.TheDrunkNinja said:I've discussed this many times with a friend of mine, and we've both concluded a brilliant strategy in order to expand the world size and variety of the next Elder Scrolls game.
Each Elder Scrolls sequel has always expanded on the size of the province of the previous game, ensuring a much larger world to explore. Hell, on that map, you can clearly see that Cyrodiil is much larger than Skyrim, but why don't you ask someone who explored both which is the larger landmass? Cyrodiil is the largest province in Tamriel, followed by the full of Morrowind, then Skyrim--cartographically speaking. Summerset Isles or Elsweyr on their own would just be such a downgrade to what Skyrim accomplished.
We've spend a lot of time in both High Rock (Daggerfall) and Hammerfell (Redguard/Daggerfall). I've only ever imagined Valenwood as a massive forest which, on it's own, would get very old very quickly, so that's out. Black Marsh could be varied in environment, but I find most people don't like the aspect of a swamp being the main setting for an RPG.
So what's left? No province on their own is ideal for a setting the an Elder Scrolls sequel without retreading old, well established ground or falling into the trap of monotony in regards to environments. The solution?
Have a game set in MULTIPLE provinces.
Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!
Ahem...
So, anyone else like this idea?
Best. Idea. Ever.TheDrunkNinja said:snip
Nope, Chuck Testa to Mainland Morrowind. Most of it is also uninhabitable and ruled by Argonians. Black Marsh is nothing more than a Marsh, with its main cities small. Elsweyr is very similar to Nevada in the States, Valenwood is under Aldmiri control and is a dense jungle. Summerset has been renamed by the Elves, they have totally secluded from the empire and most southern isles are occupied by Tropical Elves & Sloads. rendering them heavily inhospitable. Yokuda sank.Shirastro said:NOOOOOES!!!Lionsfan said:Wasn't Vvardenfell destroyed? I think Red Mountain erupted after the Oblivion Crisis and made it unhabitableIstvan said:I want more Vvardenfell, preferrably with the option to revisit Morrowind
Well at least we still have mainland Morrowind don't we?
Screw those skooma-loving fleabag thieves, I want to destroy some high elves!RangerDruid said:Looks like Summerset Isles and Elsweyr are winning, which is nice to see.
TheDrunkNinja said:I've discussed this many times with a friend of mine, and we've both concluded a brilliant strategy in order to expand the world size and variety of the next Elder Scrolls game.
Each Elder Scrolls sequel has always expanded on the size of the province of the previous game, ensuring a much larger world to explore. Hell, on that map, you can clearly see that Cyrodiil is much larger than Skyrim, but why don't you ask someone who explored both which is the larger landmass? Cyrodiil is the largest province in Tamriel, followed by the full of Morrowind, then Skyrim--cartographically speaking. Summerset Isles or Elsweyr on their own would just be such a downgrade to what Skyrim accomplished.
We've spend a lot of time in both High Rock (Daggerfall) and Hammerfell (Redguard/Daggerfall). I've only ever imagined Valenwood as a massive forest which, on it's own, would get very old very quickly, so that's out. Black Marsh could be varied in environment, but I find most people don't like the aspect of a swamp being the main setting for an RPG.
So what's left? No province on their own is ideal for a setting the an Elder Scrolls sequel without retreading old, well established ground or falling into the trap of monotony in regards to environments. The solution?
Have a game set in MULTIPLE provinces.
Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!
Ahem...
So, anyone else like this idea?
How would you deal with not being able to go north to the imperial city though?TheDrunkNinja said:I've discussed this many times with a friend of mine, and we've both concluded a brilliant strategy in order to expand the world size and variety of the next Elder Scrolls game.
Each Elder Scrolls sequel has always expanded on the size of the province of the previous game, ensuring a much larger world to explore. Hell, on that map, you can clearly see that Cyrodiil is much larger than Skyrim, but why don't you ask someone who explored both which is the larger landmass? Cyrodiil is the largest province in Tamriel, followed by the full of Morrowind, then Skyrim--cartographically speaking. Summerset Isles or Elsweyr on their own would just be such a downgrade to what Skyrim accomplished.
We've spend a lot of time in both High Rock (Daggerfall) and Hammerfell (Redguard/Daggerfall). I've only ever imagined Valenwood as a massive forest which, on it's own, would get very old very quickly, so that's out. Black Marsh could be varied in environment, but I find most people don't like the aspect of a swamp being the main setting for an RPG.
So what's left? No province on their own is ideal for a setting the an Elder Scrolls sequel without retreading old, well established ground or falling into the trap of monotony in regards to environments. The solution?
Have a game set in MULTIPLE provinces.
Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!
Ahem...
So, anyone else like this idea?
then you'd go play Oblivion or wait for a mod adding it laterspectrenihlus said:How would you deal with not being able to go north to the imperial city though?TheDrunkNinja said:I've discussed this many times with a friend of mine, and we've both concluded a brilliant strategy in order to expand the world size and variety of the next Elder Scrolls game.
Each Elder Scrolls sequel has always expanded on the size of the province of the previous game, ensuring a much larger world to explore. Hell, on that map, you can clearly see that Cyrodiil is much larger than Skyrim, but why don't you ask someone who explored both which is the larger landmass? Cyrodiil is the largest province in Tamriel, followed by the full of Morrowind, then Skyrim--cartographically speaking. Summerset Isles or Elsweyr on their own would just be such a downgrade to what Skyrim accomplished.
We've spend a lot of time in both High Rock (Daggerfall) and Hammerfell (Redguard/Daggerfall). I've only ever imagined Valenwood as a massive forest which, on it's own, would get very old very quickly, so that's out. Black Marsh could be varied in environment, but I find most people don't like the aspect of a swamp being the main setting for an RPG.
So what's left? No province on their own is ideal for a setting the an Elder Scrolls sequel without retreading old, well established ground or falling into the trap of monotony in regards to environments. The solution?
Have a game set in MULTIPLE provinces.
Here's the brilliant idea that me and my friend came up with that will never be used by Bethesda. Basically just have this entire section of Tamriel be the new setting for the game:
I know it sounds crazy, but think about it. With all that shit regarding the Aldmeri Dominion Taking over Valenwood AND most of Cyrodiil, the province borderlines probably won't even resemble what I've just shown you. Elsweyr and Black Marsh would support their own independence of course, but what if the empire collapsed after yet another Great War with the Dominion? What if Elsweyr reclaimed the Cyrodiilic western shore of the Niben Bay and Black Marsh took back the eastern shore of Blackwood? The entire game would be RIFE with political factions and multiple opportunities of war and racial strife! Not to mention the most environmentally varied game that the Elder Scrolls series has ever produced with elven woods, deserts, tropical jungles, and swamplands! IT'S FUCKING PERFECT!!!
Ahem...
So, anyone else like this idea?