Doc Cannon said:
It is fun, no doubt about that. I think the bad reviews were aimed at the graphics as you say, but I found that the game lacks in variety and length, both of which are a lot more important than how it looks(since the graphics are still ok). I mean, I haven't heard anyone complaining about the fact that there's only 5 guns for the marine (one of which you get to use only twice), or that the predator went from having a varied arsenal in AvP2 to having 3 weapons that do the same thing (I can't hit people with my combistick so I throw it at them? why do I have a shoulder cannon then? and why did they remove autoaim from the disk? it being automatic was the whole point of the weapon) and a boring mine.
I also believe Rebellion should pay attention to bad reviews instead of just dismissing them. Learn from the things people didn't like (like a 5-mission-3-hours-long alien campaign) and make an improved product next time.
Meh, all true.
The game could have been much better. True. Even though I'm a total fan of the game, I can see where, if you weren't having fun with multi-player, then the game would be tripe for you. Not only did the campaigns lack depth, but I was annoyed with playing through EXACTLY the same levels over and over again...
Yeah, you visited the same locations in the previous AVP games, and it was fun to see how things changed as you visited them. But you didn't walk through exactly the same rooms, which looked precisely the same before and after.
I also am not a fan of the Survivor game mode. It's interesting, but it's not amazing. I would have really liked to see a Predator Survival mode, too. That would have been really awesome.
Finally, I appreciated that the previous games were set in the Alien universe featuring Predators. This one was set more or less in the AVP universe established by the movie, which was kind of crappy.
I guess a seperate point, I also see the criticisms of the guns/weapons. Like the flame-thrower is a total piece of crap. Aliens explode when you kill them? Who thought that was a good idea? You have to get right in their face to fight them with the flame thrower, and then they blow up and spray you with Acid killing you.
The Pred weapons... The mines are actually pretty sexy, if you have time to place them and stay alive long enough to kill with them. I had a great game were I would extend normal 3-4 kill streaks to 7-8 with just random mine kills.
The combi stick is very different from the plasma caster, imo. It takes less time to draw and throw than the plasma caster takes to charge and lock on. It is also more reliable at close ranges. But it's tiny, tiny hit area vs the relative noobness of the Plasma Caster makes the usage entirely different. Plus combi stick kills feel sexier because they're so much harder to pull off. It would be better, IMO if you weren't decloaked throwing the combi-stick. That would make it a much more balanced version of the spear gun. The old combi stick was basically just a better version of the Pred claws, and it's addition to this game would make the Predator totally OP. They're already crazy in melee. They don't need even more range and damage, that's for sure.
The disc... I like it better as a no-lock on. Right now, the ability to make it follow your targeting laser is pretty cool. When it was a lock on, it seemed even cheaper to me. There's an inherent chance it will miss, as it is.