Raziel said:
NuclearKangaroo said:
i made a thread about the average money spent by players in some of the most popular F2P games
http://www.escapistmagazine.com/forums/read/9.846989-Study-rounds-up-top-ten-of-average-revenue-per-user-in-F2P-games-WoT-first-LoL-last?
now i have no idea how may untold millions play LoL, but multiply that number by 1.32 and you can get an idea of how much money Riot has made, just last year
That doesn't seem right. Only $1.32 per player? Yeah lol has like 58.5 million players but thats not much money. Even if it were a 100 million players thats only $132 million? GTA5 made a BILLION BEFORE it came out on pc!
This is why I want to know how and what people are counting. Another sight says the gaming industry in 2012 was worth $68 billion a year and that the pc section was 18.6 billion in 2011. That sites info is exactly the opposite of this article.
http://vgsales.wikia.com/wiki/Video_game_industry
Frankly I find all the reports hard to believe. I doubt anyone really knows.
the thing is, thats just what Riot made LAST YEAR, LoL is older than that, and its not the only game on PC, in fact almost every single title in that list is a best seller (if F2P could sell) on PC
just because it does not generate as much revenue as the biggest selling game in the history of mankind doesnt mean it doesnt sell well, dont be ridiculous
also 77 million per year is very much a ton of money
RealRT said:
*looks at his Steam library of 228 games and countless disks around the desk*
*looks back at the PS3 with 5 games on disks and seven digital*
Why am I not surprised?
I'm curious, how much have you spent on steam games? 228 is a lot of games. But if you bought most of them on steam sales it could be surprisingly little revenue.[/quote]
except not, because its been proven time and time again that stea sales increase the revenue of games
http://www.gamasutra.com/view/news/174587/Steam_sales_How_deep_discounts_really_affect_your_games.php
some people dont have enough cash to buy all their games at 60 bucks each, some people might be interested in a game but not enough to pay full price, steam sales are able to get these eople on board, its gotten to the point where on average, 26% of the games people buy, are never played
RealRT said:
Personally I have like 30 steam games or so but its all humble bundle and sales. It would surprise me if it totaled more than like $60. And about 5 of them have ever been played. I own 3 recent disk pc games for about $110 more.
Where as I own between 80-100 last gen console disks and several more digital I bought, plus all the ps+ ones I get with a subscription. 90% or more I've played and beat. Most were bought new at release so I paid a few thousand for them.
I know steam makes a lot of money. But I want to know is whether pc gamers actually PAY enough money to support AAA development? If pc truly does kill of the consoles I'm worried that might be the end of AAA games.
A) developers get a 70% ct out of eact digital sale, this compared to the usual 20% cut they get from physical copies, DD can support the sales of any kind of video game much better than physical
B) are seriously worried for an industry that has shot itself in the foot over and over again and is now going for their own head? are you sorry for an industry that throws away money on miserable engine upgrades, hollywood actors, etc, and atleast in the case of tomb raider, takes an entire year to make a profit on a well known and beloved brand? while the developers of rogue legacy, a 2D indie game in which they worked on for 4 years made a profit within the first hour
and not only they hate themselves, they hate you, the customers more, pre-order bonuses, season passes, online passes, DLC on the disk, unfinished games sold at full price and being advertized as complete, the butchering of well entablished franchises in order to "appeal to a larger audience", the anualization of franchises, etc
and lets not forget all the beloved developers sacrificed to the all powerful AAA god, origin, free radical, pandemic, westwood, bullfrog, factor 5, etc
to me its quite obvious the AAA industry isnt lead by people who know and understand video games, but a bunch of suits with extreme tunnel vision, they dont care about their devs, they dont care about the artistic merit of video games, they dont care about their franchises, they dont care about the confort of their customers
they are willing to sacrifice all of those things for money