Omissions in the article are bad enough but we all know who commissions these research groups, right? Well, we should all know by now. It's not a secret, it's right there on the fucking page.
http://www.newzoo.com/ENG/1522-Clients.html
If you're lazy or scared of links (Hey, I understand, it's the internet and we've all been scarred)
Here are some of the noteworthy ones:
BLIZZARD
EA
MICROSOFT
CODEMASTERS
POPCAP
GAMESTOP
WARNER BROS
The people who commission and pay the guys who produce these statistics (which are based on cherry-picked data and theoretical number crunching) are the same ones trying to push certain agendas.
The notions put forth here are ludicrous, these numbers are not a poor reflection on us "cheapskate, freeloading, lying, stealing gamers" and nobody's saying "If you have a family of four you had best buy four copies of that game you want otherwise you shall be lawyered right after we come over and shoot your dog".
The Escapist should get its own air time on fox news.
To add my 2p to what's going on in this thread...
Used games are no different to used furniture,cars, books etc etc
It shouldn't be legal to cut content for used game buyers
Did everyone forget about the 200%(+) markups on games by region?
What about the price on privacy? What about DRM? Dodgy EULAs? The whole licensing thing in general?
Call me when these guys want to play fair.
What makes video games, of all things, so different to everything else? And in the name of what? Bigger piles of cash.
I'm sorry, I just can't get behind that. The scary thing is; this industry may change how everything else in our lives works. The abolition of consumer rights is not any kind of way forward.
Hell, maybe those silly anti piracy videos were right, maybe we will all turn to stealing cars... but they have to understand that it'd be THEM who's putting us there.
[Edited for language and grammar]
http://www.newzoo.com/ENG/1522-Clients.html
If you're lazy or scared of links (Hey, I understand, it's the internet and we've all been scarred)
Here are some of the noteworthy ones:
BLIZZARD
EA
MICROSOFT
CODEMASTERS
POPCAP
GAMESTOP
WARNER BROS
The people who commission and pay the guys who produce these statistics (which are based on cherry-picked data and theoretical number crunching) are the same ones trying to push certain agendas.
The notions put forth here are ludicrous, these numbers are not a poor reflection on us "cheapskate, freeloading, lying, stealing gamers" and nobody's saying "If you have a family of four you had best buy four copies of that game you want otherwise you shall be lawyered right after we come over and shoot your dog".
The Escapist should get its own air time on fox news.
To add my 2p to what's going on in this thread...
Used games are no different to used furniture,cars, books etc etc
It shouldn't be legal to cut content for used game buyers
Did everyone forget about the 200%(+) markups on games by region?
What about the price on privacy? What about DRM? Dodgy EULAs? The whole licensing thing in general?
Call me when these guys want to play fair.
What makes video games, of all things, so different to everything else? And in the name of what? Bigger piles of cash.
I'm sorry, I just can't get behind that. The scary thing is; this industry may change how everything else in our lives works. The abolition of consumer rights is not any kind of way forward.
Hell, maybe those silly anti piracy videos were right, maybe we will all turn to stealing cars... but they have to understand that it'd be THEM who's putting us there.
[Edited for language and grammar]