Auto Leveling.
Because it makes everything pointless. It removes the very essence of role playing, which is the satisfaction of progressing. Dead Island is a perfect example. If I 'leveled up' to the point where I can carry ungodly amounts of gear and supposedly became a master with blunt weapons... why the hell would the designers think that the walkers from the beginning of the game should still be able to take the punishment I dish out. They should blow other just from my walking by.
Seriously, after a while with any RPG game that auto levels, I become more and more disinterested. It's a waste of time.
Because it makes everything pointless. It removes the very essence of role playing, which is the satisfaction of progressing. Dead Island is a perfect example. If I 'leveled up' to the point where I can carry ungodly amounts of gear and supposedly became a master with blunt weapons... why the hell would the designers think that the walkers from the beginning of the game should still be able to take the punishment I dish out. They should blow other just from my walking by.
Seriously, after a while with any RPG game that auto levels, I become more and more disinterested. It's a waste of time.