Amnestic said:
Aardvark said:
then fixed.... doing stuff
Yeah, because that worked so well in Oblivion.
"Hey there."
"Bye."
And then they stand there like muppets.
Besides, they're meant to be working their lazy ass off keeping
my ship running. I don't want them wandering about.
Do people read posts before they quote them or are you all godless, night-dwelling gingers?
More from my book of shit they need to do.
Batarians. Lamest evil alien race ever. Slavers who whinge about their rights to enslave being taken from them. Waah waah waah, ooooh, look at us, we're so evil, we're going to wipe out a human colony for the sake of it. The other alien scum I'm fine with.
The Turian Death Beam. You can get it early on in the game, the flavour text says is designed to cockpunch the guts out of the collector ship, but genius boy doesn't even think to use it on them after running into them for the first time. If you're going to add resource-hungry stuff that doesn't do anything 'til endgame, explain it away somehow. You do the groundwork, then some team on a space station fits the gear just before you make the final jump. Nobody installs an ubercannon, then just lets it gather dust. They fire the thing like they're ringing in the new year, easter, christmas, Kwanzaa, Armistice day and the Wookie's Life Day, all rolled into one. Hell, I'd be using the thing to take out ground targets, thus saving me the bother of having to land and deal with the latest Merc company going pirate on everybody.
Mining. I've accepted the fact that these super-valuable minerals you can mine are apparently worthless and unsellable because they've got Shepherd germs on them, but there's several planets you mine that are inhabited by space-faring cultures who wouldn't take too kindly to some ship showing up out of nowhere, firing in store-bought mining probes and stealing their minerals wholesale. Yes, the Normandy is apparently all that and a bag of invisible salt crackers, but at least explain it away for the pedantic and anal retentive, like me.
Heavy Weapon ammunition. Your ship has a manufacturing plant built into it that can make a nuke launcher, but for some reason can't make the ammo for it. Infact, nobody can make the ammo for it, or if they can, they're certainly not selling it to your ghostly arse. Med-gel, too. In the first game, I couldn't sneeze without needing to disinfect a med-gel dispenser afterwards. Why can these two items only be found on battlefields?
I think that's all I have to whinge about. Maybe a few niggling issues with the cover mechanics. Other than that, great game. Three thumbs up.