Look their is one thing I can vouch for as far as games and anger are concerned, I use them to vent my anger, if I'm pissed about something I'll play GTA and go nuts, venting anger like that is fine (therapeutic in many ways), but before you pull the amateur psychologist line of,"But that may induce you to perform such acts in real life cause "Psychology publication X" says so!", to that I say holding a controller in your hand is a very different experience to handling an actual weapon (I should know, damn near broke my shoulder this week firing a shotgun for the first time), if people tried pulling off some of the stuff possible in videogames they'd probably shoot their eyes out! The same holds true for movies, watching someone shoot someone and actually pulling the trigger yourself are totally separate experiences, like watching someone do a backflip and attempting to replicate the result, you'll just end up hurting yourself. Watching a zombie munch or some poor sap's brain doesn't suddenly trigger a hankering for human flesh does it? As far as the act of playing a game is concerned yes it can make me irritable and such, but it's more to do with people interrupting me in the middle of something I deem important because they're too lazy to do it themselves that causes said irritability!
Does anonymity make one act like a dick, or does the prospect of anonymity attract dicks?
Here's mine,kuvasza said:The structure of this question -- Do videogames make people violent or merely attract violent people? -- is brilliant. Think of the possible implications if we apply it on a broad scale!
Does golf make people serially unfaithful or merely attract philanderers?
Does politics make people lie, cheat, and steal or merely attract career politicians?
Do the Oakland Raiders make their fans violent, drunken thugs or merely attract drunken, violent fans?
The possibilities are endless.
Does anonymity make one act like a dick, or does the prospect of anonymity attract dicks?