Homefront Sells 375,000 on Launch Day
Despite middling reviews, THQ's Homefront [http://www.amazon.com/Homefront-Xbox-360/dp/B003Q53VZC/ref=sr_1_1?ie=UTF8&qid=1300327756&sr=8-1] sold 375,000 units on launch day and that's enough to make CEO Brian Farrell a very happy camper.
It's not the 5.6 million units that taken a pounding [http://www.amazon.com/Call-Duty-Black-Ops-Playstation-3/dp/B003JVCA9Q/ref=sr_1_2?ie=UTF8&qid=1300327775&sr=8-2] in the wake of the game's critical underperformance, Farrell nonetheless nonetheless managed to sound upbeat.
"We are delighted with first day sales for Homefront and are already fulfilling re-orders for the game from multiple retailers," he said.
"Homefront's excellent multiplayer experience, combined with our commitment to dedicated servers, make this a must-have purchase for gamers," added Vice President Danny Bilson. "Due to the strong and growing demand for Homefront's multiplayer, we continue to add dedicated server capacity. We are confident that the large-scale multiplayer maps featuring 32 players, vehicles, infantry and drones, will continue to be a major draw for the huge audience of FPS gamers looking for a new experience over the coming months."
In fact, while Russ Pitts' review of the single-player component of Homefront found much to criticize, John Funk's Twitter [http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/8573-Hands-On-Homefront-Multiplayer] that the demand for dedicated servers "outstripped expectations" and that it will be adding more to meet the demand as soon as possible.
Source: IndustryGamers [http://www.industrygamers.com/news/homefront-sells-375000-at-launch/]
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Despite middling reviews, THQ's Homefront [http://www.amazon.com/Homefront-Xbox-360/dp/B003Q53VZC/ref=sr_1_1?ie=UTF8&qid=1300327756&sr=8-1] sold 375,000 units on launch day and that's enough to make CEO Brian Farrell a very happy camper.
It's not the 5.6 million units that taken a pounding [http://www.amazon.com/Call-Duty-Black-Ops-Playstation-3/dp/B003JVCA9Q/ref=sr_1_2?ie=UTF8&qid=1300327775&sr=8-2] in the wake of the game's critical underperformance, Farrell nonetheless nonetheless managed to sound upbeat.
"We are delighted with first day sales for Homefront and are already fulfilling re-orders for the game from multiple retailers," he said.
"Homefront's excellent multiplayer experience, combined with our commitment to dedicated servers, make this a must-have purchase for gamers," added Vice President Danny Bilson. "Due to the strong and growing demand for Homefront's multiplayer, we continue to add dedicated server capacity. We are confident that the large-scale multiplayer maps featuring 32 players, vehicles, infantry and drones, will continue to be a major draw for the huge audience of FPS gamers looking for a new experience over the coming months."
In fact, while Russ Pitts' review of the single-player component of Homefront found much to criticize, John Funk's Twitter [http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/8573-Hands-On-Homefront-Multiplayer] that the demand for dedicated servers "outstripped expectations" and that it will be adding more to meet the demand as soon as possible.
Source: IndustryGamers [http://www.industrygamers.com/news/homefront-sells-375000-at-launch/]
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