All Skyrim needs is...

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teh_Canape

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May 18, 2010
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Anthraxus said:
Good dungeons you actually have to figure out (not just a linear path with a quick shortcut out)
Less hand holding (playing follow the quest compass is no fun)
this, but with some limits
they did great with the dungeon crawling in Daggerfall, but a lot of the time they became too much of a mess and you could fail quests while you were trying to escape the dungeon that you were sent to in that same quest
granted, it was a very atmospheric and immersive mess (like that one dungeon that's nothing but Nymphs), but it was still a mess

on a side note, I still remember the first time I arrived on Daggerfall City at night, before I got the levitation-enchanted equipment
lord knows how hard I shat myself
 

piinyouri

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Mar 18, 2012
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Tanis said:
All Skyrim needs is to be more like Oblivion.

No, I'm serious.

TES4 had some GREAT quests that weren't all 'kill everything in catacombs A/B/C/Z'.
Quests is the only thing I go back on what I said about Oblivion about.

The quests where better. But unfortunately everything else was worse.
 

-Ezio-

Eats Nuts, Kicks Butts.
Nov 17, 2009
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w9496 said:
SPOILER: I would also like an option to side with Paarthunax in that one Blades quest instead of killing him. END SPOILER
you can. just don't kill him.
 

Quance

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Sep 14, 2012
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I personally like Skyrim, the only thing skyrim needs its maybe more realistic fights against dragons?
 

aguspal

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Aug 19, 2012
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Woodsey said:
Tanis said:
All Skyrim needs is to be more like Oblivion.

No, I'm serious.

TES4 had some GREAT quests that weren't all 'kill everything in catacombs A/B/C/Z'.
Morrowind's freeform-ness + Oblivion's quests + Skyrim's world design = a recipe for a hard-on.

aguspal said:
Infernai said:
Let me answer every single one of these complaints with one simple phrase: There's a mod for that.

No seriously, the modding community is utterly HUGE and is very likely to have something to address whatever complaint you may have with the game.
Maybe, just MAYBE, theres people like me that would want actual quality content from the real devs of the game instead something a fan made in their little time. I am not saying they are not capable, or that mods suck, but some people, some, SOME DAMNED PEOPLE, actually DONT want mods! I am sorry, but really is that HARD to understand?
Well, yeah. They're free. And a lot of them are quite excellent. You're acting like he pulled his dick out and slapped you in the face with it, when in reality there's really no reason to be "RAH NO MODS", especially when you're dealing with something with a community like Skyrim's.

Yeah, I figured that out after I posted about it, sorry about that. But its quite annoying that when a game with a mod community, you say theres something wrong with the game, and "OMFGLOLWTF GET MOD NOW!!!!11" is the most used awnser. Maybe I dont wanna use mods, ok? Its just my opinion.

-Ezio- said:
w9496 said:
SPOILER: I would also like an option to side with Paarthunax in that one Blades quest instead of killing him. END SPOILER
you can. just don't kill him.
There goes the spoiler tag. Lol.
 

krazykidd

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Mar 22, 2008
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My problem with skyrim is that it's so big the world feels empty and void of life , at least in oblivion there were gates EVERYWHERE . Poping up from buttfuck nowhere . Skyrim is too big for it's own good . Not enough random dungeons and quests and monsters . I think TES next game should drop all story and jest make the most awsome adventure game ever . Just pure adventuring . Discovering a whole world with secrets and loot and bosss and mini bosses that hae nothing to do with anything . The motovation for the player would be to discover every nook and crany because there is awsome stuff to be found . Just go out , adventure and have fun . Forget the story , just EXPLORE. They'd have to make a world worth exploring though .
 

Lazy

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Aug 12, 2012
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The biggest problem I had with Skyrim is one that's a bit trickier to fix. Namely, that all the major questlines were incredibly underwhelming. Poorly paced and underdeveloped to a one, and the thieves' guild... don't even get me started on it.
 

FallenTraveler

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Jun 11, 2010
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Muspelheim said:
http://i.imgur.com/HlrUp.jpg

...May I make a suggestion?

Play a different game. If you're not having fun, then why would you play it? Or just hunt around for some mods that might work for you.
I agree with this suggestion generally, but in my opinion it only really works with F2P games. In the case of Skyrim, I paid 60 dollars for this thing, and it didn't interest me. That feels like a bit of a waste of cash for a poor ol' college student like myself. It's also a waste for anyone who doesn't have much disposable income.

Honestly, I'm not making fun, or trying to bash you, but that's my problem with that suggestion.

I have played something else though, it's called guild wars 2, and that's where I'll be staying for a good long time.

OT: Yes, Skyrim has issues, but I loved the frigid aesthetic they worked in there, and if the quests had been more like oblivions I would still be playing it today. I had over 400 hours in Oblivion throughout my time with it. It was awesome. I barely have 30 hours in skyrim, because I forced myself to play it.
 

StraightToHeck

Booby booby bum bum.
Oct 13, 2010
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hmm... off the top of my head:

make enemy npcs unable to killcam you

questline(s) where you fight/join the Thalmor

less of every faction being a total dickwad to the player character (so-called "moral ambiguity my ass)

big, physics-driven cloaks (yes, I am that easy to please)

less finicky menus (like, oh I dunno, Oblivions?????)

and of course A HALFWAY DECENT MAIN PLOT

now I love Skyrim to bits, but there's some seriously missed potential here
 

Flunk

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Feb 17, 2008
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If it's not much of a TES game I can see why I like it then. I was wondering why I liked an Elder Scrolls game.

The traditional elder scrolls games were long-winded, boring and saddled with incomprehensible menus and item management systems (Skyrim isn't great on this either). Go ahead, go back and play some good one Daggerfall. You'll find things are not as rosy as you recall.
 

zehydra

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Oct 25, 2009
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I'm a TES fan and I thought it was definitely a step forward from Oblivion. I guess my biggest gripe with the game was simply the similarity of most of the caves.

Other than that, solid TES title.
 

Cpu46

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Sep 21, 2009
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My only problem with Skyrim is that the actual quests were a bit more bland than Oblivion's. I had a lot fewer moments where I would finish a quest going WOW!

However when you were just diving into random dungeons and exploring. There were a lot of dungeons where I would go through a wide variety of foes. Like the one where I started in a cave fighting bandits, which then transitioned into a Dwenmer ruin with centurions that was overrun with Falmer on the lower floors.
 

CannibalCorpses

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Aug 21, 2011
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hazabaza1 said:
Just port over Dark Souls' combat. There, 10 times better.
What? Light attack, heavy attack, dodge and block...it already has all those and more and is still boring.

I agree with those that have said a smaller world, bigger is only better when it's your bank balance.
The levelling up needs sorting because once you hit 100 in a skill it seems pointless to continue using it and all the skills a ridiculously easy to master.
Most of the items in the game are worthless and only clutter up your inventory.
Most of the quests have no worthwhile reward.
The perks are overpowered and break the challenge.
A better system for healing because pausing and eating is just silly.
A crafting and enchanting system that isn't so limiting and also broken.

Basically they got the dialogue and story right and fluffed almost every other aspect of the game. The chances of them changing anything with their current wave of popularity as high as it is though is unlikely. I enjoyed Oblivion but Skyrim is just more of the same with very little added to the gameplay. I'd like to see them innovate instead of regurgitate for once.
 

Kinguendo

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Apr 10, 2009
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Terminate421 said:
Less criticisms about it's "Not an RPG" or "Boring Dragon Fights" or "It's not an Elder Scrolls game!" or "It has a bad story/ending" or "It's not MY game wahhhhhh!"

All Skyrim needs is for those people to go away.

Also, enemies must lose their ability to perform insta-kill animations on the Player.

EDIT: I meant specifically THOSE criticisms, most of those ones come down to whining and moaning about how this game isn't perfect whilst perfectly valid criticisms are shoved aside.
I dont think its fair that you can get some tasty kills on enemies but they cant do the same to you if they get a lucky crit. hit, I was fighting a guy earlier who headbutted me to death but it happens when you are trying to raise your armour by taking a few hits. Easiest way to avoid those insta-kills? Dont get hit. :D
 

Wayneguard

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Jun 12, 2010
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All it needs is some truly unique handcrafted loot that would actually make going into those fancy dungeons worth my fucking time... >_> *goes off to play morrowind* --> thats actually a lie I'm going to play EVE :D
 

Soopy

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Jul 15, 2011
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Personally I found Oblivion to be barely average. But in hindsight it was golden compared to what we have at the moment.

But that's all redundant, because there is nothing we can really expect from Bethesda that will improve it. Their DLC so far is just bullshit. My copy of Skyrim doesn't work with Hearthfire installed. That's absolute fucking bullshit.

My OP was an attempt to put all the common complaints aside and present a viable solution to the biggest shortfall the game has.
But, with the results of the current DLC. It's not viable. Bethesda can't make a fucking game that works, let alone improve upon the abortion they have.
 

Soopy

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Jul 15, 2011
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Somonah said:
All the things you mentioned have already been done with mods.


Oh you got it on xbox? sucks to be you then.
Is it difficult to type with your head that far up your own arse?
 

Zeema

The Furry Gamer
Jun 29, 2010
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More enemy types and cool boss battles i felt fighting dragons was hit the pinata
 

viranimus

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Nov 20, 2009
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All Skyrim needs is...

To have simply been the unequaled 2011 RPG of the year.......Dark Souls?
To not have been unjustly popularized to the point it lets Bethesda adversely effect ALL RPGs.... AGAIN?
To have something other than "ITS TEH WURLD!!!" as its point of justification?
To not manage to excel at both tedium and mediocrity?
To be a 10 month old game and have the audacity to only JUST receive its first MSRP price break... down to 40$?!?!

Yeah, there is really no end to this. Actually I sort of find this thread refreshing because It was starting to seem like Bethesda had almost Valve like truthful criticism armor for the mental gymnastics people go through in order to defend them.
 

Soopy

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Jul 15, 2011
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Somonah said:
normaly it would be but i got some mods to make it easier.
I lol'd, good come back.

viranimus said:
All Skyrim needs is...

To have simply been the unequaled 2011 RPG of the year.......Dark Souls?
To not have been unjustly popularized to the point it lets Bethesda adversely effect ALL RPGs.... AGAIN?
To have something other than "ITS TEH WURLD!!!" as its point of justification?
To not manage to excel at both tedium and mediocrity?
To be a 10 month old game and have the audacity to only JUST receive its first MSRP price break... down to 40$?!?!

Yeah, there is really no end to this. Actually I sort of find this thread refreshing because It was starting to seem like Bethesda had almost Valve like truthful criticism armor for the mental gymnastics people go through in order to defend them.
I have to agree about the mental gymnastics people do. It rivals some creationist arguments at times, in terms of out right stupidity...
At least Valve make good games. If Bethesda was a car manufacture, they would be based in Russia...

Mygaffer said:
Skyrim is technically great but as an experience actually very mediocre, the worst of the Elder Scrolls games yet, of course I have only been playing since Morrowind. I really don't know what is wrong with it, but it just gets boring in a way that Morrowind never did.
Morrowind rewarded exploration. It encouraged exploration and the narrative was interesting.
The world is unique and interesting and the characters well written.

In short, the polar opposite to Skyrim.