FeedTheBeast made it impossible for me to return to vanilla Minecraft, because there's just so much kickass in it. Ssslightly buggy, ok, but I'll happily deal with that if it means I get to wear a jetpack. 
That's just the least of the problems I have with the FalloutScrolls games.RedEyesBlackGamer said:So I installed the Interesting NPCs mod which is pretty awesome. Too awesome as I found out. When interacting with the characters the mod added they put dialogue choices for you with actual personality. You can be a smarmy asshole, no-nonsense, violent, etc. So I go back to normal quests and I started losing interest. The Bethesda three choice system (inquire further, agree to the quest, smart off, but get yelled at by the NPC and put back on the railroad ) was not doing it for me anymore. I hadn't even realized it was there until the mod pointed it out by doing it better. Interesting NPCs made me feel free and now I felt like I was back in a cage I had never known existed. I'll try playing some more, but it isn't promising.
Discussion: Has anyone ever pointed something out, or a sequel/mod done something that just ruined a game for you?
Rather than making this post, why didn't you look into the mods more? The briefest research would've shown how wrong you were.michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!
You sound like you haven't even tried or are just trolling. Have you even been to the Nexus? I'm running 193 mods. 1 is UI improvement, 0 are sex mods, and 192 are major graphical fixes, new spells, abilities, animations, totally finished armors and weapons, ai overhauls, and enough voiced quest/follower mods to constitute 2 paid DLC's... Skyrim is essentially a finished game that won't ever stop developing further; at least not until the next single player Elder Scrolls launches. The mod community is insane for these games.michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!
That's just the least of the problems I have with the FalloutScrolls games.RedEyesBlackGamer said:So I installed the Interesting NPCs mod which is pretty awesome. Too awesome as I found out. When interacting with the characters the mod added they put dialogue choices for you with actual personality. You can be a smarmy asshole, no-nonsense, violent, etc. So I go back to normal quests and I started losing interest. The Bethesda three choice system (inquire further, agree to the quest, smart off, but get yelled at by the NPC and put back on the railroad ) was not doing it for me anymore. I hadn't even realized it was there until the mod pointed it out by doing it better. Interesting NPCs made me feel free and now I felt like I was back in a cage I had never known existed. I'll try playing some more, but it isn't promising.
Discussion: Has anyone ever pointed something out, or a sequel/mod done something that just ruined a game for you?
So what you're saying is that you don't know how to use the internet.michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!
Uhh... Have you actually looked for mods, or just heard people talking about them?michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!
Literally all of the things you listed exist.michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!
I don't think this will help your perspective at all but it's worth a shot anyway.RedEyesBlackGamer said:So I installed the Interesting NPCs mod which is pretty awesome. Too awesome as I found out. When interacting with the characters the mod added they put dialogue choices for you with actual personality. You can be a smarmy asshole, no-nonsense, violent, etc. So I go back to normal quests and I started losing interest. The Bethesda three choice system (inquire further, agree to the quest, smart off, but get yelled at by the NPC and put back on the railroad ) was not doing it for me anymore. I hadn't even realized it was there until the mod pointed it out by doing it better. Interesting NPCs made me feel free and now I felt like I was back in a cage I had never known existed. I'll try playing some more, but it isn't promising.
I've done simple mods before (I'm in no need of hand holding just to let you know how that comes off as), I was referring to mods that require more than a mere drag and drop or yes/no or on/off.Easton Dark said:Well then start with something simple.
Texture replacement.
Drag and drop the texture folder into the game's data files folder. Done. Your game is now modded.
Move up to more folders from there, like meshes folders. Then learn what to do with load order. Then you know everything you need to with modding.
Agreed, very much. I couldn't play without Dragon Combat Overhaul. Deadly monsters (included with Deadly Dragons) also has slider bars for every broad enemy type (undead, humanoid, creatures, etc) which provides a way to do away with that wierd RPG health balance. Now in my game Dragons are world ending disasters to run into, and humans die when they take ONE arrow in the face, like they should.Shaun Kennedy said:I certainly do understand the frustration modding brings, particularly in how much overhead you have to go through to get them to work. While I understand the frustration, I think "making it more easy and streamlined" is kind of missing the point of the whole thing. Modding in Bethesda games is NOT done poorly, and while yet often many third party utilities are needed to get multiple mods to play nice, this in my mind is actually a GREAT thing!
Why?
Well because they didn't water down the modding experience, this isn't Neverwinter Nights where they give you a fairly basic toolset to make custom adventures. No in Bethesda games you can literally change everything, and I do mean every little thing in the game because the developers gave mod creators the same tool they used to build the game proper. This means that mod creators can make vast sweeping grandiose mods that drastically alter or improve the game, and yes at times break it horribly, and the fact that Bethesda gives us these powerful tools capable of BREAKING their own game is a big thumbs up in my opinion because that level of freedom and power also is what allows mods to be so robust and game changing.
While other critics I hear also bash the "offerings" of these mods as being low quality or appealing to a more demure "teenage boy" crowd with it's nude skins and warcraft swords, I would simply counter by saying these people have never actually LOOKED into modding properly. You go to the Nexus, the best hub for mods out there, and if you have an idea of what you want, you will find an amazing amount of VERY high quality mods that fit into your game perfectly.
Yes it's a bit stressful and time consuming to get some mods to work right, but once they do, the amount it changes the game is simply amazing. With just 2 mods, Dragon Combat Overhaul and Deadly Dragons you can take the feared wyrms of Skyrim from petty annoyances that guards can dispatch without your help, to terrifying behemoths you can't survive a single full breath attack against, which in my opinion makes the fights with them so much more intense. Hiding under bridges or behind stone columns to avoid being roasted alive while guzzling nearly every potion in your inventory just to stay alive is how a dragon fight SHOULD feel.
When modders have actually fixed botched PC ports like Dark Souls so it actually works properly, I'd say modders deserve their praise, even more so when you consider that they're doing this for free, and the Dark Souls mod that saved that shoddy piece of port was released within 24 hours of the game's release!michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!
Either you're looking in the wrong place for mods or this kind of game just isn't appealing to you on some deeper level and you're in denial.michael87cn said:I don't get all the praise for mods. I really don't. 9 times out of 10 they've been left half-finished for 2+ years. Most of the time they never get fully finished. They are unprofessional, and can hardly be called QA tested. They increase CTD occurrences. Even the big 'fan made' 'unofficial' big patches actually break things even if they fix others. Also, when looking around at mods, there aren't really any significant ones, only naked-women mods and eye candy ones (more plants! but your computer might melt...).
I can list off some things that would be awesome, but don't exist as mods.
Skyrim:
New skills.
More things to do in the world (collectibles, gatherables, treasures, etc.)
New races.
Random encounter bosses, and/or some static bosses that are incredibly difficult.
New gameplay mechanics.
A paper map, like in Oblivion.
What do you see though, when you look at major modding websites? UI improvement mod, naked big boob mods, Sex animation mods, and armor mods that never get finished and are glitchy.
STOP PRAISING MODS, WHEN THEY'VE DONE NOTHING WORTHWHILE FOR A DECADE OR MORE!