All hope rests on Guild Wars 2

Captain_Caveman

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Mar 21, 2009
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Guild Wars always seemed to JRPG to me (yes i know NC is a korean company). I mean the graphical style. People seem to like the more cartoony look in MMOs. Thats why Bioware is making the star wars MMO looks toony too.
 

Therumancer

Citation Needed
Nov 28, 2007
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The title makes it sound like there is some reason WoW needs to be toppled. Honestly I don't think this is the case, it will fall by the wayside naturally when someone does a better game.

A lot can be said for and against WoW's style (very cartoony, oversized/over elaborate weapons, overdone and colorful costumes, etc...). Sometimes it's overdone, but it is stylistically consitant and gives the game a differant feel from other more "realistic" RPGs.

I prefer the diversity over Guild Wars which really had very little in the way of personalization other than skill sets. This was a complaint I also had against Warhammer Online. Nobody has yet to do an MMO that has had WoW's strengths and varability with a more "Realistic" art style though it has been tried.

Truthfully WoW won't go down until someone puts up a monolithic budget to produce a game, understanding they aren't up against WoW when it first started, but WoW as it is now (including all of the wierd little things like vehicles). It will happen eventually, but so far this has yet to occur.

I don't think the entire Guild Wars philsophy can compete with WoW even with a new version. Truthfully I don't think we have even seen the beginnings of a game that will be able to go against it. That game when it ever gets revealed will probably radiate so much energy, combined with reports of it's budget and epic design team, that all will know without a doubt that the future has arrived. :p



>>>----Therumancer--->
 

Lollipop Choob

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Mar 26, 2009
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Anyone who honestly thinks GW2 (or any other game, for that matter) will topple WoW has their head up their ass. I love GW, and I think WoW is a pile of rubbish, but you can't fight against eight (nine?) MILLION subscribers.

I don't really know anything about GW2 other than it appears to have some stark differences to the original, and I can't really make any judgments on it. To be honest I'm a bit skeptical, since it seems to be becoming more WoW-ish with a higher level cap, different races, and a persistent gameworld. I'm glad there are some new/similar features (kickbacks, similar 8-skill system, companions).

In any case, there won't be much that can really be said until the beta arrives. I hope it's awesome.
 

scotth266

Wait when did I get a sub
Jan 10, 2009
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Pyronox said:
If GW 2 can manage to keep it's strategy while adding to more action in gameplay (in order not to bore players like me to death) then I think it has a solid chance. The thing that makes it more likely to kill WoW than most other games is that it's free online.

*Fingers Crossed*

But really, I'd play it if it had a bit more action...
Seconded: And nice to see you back around here! You went Solud Snak for awhile...
 

dirk45

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Mar 20, 2009
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Lollipop Choob said:
but you can't fight against eight (nine?) MILLION subscribers.
It's more like 11 or 12 million subscribers. And they are the biggest advantage of WoW because many subscribers won't spend the time to start up again in another MMO.
 

asinann

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Apr 28, 2008
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Stereophonik said:
I'm just going to be straightfoward here and say no Guild Wars 2 has no chance of killing WoW. The only thing that will kill WoW is Wow. I hate this "WoW-killer hype" I honestly do.
Every MMO after the release of EQ until WoW finally pulled it off was labled the "EQ killer."
It took some 40 MMOs and more than 5 years before one did, and it will take another 20-30 before one knocks off WoW (the 5 years is up though.)
 

Ve1ociraptor

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Jul 3, 2008
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The only thing that will kill WoW is Blizzard's other MMO.

I'm not guaranteeing it will (hell, we don't even have any info), but the only thing that has a chance of toppling WoW before the 5th expansion pack is the product that can put "Hey! We made WoW, now we've made something new" on the box.

I've decided to actually back this up now. WoW is on the decline. With the release of WotLK, they lost a lot of the ground they made in BC toward WoW being an actual esport. Gimmicks like vehicles, achievements (although I love those) and hero classes (not DKs themselves, just hero classes in general) mean they're simply out of ideas. 90% of the dungeons in WotLK have nonexistent/very weak basis in lore, and the two new NPC races were made up on the spot. I realize new lore is inevitable, especially in a constantly growing game like WoW, but much of the zest of the days in pre-BC and BC was the richness of the lore behind it. This richness, this knowledge that the boss you're fighting is actually somebody, is what created the excitement of PvE, and now it's barely there.

But the formidable and committed playerbase of WoW remains there. However, judging from recent events, Blizzard seeks to change that. Blizzard gamers have been divided into two different camps since the onset of WoW. With the Battle.net/WoW account merger, it seems they're attempting to get the vast pool of WoW players interested in the other Blizzard franchises. Of course, this makes sense. With the advent of SC2 and D3, Blizzard would undoubtedly try to draw more players to their game. This alone will not "kill" WoW.

Blizzard, though, has the tools though. All that needs to be done is one or two drastic steps. Specifically, merge the WoW community site with the Battle.net site, and make mandatory the shared account. This will allow them to bombard their WoW playerbase with advertising on D3, SC2, and most importantly, their mysterious second MMO.

I have yet to establish a motive for the masses to switch MMOs. Obviously, there's the "new" factor. But I think I share the same predicament of many other WoW subscribers. WotLK has been a disappointment. Arena, the end-all of PvP since it's introduction in BC, is beginning to collapse on itself (total Arena participation is down dramatically from BC numbers). Without a complete revamp of the BG system, WoW PVP will continue to plunge. The other facet of PvE is in jeopardy too. In a bold and contriversal move, Blizzard took the casual route when designing the raids for WotLK. Content is ridiculously easy, and any chump with an 80 has easy access to the best gear in the game. Now, this problem may be fixed with more patches, but I digress. My point is, there are many unhappy campers in the WoW grounds, who have nowhere else to turn. I was unimpressed by EVE, have far too much scorn for EQ, bored in WAR, and hate the community of Darkfall. There is simply no alternative today for a lot of players.

If marketed well, Blizzard could draw millions of disgruntled WoWees into their new MMO. They won't topple the black monolith, but they'll even out the numbers between their games.

/faint
 

Signa

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Jul 16, 2008
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I think of Guild Wars as a compliment to Wow and not a replacement for most people. For me, it IS a replacement because I refuse to pay for any game after I bought it, even if the game is a gold-plated-triple-cunted-hooker. I have too many other games that don't cost a cent to have sitting on my shelves until I feel like playing them. Any pay-per-month MMO does not offer that luxury. As many millions of man hours that have gone into playing WoW, I'm yet to hear that it is some one's favorite game ever. MMOs are just simply not as awesome as single player games, nor some online-multiplayer games.

On-topic: No. Guild Wars just pissed off a lot of WoW players. The chances of GW2, or even GW5 getting a person to stop playing WoW is incredibly slim.
 

pha kin su pah

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Mar 26, 2008
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Kill WoW, no, but then again could the Guild Wars community put up with WoW players? it'd be like Halo but you could ONLY get the swearing, whinging, pre-pubescent squaking 10 year olds.

I'd prefer playing against intelligent people, not someone thats going to call me gay and cry to mommy when i pwn them.
 

Shadowlolz

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Mar 25, 2009
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runtheplacered said:
The only thing that's going to kill WoW is WoW itself. It needs to be part of a big scandal or something.
even if blizzard was using its kajilliondy dollars its made from WoW to fund a Cokefarm and funds al-qaeda its not gonna stop making money. cuz 11 million ppl are gonn a say whats my 15 dollars gonna buy a bunch of terrorists anyways.
 

MmmFiber

New member
Apr 19, 2009
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Ve1ociraptor said:
The only thing that will kill WoW is Blizzard's other MMO.

I'm not guaranteeing it will (hell, we don't even have any info), but the only thing that has a chance of toppling WoW before the 5th expansion pack is the product that can put "Hey! We made WoW, now we've made something new" on the box.

I've decided to actually back this up now. WoW is on the decline. With the release of WotLK, they lost a lot of the ground they made in BC toward WoW being an actual esport. Gimmicks like vehicles, achievements (although I love those) and hero classes (not DKs themselves, just hero classes in general) mean they're simply out of ideas. 90% of the dungeons in WotLK have nonexistent/very weak basis in lore, and the two new NPC races were made up on the spot. I realize new lore is inevitable, especially in a constantly growing game like WoW, but much of the zest of the days in pre-BC and BC was the richness of the lore behind it. This richness, this knowledge that the boss you're fighting is actually somebody, is what created the excitement of PvE, and now it's barely there.

But the formidable and committed playerbase of WoW remains there. However, judging from recent events, Blizzard seeks to change that. Blizzard gamers have been divided into two different camps since the onset of WoW. With the Battle.net/WoW account merger, it seems they're attempting to get the vast pool of WoW players interested in the other Blizzard franchises. Of course, this makes sense. With the advent of SC2 and D3, Blizzard would undoubtedly try to draw more players to their game. This alone will not "kill" WoW.

Blizzard, though, has the tools though. All that needs to be done is one or two drastic steps. Specifically, merge the WoW community site with the Battle.net site, and make mandatory the shared account. This will allow them to bombard their WoW playerbase with advertising on D3, SC2, and most importantly, their mysterious second MMO.

I have yet to establish a motive for the masses to switch MMOs. Obviously, there's the "new" factor. But I think I share the same predicament of many other WoW subscribers. WotLK has been a disappointment. Arena, the end-all of PvP since it's introduction in BC, is beginning to collapse on itself (total Arena participation is down dramatically from BC numbers). Without a complete revamp of the BG system, WoW PVP will continue to plunge. The other facet of PvE is in jeopardy too. In a bold and contriversal move, Blizzard took the casual route when designing the raids for WotLK. Content is ridiculously easy, and any chump with an 80 has easy access to the best gear in the game. Now, this problem may be fixed with more patches, but I digress. My point is, there are many unhappy campers in the WoW grounds, who have nowhere else to turn. I was unimpressed by EVE, have far too much scorn for EQ, bored in WAR, and hate the community of Darkfall. There is simply no alternative today for a lot of players.

If marketed well, Blizzard could draw millions of disgruntled WoWees into their new MMO. They won't topple the black monolith, but they'll even out the numbers between their games.

/faint
Did you say that all in one breath? lol.

I agree though. Well, except for making wow, diablo, and starcraft players together. The flaming will rage pretty hard. One person is talking strat about build order and the other is showing off decorative armor. Too many fanboy/girs. In a perfect world we could all unite and share our passions for all the blizzard games. I mentioned the pending release of d3 and sc2 to some wow ppl and they couldnt see how anyone would possibly want to play those. hahaha. and here i thought my fave genres of rpg, rts, and dungeon crawl would get along well. i cant think of too many ppl i know that like all three. oh, well.
 

Ranooth

BEHIND YOU!!
Mar 26, 2008
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The only thing that can kill WoW is Blizzard by making a sequel or World of Starcraft.

Many MMOs are hyped up as WoW killers, looked what happened to AoC and WAR.
 

Davey Woo

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Jan 9, 2009
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I think Guild Wars 2 is balancing on a knife edge, they're changing so many things and making it so similar to WoW, what with the "free-jumping" that WoW players seem to think is so important. The new playable races, higher level cap etc. If they do it well, it could be a great contender for WoW. If they do it wrong, they won't get any new players off of WoW, and they may lose alot of Guild Wars fans too.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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Even if GW isn't more popular then WoW.....I still think its the better MMO. You don't get cut out of things because you don't want to deal with the shennagians of people (except for a couple things. But then you can just get one other person and Heroes), is simple to learn yet hard to master, it has a trackable campaign(s), the story actually mkes a lick of sense without having to read 8 thousand books beforehand, and you can actually accomplish things and affect the world in nice, short, 30-60 minute chunks of time, instead grinding for hours to go from Level 9 to Level 10.

But the two best parts of GW for me are this - no subscription fees, and the fact that it is skill-based, not gear-based. I love that my knowing the mechanics of the game and how skills work allows me to beat people and challenges, not wiether or not I have the +6 Shoulder Pads of Overcompensation.
 

Drazi

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Apr 22, 2009
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The Question of GW2 being a WoW killer is missing the point. Because GW2 won't have a monthly subscription, most people will consider it a worthwhile investment even if they don't plan on devoting enormous amounts of time to it. This also allows them to continue paying their subscription fees for other games without it being a financial burden. So, conceivably, the communities could overlap quite a bit, with people getting on WoW midweek to raid and GW2 at other times for the new experience.

What GW2 seems to be bringing to the table is a new game experience for relatively little cost. Having avidly played both the original GW and WoW I can say that, after so much time, I'm hard pressed to find anything interesting to do anymore. I'm looking forward to new challenges and gameplay mechanics along with a continuation of the story that I've devoted so much time to.
 

L.B. Jeffries

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Nov 29, 2007
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I'm stealing the walking Christmas Tree joke. Must find more ways to make fun of people playing dress up in a game is key.
 

Eamon

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Apr 15, 2009
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As long as it's free I will buy it not because I think its the best but because it's the poor mans MMO.