Daystar Clarion said:
I never completed Valkyria Chronicles.
I was promised a War time epic.
What I got was a bunch of angsty kids playing dress up.
I got to a cutscene where there was a pig with wings and just said, "That's it. I'm done".
I just couldn't take the game seriously.
Funnily enough, I actually slogged through the light hearted first half and began to wonder if it wasn't done that way just to hammer home the darker second half. If I remember correctly, the dark half begins with a mission where you must escort a wound main character through a battlefield that's under artillery fire with only the two of you and no enemies being displayed on the minimap, which ends with a cutscene where you watch an enemy soldier slowly die in front of you despite the efforts of the characters to save him. It's also worth noting that this is around the point when they start to kill off characters and where you're probably leveling up enough to unlock the darker weapons of the war like flamethrowers and such. I also don't remember ever seeing the pig again...
That being said, it almost did the same thing for me. It felt out of place even for the first half.
As for me, Kingdom Hearts 2's retcons needed Birth By Sleep for me to ever even start to accept them. Especially when it came to the subject of "Ansem" (hell the first "True" report comes off less like a natural report and more like "Ok, I know what we said last time, but here's how we now want to tell it"). Not to mention that Nobodies didn't really get looked into until another game, despite the fact that they were supposed to be the focus here. It made it that much harder to buy anything you were told about them.
Also, while it didn't ruin it, the fact that I could get up and run in a moment after falling over 100 feet in Shadow of the Colossus, but a tap from the bull boss took forever to recover from was just bullshit.
I've also encountered this in the two Uncharted games I've played, both of them have moments where they do this (both of them involve supernatural enemies), but they always end up turning things around in a later scene, and they are working the same niche as Indiana Jones so I really can't say this is all that bad.
The only game that ever really ruined itself for me still remains Chaos Legion. This is partly how crappily it handles story, partly how bad gameplay cannot work with the story, and partly the fact that it railroads you so damn hard (you WILL use the strategy it wants, or it will just sit there until you do, not even bothering to kill you. Just having an invincible enemy block the way because you didn't want to put up with its bullshit summon respawn time by using the walking bombs on that particular level).
Well, ok, Lost Planet 2 did this as well, but I don't like to admit that Lost Planet actually had a sequel.