1) The majority of game designers/coders are white males (at least in the US). Regardless of anyone's level of acceptance of other races, religions, etc. you typically have an inherent bias to what is familiar with you. Don't give me any "I don't see color" stuff - that is bullshit.Phasmal said:Yeah, but being a human other than male an white isn't a controversial opinion or an ideology. They don't need to be explored or dissected because these people exist and deserve to be represented just as much as white guys do.
I hate it when people say `Don't put a female (for example) in a game for no reason`.
Like, why do you need a reason to be female?
2) The types of games that generally get ridiculed for a lack of diversity are in a setting where a 20-40 something white male makes sense as a default protagonist (mostly military shooters and their derivatives). Yes, they could be different and it should be encouraged, but that's no reason to ridicule the design choice in the first place.
3) Remember that the game that essentially put third-person adventure games on the map, Tomb Raider, has a female protagonist. There has been no outrage that a male protagonist or other options were not included.
4) Hilariously, there was some minor outrage in the LGBT community that the main villain in Far Cry 4 would put them in a bad light. They assumed because he is a well coiffed man in a pink/purplish suit he was gay. He is not. Again, everyone has their biases.
5) Sometimes a cigar is just a cigar.