Well that answers my question.
I was wondering why computers didn't have graphics that were (in general) any better than the PS3 when a high-end gaming PC costs twice as much.
I guess it's an optimization issue. You introduce an API layer between your hardware and software to ensure compatibility, and it becomes a huge bottleneck.
This, I think, lends credence to Bob Chipman's opinion as to why PC gaming is going out the door. It's probably better from a performance perspective to develop programs and games for a specific platform that always uses the same hardware. I mean, if you just stuck a mouse and keyboard into your X360 and allowed people to start installing 3rd party programs on it, it'd be no different than a PC.
But, as we've seen with Sony and Apple, having a dedicated platform gives the hardware manufacturer the ability to restrict what kinds of programs can run on their systems and which can't. Compatibility isn't an issue when they can enforce these things by simple fiat. So if we do go towards dedicated platforms, we might get better performance, but (as consumers) we'll lose a lot of control over our hardware and how we use it.
I was wondering why computers didn't have graphics that were (in general) any better than the PS3 when a high-end gaming PC costs twice as much.
I guess it's an optimization issue. You introduce an API layer between your hardware and software to ensure compatibility, and it becomes a huge bottleneck.
This, I think, lends credence to Bob Chipman's opinion as to why PC gaming is going out the door. It's probably better from a performance perspective to develop programs and games for a specific platform that always uses the same hardware. I mean, if you just stuck a mouse and keyboard into your X360 and allowed people to start installing 3rd party programs on it, it'd be no different than a PC.
But, as we've seen with Sony and Apple, having a dedicated platform gives the hardware manufacturer the ability to restrict what kinds of programs can run on their systems and which can't. Compatibility isn't an issue when they can enforce these things by simple fiat. So if we do go towards dedicated platforms, we might get better performance, but (as consumers) we'll lose a lot of control over our hardware and how we use it.