Actual City of Juarez Wants Videogame Juarez Banned

KeyMaster45

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Jun 16, 2008
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Children wind up being easily involved in criminal acts over time, because among other things, during their childhood not enough care has been taken about what they see on television and playing video games
Of course it's television and video games! Because living in a city ruled by drug lords and the constant violence that comes with such rule has no effect on the fragile psyches of children. Especially when they learn at a young age to take cover when a gun fight breaks up. Nope, certainly no ill effects from that environment; why it must be that damned talkin' picture box and the vidia games.

Here's the deal Mexico, Juarez is apparently already an unfit place to be raising children thanks to something that went horribly, horribly wrong with your justice system long ago. Releasing a game set in present day Juarez will not perpetuate the problem. What perpetuates the problem is sitting around blaming a video game (that mind has not even been released yet) for your problems.

Your children are joining gangs and the cartels because that's what they grew up around and because of that observation has told them that is a hell of a better option than remaining a civilian.
 

cairocat

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Sorry, I'm as much "Oh, it's because they hate art!" as the next guy, but I actually see where they're coming from. Also, the examples of art affecting the minds of people were sort of ass-backwards. Huck Finn obviously contained an anti-slavery point of view, so asking if it's going to somehow resurrect slavery is as retarded as it is obvious. How about this: "Is Huckleberry Finn really going to raise awareness of the injustices of slavery? Is Fahrenheit 451 really going to make people more active against book censorship?" Not that this argument reflects my overall view of your point, but it seems like you're really sort of begging the question to prove your point with a case that doesn't really make sense.
 

inFAMOUSCowZ

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for once ban that makes sense. There would rather not have to remember all those bad memories. Unlike most of these bans tat go around.
 

New Troll

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oldtaku said:
Perhaps they could instead move this to the fictional town of Warez?

*ba-dump*
Exactly what I was thinking, just with a more realistic city name. I can understand the people of Juarez not wishing for thier already tarnished name to get strung through the mud some more. Don't hold it against them in the least. Hopefully this can all be worked out to everyone's satisfaction.
 

Kae

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OK, I live in Mexico and lived in Tijuana for a while the situation was horrible and I went away and Juarez right now is way worse so I think this is in TERRIBLE taste, if it had something useful to say about the situation I'd say let them be but it does not seem like the kind of game that would try to make a political viewpoint or criticize of course I could be wrong and it could be a pretty smart game but I doubt it.
Now I'm not asking that they cancel it but it is pretty distasteful and I hope it does not sell well.
 

Cousin_IT

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On the otherhand, it does seem a tad crass for Ubisoft to link their Once Upon a Time in Mexico ripoff with events going on in Mexico atm. It isn't too thrilling to be given the impression that the USA/West (where all the money & guns the cartels are using/fighting over come from) still think there's something "romantic" about one of the bloodiest current conflicts on the planet.
 

Iron Lightning

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Oct 19, 2009
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Well, I'm glad to know that my country isn't the only one trying to screw with the medium for political reasons.

Also, did anyone catch the resolution to the EMA v. Schwarzenegger case a while back? The supreme court should have made a decision by now.
 

WrcklessIntent

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Honestly I can see them justifying a ban in Juarez. I mean if a game came out called death to Americans I would want it banned to, atleast in America. If their not pushing for the game to be cancelled I see this as being fine.
 

Kae

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CardinalPiggles said:
this is rediculous, he may as well be saying ALL violent games should be banned.
It's different, you don't understand there are people dying every day over there and it's a truly horrible situation, and to make it worse the government is not really doing anything to stop this, there are people getting raped and murdered over there, I don't know if you understand but it's really horrible to make a crime game in real city where people are getting killed and raped, and the cartels have practically taken over the place, it's really quite offensive for those of us who live in Mexico.
 

BehattedWanderer

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Jun 24, 2009
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Well, living right here in cozy El Paso, I can say that it's calmed down, but that's not to be taken lightly. Juarez is still a titanic hotspot for drug related crimes, and it's still pretty damn rough. Tiajuana has been pretty bad, but Ciudad Juarez is one of the scariest places you could go right now, if you don't follow some decent rules--and that's the good neighborhoods. I'm all for most anything in the media, but making a game about the cartels during a time when the actual cartels have a significant amount of power is in really poor taste. Yes, it's set a while back, but to trivialize what is currently happening in CJ is not really a good thing.

So, I can see where they're coming from on this one.
 

Alpha Maeko

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Apr 14, 2010
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Yes, I'm sure a video game is exactly what's hindering your city's ability to foster peace and happiness.
 

Therumancer

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To the author of the Article:

Greg, I rarely address the writers of articles here directly (though it does happen) but I just wanted to say that you might want to keep the hyperbole down a few notches. Half the point of artwork is that it inspires people, and this is especially true of books and the written word which is why throughout history those in power have feared the literacy of the masses. Two of the works you mentioned have been greatly inspirational, but in exactly the opposite way that you suggest, books like "Huck Finn" helped set the mentality that lead to equal rights, books like "Farenheight 451" did a lot to get people to be wary of the goverment doing things to control things like information and literacy. Both of those books contained powerful, and influential messages. Star Wars... not so much.

Writings of philsophers and religions teachers have had great effects throughout history, for good or ill. It's indisputable the effect that works like the Qua'ran and Bible have had throughout the world. In a more recent context books like "Mein Kamph" contained ideas and opinions that literally shook the world.

I understand where your coming from, but going so far as to disparage art and literature in such a general sense towards making a point for something like this is kind of ridiculous.

-

As far as the situation itself goes, I'll be honest in saying that I'm not paticularly fond of people using real places and situations that are ongoing this way. I thought it was touchy when someone wanted playable Taliban in a war game, but this is bringing things even closer to home and even more tasteless. I'll defend crime games, even realistic ones, set totally in the realm of fiction unto the end of the earth, but to be honest I do not think producing what amounts to propaganda for real drug cartels involved in real gang wars and killing real American and Mexican citizens right now is a paticularly good idea. It's almost like someone out there read my messages calling playable Taliban tasteless, but saying that I was enough of a supporter of free information where we shouldn't ban it outright, and then decided to see if they could come up with something even more tasteless to challenge my own personal world view.

I'll be blunt, I consider this game in the same vein as "Ethnic Cleansing", perhaps even worse in it's own way.

http://en.wikipedia.org/wiki/Ethnic_Cleansing_(video_game)

What's disturbing though is that while "Ethnic Cleansing" was easy to dismiss for being a small scale, relatively underground production, this one is being released in the mainstream on an entirely differant level. This game is sort of like selling propaganda for gangs like the "Latin Kings" and the "Aryan Brotherhood", or whomever in your local store.

What's more this game very much does blur the distinction between fantasy and reality in this case by using real groups and situations. In this paticular case it's going to be a lot harder to take the "Grand Theft Auto" defense (that I use) about it being purely made up, because it's not.

In general it's getting to the point where I might have to broaden my point of view that censorship and information control is only okay in a time of war or crisis. I don't care about graphic violence, extreme sex, or any of that stuff in games. But when it gets to the point of games that effectively act as propaganda for anti-American/criminal/anti-societal groups that actually exist, then yeah I think the games need to be regulated.

I mean heck, who needs to worry about the big gangs circulating pamphlets and propaganda (it happens) when you have video game companies doing it for you?

On the other hand, understand that if they had set this game in a totally fictional city "somewhere on the border" I wouldn't have an issue with it, I'd put it in the same catagory as "Grand Theft Auto" or watching "The Sopranos". It might seem like a minor distinction, but I feel it's a VERY important one.

This is of course simply my opinion, and I know many are going to disagree with it.
 

CKalvin

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I have never seen Fahrenheit spelled in such a creative way.

What are the editors doing I've seen more and more mistakes popping up everywhere.

Anywho, back on topic. It's pretty obvious that the underlying problem is not a video game but the ACTUAL DRUG CARTELS RUNNING THE STREETS. Sheesh way to take it out on a game.
 

esperandote

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I support freedom of speech but i dont think the U.S. would support a, lets say, 9/11 game. Just slap a 18+ sticker the size of half the box on it (becuase parents here dont know what E, T and M mean).

Mexican here.