It isn't just money, many people just don't work well together even when they want to. And like you said, mad geniuses don't usually work well together.randommaster said:I thinl the main problem with getting anybody to work with anybody else is getting the money to convince them to do it. Whether Shafer, or anybody else, would work well with another team will go unanswered because you don't want to risk dumping a lot of money into a project that won't turn out well. I'm sure if somebody provided enough money, you could get anybody to work with anybody else. Since nobody's doing that, however, we won't see experimental teams doing crazy projects since developers don't want to lose a bunch of money.Sewblon said:The main problem isn't gameplay VS story though. The main problem is that teams make video games, and you can't replicate group dynamics. The only way for the game you are talking about to exist would be for Tim Schafer and some employees from Nintendo to form an entirely new team, and since you can't replicate group dynamics, no matter how talented the those people are as individuals, they wouldn't necessarily work well together or make anything good in the end. And if the story and gameplay, no matter how good they each are by themselves, don't fit together, the final product will suffer for it.randommaster said:I know that mad geniuses don't usually work well together, but it would still be cool to see. And as far as the story vs. design conflict goes, you don't always need a deep story, just good characterization. Psychonauts had a rather generic overall story, but the settings and character development were what set it apart. You don't need to devote a lot of time to what's going on, just a little bit of time geared towards helping the audience understand the characters better.Sewblon said:That won't work. People who are exceptionally good at what they do don't necessarily work well together, that is why developers form teams with people they know they work with well. And Tim Schafer always comes across as the second-last person in the world who would ever willingly work on any ideas except his own(the last person in the world who would work on any ideas except his own is Suda51.) Finally, so far as I know, either gameplay or story inevitably takes priority over the other.randommaster said:What Shafer needs to do is team up with some people who are really good game designers. I think a Mario game that was set in a universe that Shafer creates would be awesome. You know you want to see a Mario game with a good story, and since it's Mario, you can have him do anything and it wouldn't be out of place. Shafer gets criticized on game design and Mario for lack of story or characterization. Sounds like a good fit to me.