There is when said heroic sacrifice is completely unnecessary and avoidable.Pyrian said:Nothing wrong with a heroic sacrifice to end a story.
Mmmm, I mentioned that, but it's a fundamentally different issue. The article asserts that the ending is bad because you must die (which isn't even true, even at release you could send the knight instead), and not because they bungled the logic getting to that point.ChupathingyX said:There is when said heroic sacrifice is completely unnecessary and avoidable.Pyrian said:The Fallout 3 ending had problems, for sure (such as the likely presence of an immune to radiation character), but I don't think the fact that you can die is one of them. Nothing wrong with a heroic sacrifice to end a story.
i would add witcher 2. such a great game in acts 1 and 2 then act 3 was a total sprint to the finish. two quests and then a long conversation with Letho where nearly every major plot point is neatly summed up.ffronw said:8 Disappointing Videogame Endings
There's nothing worse than a bad ending for a videogame, as these eight examples show.
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Actually you don't have to die in Fallout 3.You can refuse to sacrifice yourself and the female Brotherhood of Steel member(Lyons?)will do it instead and then you get the bad ending where it makes you out to be a colossal asshat even though you spent the previous 100 hours saving everyone in the capital wasteffronw said:8 Disappointing Videogame Endings
There's nothing worse than a bad ending for a videogame, as these eight examples show.
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Kreia is a bit more complicated than that. And she is definitely not a Jedi, nor a Sith. She makes it clear that while she was at some point members of both orders, in the end she believes both have their flaws and that adhering to neither is better than joining a cult.the silence said:Wait, the ending of KoToR 2 is made by Kreia? I just began the game, and, oh how annyoing she already is. And it does make no fucking sense that she is there, anyways. Like "Hey, you're the last Jedi, i'm definitely-not-also-a-Jedi".
Definitely a letdown, that one. Actually, REALLY a letdown.Janichsan said:No mention of RAGE?
I'm really torn by the BaS ending. On one hand, I love how everything ends up feeding back into the original bioshock and further establishing how Rapture and Columbia end up feeding into each other. OTOH, It's really disappointing for Elizabeth to Sacrifice herself for....Jack. Who has no personality to speak of and is pretty much following orders the entire time.THM said:Definitely a letdown, that one. Actually, REALLY a letdown.Janichsan said:No mention of RAGE?
Not to mention Burial at Sea - all right, so Elizabeth wasn't going to rewrite the whole Bio 1 story, fine. I even get that she had (or felt she had) to go through some serious shit to atone for using that kid as bait...but geez, the ending of Chapter 2 was such a downer. Which isn't to say 'downer' endings don't have their place, but I felt that kinda ruined the ending of the full game, not to mention the end of Chapter 1. Frankly, they'd almost have been better off making Chapter 1 longer, and not having Chapter 2 at all - then again, maybe not.
Oh well.
The new connections were interesting (although for me they ended up raising more questions than they answered), even if I didn't agree with all of them. (Then again, those versions of Rapture and Columbia could be from a different dimensional 'branch', so whatever.Dalisclock said:I'm really torn by the BaS ending. On one hand, I love how everything ends up feeding back into the original bioshock and further establishing how Rapture and Columbia end up feeding into each other. OTOH, It's really disappointing for Elizabeth to Sacrifice herself for....Jack. Who has no personality to speak of and is pretty much following orders the entire time.