76 kills in one minute.......are COD spawns really this bad?

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Tharwen

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Well... it's Activision. I wouldn't be surprised if they intentionally left it like that to generate attention and make a few people feel like they're winning a lot.
 

Smeggs

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Oct 21, 2008
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And that's why there should be multiple randomly activating spawns all over the map.
 

JoesshittyOs

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Yeah, I recently got MW3 for my birthday a few days ago and I've noticed (despite what they claimed before the game came out), that the map design and spawns in this were just unacceptably bad. It was the first CoD game where I straight up do not like the multiplayer. But I think the worst insult to injury was that the last game in the series, Black Ops, pretty much completely fixed a good majority of the things that are ass backwards in this game.

Boosting in Free for all, the spawning system in most game types, the perk set up, the killstreaks, they all generally worked. My only guess is that there's some sort of inner company feud between the two lead developing teams in which they all try to avoid any major advancements made in each others games. A sort of 1 step forward, 2 steps back kind of deal.

I'm going to give it a few days and I'll reach the end of the first leveling prestige, and if it remains terrible I'm gonna give it back. I made a deal to myself to figure out if the heart aches and raised voices that come out of my mouth are worth playing the game for the occasional shining moment that appears less and less with each iteration (Though I really think that Black Ops did a good job, yet the theater mode made it lag a bit too much)
 

weker

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geK0 said:
Metal Gear Online had a good way to solve this. Players were invulnerable after spawn for about 5 seconds or until they fired their weapon; attempting to spawn camp was a good way to get killed.
Loads of games have spawn killing prevention methods, like large spawn areas that the enemy can't get too, or temporary invulnerability, but alas CoD being the badly made series it is, fails to use any prevention method.
 

MrBenSampson

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On multiple occasions, I saw myself die twice in the same kill-cam. That's one of the reasons why I haven't played CoD in years.
 
Jun 11, 2008
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Call of Duty has always had shit spawns but spawn killers who abuse the spawn system are the lowest of the low and I really wish anyone who spawn kills knowingly and for no reason should be banned on the spot. You can say don't hate the player hate the game but spawn killing can empty servers it is in a league of its own from "noob" shit.

I know the noob stuff like 40mils and knife classes can be abused in games like but as I just spawn killing is really in a league of its own and is probably the greatest sin one can commit in an online FPS.

It does happen in small degrees in other games like TF 2 and BF games but no where near the scale in CoD games.
 
Jun 11, 2008
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SmashLovesTitanQuest said:
MW3 has shit spawns. I thought this was common gamer knowledge.

Glademaster said:
Call of Duty has always had shit spawns but spawn killers who abuse the spawn system are the lowest of the low and I really wish anyone who spawn kills knowingly and for no reason should be banned on the spot. You can say don't hate the player hate the game but spawn killing can empty servers it is in a league of its own from "noob" shit.

I know the noob stuff like 40mils and knife classes can be abused in games like but as I just spawn killing is really in a league of its own and is probably the greatest sin one can commit in an online FPS.

It does happen in small degrees in other games like TF 2 and BF games but no where near the scale in CoD games.
Dude, I have played every COD game from the first (apart from 3 and the PS2 exclusive ones) and I have never, NEVER seen spawn rape as bad as in the video the OP posted. This is a MW3 thing, not a COD thing. Besides, if you had actually watched the video, you would have seen the part where he zooms around the map to show there were something like 2 or 3 other spawn points completely free and unwatched. Thats not intentional spawn killing or taking advantage of the games faults.
Yes that's nice and I have also put well over 1,500 hours into CoD from 1 and the spawn system has always been shite. It was never anywhere near good. While the problem may be woefully exacerbated in the video to the point where it is nigh on ridiculous and it may very well be worse than others in MW 3 but CoD has never ever ever ever been known for having an any way decent spawn system. That has been a common problem with all the games.
 
Jun 11, 2008
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SmashLovesTitanQuest said:
Glademaster said:
SmashLovesTitanQuest said:
MW3 has shit spawns. I thought this was common gamer knowledge.

Glademaster said:
Call of Duty has always had shit spawns but spawn killers who abuse the spawn system are the lowest of the low and I really wish anyone who spawn kills knowingly and for no reason should be banned on the spot. You can say don't hate the player hate the game but spawn killing can empty servers it is in a league of its own from "noob" shit.

I know the noob stuff like 40mils and knife classes can be abused in games like but as I just spawn killing is really in a league of its own and is probably the greatest sin one can commit in an online FPS.

It does happen in small degrees in other games like TF 2 and BF games but no where near the scale in CoD games.
Dude, I have played every COD game from the first (apart from 3 and the PS2 exclusive ones) and I have never, NEVER seen spawn rape as bad as in the video the OP posted. This is a MW3 thing, not a COD thing. Besides, if you had actually watched the video, you would have seen the part where he zooms around the map to show there were something like 2 or 3 other spawn points completely free and unwatched. Thats not intentional spawn killing or taking advantage of the games faults.
Yes that's nice and I have also put well over 1,500 hours into CoD from 1 and the spawn system has always been shite. It was never anywhere near good. While the problem may be woefully exacerbated in the video to the point where it is nigh on ridiculous and it may very well be worse than others in MW 3 but CoD has never ever ever ever been known for having an any way decent spawn system. That has been a common problem with all the games.
Of course its always been shit. But its never been anywhere near as shit as in the video.
I never said it used to be that bad though I just said it has always been shit.
 

F4LL3N

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JoesshittyOs said:
Yeah, I recently got MW3 for my birthday a few days ago and I've noticed (despite what they claimed before the game came out), that the map design and spawns in this were just unacceptably bad. It was the first CoD game where I straight up do not like the multiplayer. But I think the worst insult to injury was that the last game in the series, Black Ops, pretty much completely fixed a good majority of the things that are ass backwards in this game.

Boosting in Free for all, the spawning system in most game types, the perk set up, the killstreaks, they all generally worked. My only guess is that there's some sort of inner company feud between the two lead developing teams in which they all try to avoid any major advancements made in each others games. A sort of 1 step forward, 2 steps back kind of deal.

I'm going to give it a few days and I'll reach the end of the first leveling prestige, and if it remains terrible I'm gonna give it back. I made a deal to myself to figure out if the heart aches and raised voices that come out of my mouth are worth playing the game for the occasional shining moment that appears less and less with each iteration (Though I really think that Black Ops did a good job, yet the theater mode made it lag a bit too much)
Yay. Somebody with some sense. Black Ops DID fix most of the problems, and MW3 brought them ALL back.

---

I've said this from the start. The maps and spawns suck worse than ever. That's why I've barely played my $150 copy of it.
 

Varanfan9

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Mar 12, 2010
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See this is why I prefer Team Fortress 2. You can't get killed in your spawn. Dying right after spawning is one of the reasons I don't play COD.
 

NinjaOnXTC

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The fact that is was in Demolition means that it was at least slightly per-meditated. CoD is all about map-control, if you control the map then you control the spawns. It's very easy to set up a spawn-trap, especially if the enemy team does not know what to do. The player in that video was 10th prestige with a full squad, going against a team of split-screeners, AFKers and I think one second prestiger, there is no challenge there for a communicating team and such an outcome was predictable. The fact that it was unprecedented is simply because the requirements make such a situation a rare outcome. My current plan is to get the spawn-traps so well known that it becomes the new meta-game for every player, not simply Demolitionists. This would force the game devs to change the structure, as it truly is a monotonous waste of time, especially when you see a 10th prestige person with a 5+ K/D ratio get dominated by a 1.5+ K/Der.
 

Gitty101

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Jan 22, 2010
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He must've gotten so much hate for doing that, even though he was only trying to show the interwebs the exploit. I mean, I can't believe that a game with as much revenue as a COD title can have such a gamebreaking problem.

Don't play it myself, but I hope this gets fixed for those who do.
 

scorptatious

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May 14, 2009
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Wow. This actually makes me appreciate the spawn rooms in Team Fortress 2. Sure you can get still spawn camped in that game, but at least there's a door that only opens if you or a teammate approaches it. Giving you a chance to set up an uber with a medic to break through.
 

NotSoLoneWanderer

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geK0 said:
Metal Gear Online had a good way to solve this. Players were invulnerable after spawn for about 5 seconds or until they fired their weapon; attempting to spawn camp was a good way to get killed.
That wouldn't really work. Imagine your playing honestly and someone spawns, you try to shoot them then they just kill you. I've been playing honestly and had someone spawn in front of me I killed them of course but it would've been unfair to just have him turn around and shoot me.
 

jimbob123432

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Apr 8, 2011
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Yeah, the spawns are bad, but did anyone notice how much of a little prick the guy in the OP's video was? If the MP is bad, don't play it. I'm a firm believer of Yathzee's philosophy that a game should be able to stand up on single-player alone. The only COD MP I've played recently is Black Ops, with bots. But that's just me. If I don't like a game's MP, I don't play it.
 

geK0

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Jun 24, 2011
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NotSoLoneWanderer said:
geK0 said:
Metal Gear Online had a good way to solve this. Players were invulnerable after spawn for about 5 seconds or until they fired their weapon; attempting to spawn camp was a good way to get killed.
That wouldn't really work. Imagine your playing honestly and someone spawns, you try to shoot them then they just kill you. I've been playing honestly and had someone spawn in front of me I killed them of course but it would've been unfair to just have him turn around and shoot me.
Maps were more polarized in that game though; there was your side and the enemy side, so you knew when you were in potential spawn areas. Also, there was more of a stealth component to that game (it was metal gear after all) so sometimes you could sort of spawn camp by wall hugging and waiting for people to run past, hiding underneath something or however you preferred to stealth. The maps were very well designed to encourage hiding :p.

The online community for that game sort of died a long while ago and its hard to fill a game these days.... so sad D :
 

NotSoLoneWanderer

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Jul 5, 2011
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geK0 said:
NotSoLoneWanderer said:
geK0 said:
Metal Gear Online had a good way to solve this. Players were invulnerable after spawn for about 5 seconds or until they fired their weapon; attempting to spawn camp was a good way to get killed.
That wouldn't really work. Imagine your playing honestly and someone spawns, you try to shoot them then they just kill you. I've been playing honestly and had someone spawn in front of me I killed them of course but it would've been unfair to just have him turn around and shoot me.
Maps were more polarized in that game though; there was your side and the enemy side, so you knew when you were in potential spawn areas. Also, there was more of a stealth component to that game (it was metal gear after all) so sometimes you could sort of spawn camp by wall hugging and waiting for people to run past, hiding underneath something or however you preferred to stealth. The maps were very well designed to encourage hiding :p.

The online community for that game sort of died a long while ago and its hard to fill a game these days.... so sad D :
I wish they remade the multiplayer for the HD re-release pack. A good stealthy multiplayer game is what the world needs right now and that wouldn't work for call of duty because team areas are constantly shifting to meet the front lines or objective. I don't believe there's a fix with 0 chance of spawn killing.
 

bona36

Who needs sleep anyway?
Dec 19, 2011
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Yeah call of duty games have often been very heavily based on "spawn trapping" which truly does suck for all of the gaming society. Things like thius rarely happen but they honestly do ruin a game quickly.
 

Redlin5_v1legacy

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Aug 5, 2009
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I know what game I'm not going into. If spawns are even half as bad as this shit in MW3, I'm going to continue to not buy Modern Warfare games. That kind of stuff would probably do something really bad to my blood pressure.
 

geK0

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Jun 24, 2011
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NotSoLoneWanderer said:
I wish they remade the multiplayer for the HD re-release pack. A good stealthy multiplayer game is what the world needs right now and that wouldn't work for call of duty because team areas are constantly shifting to meet the front lines or objective. I don't believe there's a fix with 0 chance of spawn killing.
I know right! Whenever I attempt stealth in other games I'm mic spammed for camping >.< I never realized running around in the open like a fucking maniac was the right way to fight.

No multiplayer in HD collection though? I am disappointed D :