Raziel said:
No its not like that at all. You know what 2+2 is. Its like asking 5 people what the population is and all of them say a different number you have no reason to think any of them actually know.
so if you didnt know how much 2+2 was, you wouldnt believe em?
Raziel said:
Those are 2 separate things. There is no connection to wondering if AAA titles will make a couple hundred million on the pc in the first month and people buying a bunch of $2 games they'll never play.
i bought fallout new vegas for 2.5 bucks and i have yet to play it, and im very tempted to buy sleeping dogs for 4 bucks on steam, god knows if ill play it or not
arent those sales as well? and many, if the evidence ive put foward is any indication, but just to further prove my point, heres a little investigation ars techinca made, is not all that accurate of course, since real sales numbers are only known by devs, publishers and Valve, but after contacting and comparing their results with the results provided by some devs, they have found no case of a really mayor deviation between their sales numbers and the real sales numbers
top 100 best seling games on steam, counting F2P
http://arstechnica.com/gaming/2014/04/steam-gauge-addressing-your-questions-and-concerns/2/
as you can see many "AAA" games have sold very well on PC, in many cases more than on consoles, XCOM sold significantly more than on consoles, Just Cause 2 too (probably in part thanks to the mutliplayer mod, one of the many ways mods help both players and developers)
there are differences of course, it seems PC gamers like call of duty significantly less than console players, tough they seem to appreciate super meat boy far more than xbox owners ever did, etc
Raziel said:
Steam should be worried about how many games they sell that people never play. Sooner or later more and more people are going to look at their steam library and realize they have dozens of games they'll never ever play and stop buying them.
steam is a store, dont you mean Valve?, the company that owns that store?
also has that ever happened? in the 10 years steam has existed? has everyone with a huge backlog collectively looked at it said "thats enough games"?, heres the thing, games dont stop comming, specially on PC, so people will keep wanting new stuff, and people sometimes simply enjoy the thrill of catching a good sale regardless of the fact they might just go back to playing TF2 or Skyrim or Civ 5
and isnt Sony doing something similar? giving constant, unlimited rentals to everybody who uses PS+? i have yet to hear many complains from Playstation users there as well
Raziel said:
B) I've played plenty of other games. I'm just not impressed with them.
I want huge games with state of the art graphics. Not something that seems like it could have been played on a snes. I want things that actually use all this new hardware I pay for.
I find the things AAA games do way less offensive then the crap these alternative games are pulling. F2P, social games etc... Make crappy little mini game and then exploit a bunch of fools into paying hundreds or thousands of dollars to keep playing it. And at the end that person doesn't even own any of it. The dev simply turns it all off or nerf everything you've bought to get you to spend even more for whatever new shit they just made. At least AAA games spend real time and money making their games.
playing a game for the graphics is like watching porn for its story
also what about planetside the AAA F2P MMO shooter SOE made? what about H1Z1 the F2P MMO zombie survival game SOE is making? (god all those acronyms)
explain how indie games are worse than AAA? explain how playing a game for free and then paying for microtransactions is worse than paying 60 bucks for a game and then STILL pay for microtransactions? remember Dead Space 3? Ryse? Forza 5? Gran Turismo 6? and you better not even think they are going to stop, if they didnt stop with the DLC whoring, they will not stop with the microtransactions, unless the entire thing falls down which is my point
you might like AAA but its becoming more and more clear the system is unsustainable, like living in a house made of chocolate, awesome, until the whole thing melts down and falls on your head
also indies can have good graphics as well, case and point, star citizen
also none of the games i mentioned to you had microtransactions, or was F2P, or look like theyd run on an SNES, so you have no reason not to try em
btw exploitive F2P models are more common in mobile games and social games, that kind of stuff is mostly absent from normal PC games
captcha: neckbeard. NO U