Gameplay is one part of a game experience. There are others--graphics, story, characters, themes, music, etc. To insist that the only part of a game that matters is gameplay because that's the one that has the word game in it seems extremely limiting. Games are a lot more than that and *most* people care about more than the raw gameplay. That's why all that stuff is included in the reviews. I think you'd be hard pressed to find a review that only mentions one or two.
Perhaps sites should program in checkboxes so that it would only display the elements you care about: one person can look at gameplay and story while another looks at music and themes, etc. Then it would calculate a new score based only on those elements.
Or, you know, people could just read the reviews and choose to dismiss complaints that address elements they don't care about, and realize that the final score is not of any use one way or the other, so you should probably just read the review, determine if the complaints are going to make or break the game for you, then decide whether you want the game or not.
Perhaps sites should program in checkboxes so that it would only display the elements you care about: one person can look at gameplay and story while another looks at music and themes, etc. Then it would calculate a new score based only on those elements.
Or, you know, people could just read the reviews and choose to dismiss complaints that address elements they don't care about, and realize that the final score is not of any use one way or the other, so you should probably just read the review, determine if the complaints are going to make or break the game for you, then decide whether you want the game or not.