CritialGaming said:
altnameJag said:
We've got a fairly simple metric by which the popularity of a game is measured, and it's not in favor of the "punishingly hard" types of games.
Cuphead has been hugely successful. League of Legends and DOTA are incredibly hard games to get into and learn, yet they are also unbelievably popular. Bloodborne won game of year awards, and Demon's Souls arguably started an entire genre.
All of those are incredibly hard games, so WTF are you talking about?
LoL and DotA, two games any scrub can get to the end of due to being free multiplayer games? Unless there's some super secret mode that I dunno about that stops low skill players from completing a match, it's not really applicable, is it? Nobody's saying "scrubs should play EVO".
Cuphead is doing good, but still outsold by newb friendly games.
And despite Demon's Souls popularizing a more open, harder Monster Hunter game, it still didn't break into the top 10 games sold in 2009.
That's what I'm talking about.
And which AAA release
doesn't win game of the year awards? Bloodborne, as great and relatively newb-friendly as it is, still got outsold by BlOPs3, Madden, FIFA, and freaking Nortal Kombat, a game franchise I constantly forget about.