The Heik said:
SpiderJerusalem said:
You lost me at "it's not about the story" OFCOURSE it's about the story - games and we have evolved so far luckily that we can, and should, demand a good story and storytelling from games. I don't care if the game has incredible gameplay mechanics like Modern Warfare 2, if the story is horrible then I have no reason to play it. Same goes for movies and books, if the story isn't there, I'm not watching/reading any further, no matter how good the technical side is.
Uh, you do know that games are entirely based upon gameplay to further EVERYTHING about it? The story could be an epiphany causing diamond that could turn Hitler into Mother Teresa, but if the gameplay is so broken that it's rendered unplayable, then that story might as well be nonexistant. On the other hand, a game with great gameplay but an atrocious story will still be fun to play, because the part that includes the player is at the core of the player's experience. Remember, you can usually skip the cinematics, but you can't skip the gameplay.
OT: You lost me at gameplay. It doesn't matter if it's part of a series, the gameplay of a game is always independent of the other installments.
Teaches me never to take a improv vacation after making fanboy-rage-inducing statements. My inbox hasn't been this full before.
Not even gonna reply to all the singular ones, so this'll do:
Gameplay is important, true, but if any of you watched the fantastic Extra Credits some weeks back, you'd know that this is a medium driven by the story as much as gameplay. If Mario didn't have his princess to save, there wouldn't be the addictive jumping gaming we know and love. I stand by my statement that the best games created have a brilliant story to back up the gameplay, if either one is lacking, I'll be bored with the product faster than with the new Katy Perry album. Pressing buttons in sequence only goes so far, there has to be a motivation behind it - and no, achievements don't count, they're not impressing anyone.