I keep hopping into this conversations late and want to address points from the first page ><Crono1973 said:Does every other company take away what you have already paid for?Wolverine18 said:Help me understand...what is the discussion value of a company using the identical process of every other company?yuval152 said:I already know that I'm just posting news for people to disccuss about.Wolverine18 said:That's how EVERY online service works.yuval152 said:http://wegotthiscovered.com/news/valve-accept-steam-subscriber-agreement-disable-account/
So if you disagree.
Maybe you could add some discussion yourself to explain what it is you expect people to discuss. This seems a lot like "the sky is blue...discuss".
So, I bet this has been addressed, but Steam does not (to the best of my limited understanding) sell you video games. Steam is selling you access to video games. You do not own any digitally downloaded games. The one exception to this may be GoG (edit: in reading through the comments it seems posters have cited other services that don't as well). Maybe Stardock, but I doubt it.
When you turn off your Steam account you are revoking your right to access those games.
The question remains, however, whether or not Valve, EA, GoG, or any other digital distributor is within their rights to use this business model. Currently in Europe there was a Court ruling that customers have the legal privilege of reselling digitally distributed software. This could, potentially, challenge the whole concept of the digital distribution model. Does this mean that in Europe when you purchase a digital license you "own" the license - i.e. if I were to sell you my Steam downloaded version of Portal 2 for $5 am I selling [/b] you the ownership of the access to that game? Or does it mean that by purchasing and downloading a game you own that copy of the game in it's entirety? Not just the particular and unique access parameters for that copy of Portal 2 but everything associated with it? What about user game data stored on Steam's servers? Do I own that data?
I would defer to the more on-the-ball community members like Dexter11 to clarify the EU court's position on these types of points.
I think one of the very reasons that Valve has built such a supportive fanbase for Steam (a digital storefront) is that they have been willing to bend the letter of their TOS/EULA in favor of individual consumers. For example, Steam's official policy is that once you receive your license you have foregone the right for a refund. However, when you send an inquiry to their customer support regarding refunds for buggy software or some other appreciable cause you will find that they are willing to judge the merits of the request on an individual basis and frequently provides full refunds. Check out the new Ghost Recon boards for examples of this type of behavior.Syzygy23 said:Well, first of all, who would want to sue Valve? What have they done or plan to do that warrants a lawsuit against them?
Nothing.
Hell, I don't think even EA has done anything worth suing over.
Ok, well, maybe if you were banned from playing games you payed for already because a moderator-bot X-9000 misread something you posted on their forums and banned you, but I'm sure they fix that kind of thing when it happens.
The goodwill that so many on this board has condemned as gullibility is actually well deserved. Valve, as a company, has demonstrated (as well as any corporation can) that they are willing be consumer-centered. Strangely enough, I think one of the reasons I have come to love Valve is because they embody Interplay's old tagline: "By Gamers, For Gamers"