Playing a cover shooter like whack-mole will get you killed hilariously quickly. And if no one found them fun, they wouldn't get made, would they? Want to know what the lean mechanic has been replaced by? A cover mechanic.Phoenixmgs said:I realize that everyone's definition of fun is different but I don't think nobody (that's like over 10) thinks playing whack-a-mole is fun. All these cover shooters have you waiting for an enemy to pop out of cover so you can shoot them, that's not fun and it's extremely repetitive. If you think whack-a-mole is fun, you have the brain of a kid. There's no reason not to have leaning in a FPS unless you are replacing that functionality with another function; that is not happening, leaning is just being removed while nothing is added in it's place. Leaning just allows for the extra bit of gameplay depth so if you remove it, replace it with something else that offers depth.Ironic Pirate said:Do you realize that not everyone has fun the same way? Just getting that out of the way.
A spiritual successor to Black is being made. By most of the same Dev team.
How is the sniping in Black Ops dumbed down? I haven't heard anything about that...
Streamlining is not the same as dumbing down. The lean button (in 99%) of games, was functionally useless. The games were it could be useful, still have it. Look at that, efficiency! Also, just because you don't like something doesn't make it stupid.
And finally: there are enough games for everyone. Every game doesn't have to be perfect for you. You know that, right? Plenty of games (Bodycount, Brink, Vanquish, etc) have a sense of fun to them, play them. Don't like CoD? Don't play it. Ignore it. Stop telling everyone how everything is being ruined forever when it isn't.
In Black Ops, when you scope in with a sniper rifle, the rifle scopes in on a random area of your screen instead of scoping in on the center of the screen or your aiming cross-hair.
When the market is flooded with same-y FPSs and cover TPSs, you better make a damn near perfect one for me to play it. Go and make something different, unique, and/or innovative, and then it doesn't have to be really good/perfect because it's something new and different, you know, a new experience.
I haven't heard of Bodycount but Brink seems kinda interesting. But Brink is only online, right? Anyways, the online is a big part of the game so it has to be properly balanced to work, and most online games lately have had very big balance issues.
Wait, what? Where did you hear that? That is pretty fucking stupid, if true.
Most of these alleged "same-y" games are actually rather different from each other, due to being on different engines. You know how many third person shooters the PS3 has? 52. Honestly, how many of them are "same-y"? Especially when there's ones like Lead and Gold or RDR?
Brink isn't only online, but it seems to be the emphasis. Single-player is kind of glorified bots, but it's there.