That needs a disclaimer?
I mean it's very impressive and all. When it's not moving.
But that's not a smile. And unless you've got some sort of growth on your inner cheek that's not how you talk. The whole thing just doesn't move right. Animation-wise that thing is still very firmly in the uncanny valley.
All this really demonstrates is that whomever made this thing simply doesn't understand what makes things look lifelike. It's not the graphical fidelity. It's movement and animation. Things have to move naturally, organically. Then they'll appear life-like. I've seen robots, the ones that are nothing but a metal frame, that appear more life-like than this thing, because the motions they go through are simply right.