purely automated sense illegal. This disabled programs like "Decursive" which were a staple for raiding things like Molten Core. Allegedly this was done both for WoW PVP, but also according to what I remember being said at the time, as part of a company wide policy for their games in general specifically due to things going on with Starcraft, and also because at the time botting was at an all time high. I even remember claims that there was one korean programmer out there that had both created a bot program that could automatically run through zones and collect chests for gathering gold, based on chest time spawns, and that the same guy allegedly had made an infamous Starcraft program that ran totally automated and had something like an 80% win rate including against veteran players.
Back when I did PVP and stuff heavily (which was pre-BC mostly) I followed a lot of things I don't pay that much attention to now. Especially seeing as I had to keep up with the latest toys. Starcraft players and such were a big topic of discussion.
But whatever, we'll have to agree to disagree. I've heard far more supporting my statements than against it, and I have to go with a preponderance of evidence (so to speak) on this one.[/quote]
Preponderance of evidence? *Watch* matches of televised Starcraft 2 in Korea, and you won't see a single "mod." And if the best of the best don't use it, why would anyone else?