Xaryn Mar said:
Used games cannot be sold unless the disc is readable. Once the disc is readable you have the product: The Game. Data. Does. Not. Deteriorate. Data will stay data, unless you are a complete knob-head, install the game, break the disc and then delete the game on your HD.
I have games on DVD and CDs that have been in their cases and well looked after and some of them indeed no longer work. The lifespan on a DVD or CD can vary a lot, I know they are meant to last for at least thirty years but some don't. Getting a pre owned game does cut the length of your game lifespan a little even if its not a lot.
Now anyone who is bringing up physical objects as comparison. Cars are not a good one. At least here in the UK, you still get your car serviced and MOTed and when you do chances are you will get a few new parts put in. The manufacturer and the dealership will both still be making money from you, in the case of new and used cars. Its far better to think of games as houses.
When you get a house that has never been lived in you pay for that privilege, even if really it makes no difference. You pay at least £25,000 extra for a house no one has lived in. Even if you repaint the house so it looks like brand new again, that value is never coming back. The privilege of being the first to live there is gone. Take a note though, building developers don't get money from secondary sales. Its the same with games, at least it used to be. Think of it as a shrinkwrap charge, that is what you are paying for. The smell of a new game.
This is what game developers and publishers should be doing. Rather than limiting their game, they want to be selling bonuses. The good way of doing this is good quality DLC, since they are getting all the money from it and having cheaper copies of the game floating around could actually help those sales. Then later game of the year versions that help further new game sales with that DLC already in it.
Some games have done it another good way, actually giving you something else to go with the the shrinkwrap charge. Giving free DLC to those one to buy the game new. If second hand owners want to do it they have to pay extra, taking it roughly up to full price, Bioware has been doing this. I am aware you could count this as limiting the game. I just see this and the example above acceptable ways of dealing with the issue as far as I am concerned. But then I am mostly a PC gamer and buy maybe four games a year. Some games, like the new Ace Combat I will buy brand new. Others I will get in the sales or preowned.
Maybe its just me, but unwrapping a brand new copy of Dynasty Warriors: Gundam 3 or Civilisation V and getting that fresh plastic smell, it has excitement. When I pick up a copy of Metal Gear Solid 2 or GTA V used, its still fun to play for the first time. It isn't however the same, something undefinable is lost. At least that is what I feel, maybe I am crazy.
If developers put forwards some sort of tax for shops to resell video games. Then carboot sales are where people will go to pick up games.