Absolute Favorite Game Soundtrack

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GonzoGamer

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The_Healer said:
Fallout 3 or the GTA games (3 onwards). I can't remember which one of the GTA games had the best radio though.
That's San Andreas you're thinking of but as a Genesis fan I also really loved the Vice City Stories radio and the Phil Collins concert you get to go to later in the game.

The Fallout 3 GNR is awesome too but way too short. It would've been fine for a normal length game but a game with that much content needs a bit more... make that a lot more.

Other games worthy of note: Katamari, Rez, and the first Alex Kidd game for SMS.
 

astrav1

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The Final Fantasy Series, and Shadow of the Colossus. MOH through Frontline as well.
 

-Seraph-

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OhJohnNo said:
Firstly: Seriously people, Mass Effect? Mass Effect 2 I could sympathise with, but Mass Effect 1 had like 5 above-average tracks (and admittedly 2 awesome ones - Sovereign's Theme and the end-credits song). Also, I saw some people nominate Half Life - and my irrational scepticism towards that game series prompts me to ask "link plz".

Anyway, onto my offerings.
Lol wow I thought I was the only one. Every time I hear someone nominate Mass Effect for awesome music I can't help but think "Wait...that game had music?" It was either so ambient that it was not worth listening to, or just felt nonexistent, pretty much exemplified what I find wrong with todays VG music. Half Life wasn't much better if you're wondering, suffers the same issues ME had, it just never sticks out to be noticeable to any significant degree.
 

repeating integers

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-Seraph- said:
OhJohnNo said:
Firstly: Seriously people, Mass Effect? Mass Effect 2 I could sympathise with, but Mass Effect 1 had like 5 above-average tracks (and admittedly 2 awesome ones - Sovereign's Theme and the end-credits song). Also, I saw some people nominate Half Life - and my irrational scepticism towards that game series prompts me to ask "link plz".

Anyway, onto my offerings.
Lol wow I thought I was the only one. Every time I hear someone nominate Mass Effect for awesome music I can't help but think "Wait...that game had music?" It was either so ambient that it was not worth listening to, or just felt nonexistent, pretty much exemplified what I find wrong with todays VG music. Half Life wasn't much better if you're wondering, suffers the same issues ME had, it just never sticks out to be noticeable to any significant degree.
Oh, I noticed it. I just didn't think it was that great. They improved it a lot in Mass Effect 2 (as my videos should testify) but in the original it was mostly just simple electronic pieces without much depth (fun fact: I nearly misspelt that as "death". Simple electronic pieces without much DEATH indeed!).
 

halbarad

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Jan 12, 2008
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Final Fantasy IX


Though all the final fantasies are up there. I know, my favorite OST is that of the Final Fantasy series!
 

Zer_

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Feb 7, 2008
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Well it pleases to see that Homeworld got mention amidst the tide of JRPG music. Homeworld had a brilliant soundtrack that won the game awards.
 

imnot

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Apr 23, 2010
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Reach's was amazing, screw it Halo in general had awsome soundtravks.
 

wammnebu

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Mass Effect and Deus Ex have good soundtracks, but those are good in the Background noise (what the Game-as-art club calls atmospheric). The best soundtrack to just listen to though is Stubbs the Zombie: Rebel without a Pulse my favorite being Mister Sandman and My Boyfriend's Back

 

Reshkar

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May 18, 2010
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Any Battlefield original theme..

EDIT: Oh and "Vigil" from Mass Effect <3
 

PortalParadox

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ShatterPalm said:
Kirby Crystal Shards

02 battle, do I need to say more?

You, sir, have bestowed upon me so many fond childhood memories that I believe I cannot ever repay you
 

tahrey

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cliche points: ff4 thru 6, but particularly the 5 intro and various from 6, which even made it to my phone playlist (terra/overworld, w.o.r. airship, opera...). there's a couple-a-three from 7/8/9 that are quite nice, but i just don't "get" them as much on the whole; the snes ones seem to hang together as a coherent soundtrack a lot better. and there's the whole eyes on me nonsense spoiling it.
can we toss in the xenogears theme to that pile? I can't remember if that was a Square release.

gran turismo (from 3 onwards), GTA and tony hawks series in general

now i'm reminded of it, Doom was pretty good, yeah. As well as Descent. OH! And monkey island 1 & 2 to boot. They all used the unique sound of the old soundblaster OPL2/3 synth chips to their full potential, rather than simply chucking some general midi stuff at them and having mutilated crap come back. MI2 had the adaptive sound too, of course.

MGS, duh. Almost all just atmospheric but damn good with it.

Worms, ditto. But it had an actual theme song too!

Forgotten gem: Tempest 2000. Either in soundblaster synth OR CDDA form. I think I actually taped the CD version at one point and used it as beach reading/thinking/working stuff out vs snoozing-time coordinating music.

Not actually too many I can point at from my truly early gaming days, but Sonic and Streets of Rage on the gamegear were pretty good, considering it was an also-ran 8 bit handheld. Supercars and IK+ on the ST of course (even though the latter only had one theme, it had an unheard-of something-like 7-8 minute loop length) plus Speedball, Xenon, Turrican, and a few coverdisk games which no-one will ever have heard of. All created a unique "sound" for themselves, which is a hell of a feat on a 3 squarewave + noise + envelope machine.

But none of them can beat the humble speccy, whose every game came on an audio cassette that could quite easily double for ten minutes of highly experimental industrial breakbeat electronica screamcore that aphex twin would be proud of.