Phoenixmgs said:
Doesn't all high level play seem easy when you watch it? It is much harder to execute than it looks. The demo was easy, in the main game, it's your first major fight so it's just a warm up. And, the Dodge Offset in Bayonetta is a huge game changer (it's actually pretty tough to execute when you first try it), no other beat'em up has this mechanic. Smoking is used to distract enemies and it can save your ass. What other shooter allows you to slide around and use slow-mo? I don't think there are any, if that's not innovative, then I don't know what is. Vanquish is also designed with speed runs in mind, but the rest of the game is definitely not as easy as the demo area. Try the other demo (the Challenge room), it's much tougher. CoD is only hard on Vet because of the nade spam. There is no nade spam in Vanquish and God Hard difficulty is much harder than any CoD game.
Yeah, that is usually the case but sliding round on your ass like that isn't hard.
I am losing respect for your arguments the more you go on, firstly you compare FPS and TPS games, now your calling bay a beat 'em up.
So smoking distracts enemies? 1)how? 2) for how long? 'cos if I remember rightly you can't do anything during your smoke.
Matrix, max pain and that John Woo game, off the top of my head.
Actually, there isn't that much nade spam in the second MW, it's mostly being out gunned and it only takes 3 or 4 bullets to put you on your ass.
I am not saying COD is the hardest game ever 'cos it's one of the easiest games around. (SP that is)
Phoenixmgs said:
omega 616 said:
EDIT. You have just said sniping has been nerfed in black ops, which is just wrong. It has been corrected, meaning no more abusive kids boasting about there quick scoping skillz aka there aim assist abusing skillz.
Sniping has always meant staying back, zooming in with the scope and waiting, with a claymore protecting your ass ... you didn't see sniper wolf running round quick scoping, did you? Then COD came out with this over powering aim assist with rifles that always centered on your target, even if you were miles off, now some people consider this the norm.
The guys at treyarch are smart enough to say "were going to restore sniping to it's former glory!" and I say bravo to you sirs!
Uhh... Someone with an AR or SMG has a huge advantage over a sniper in mid to close range. Quickscoping only gives a sniper an outside chance of getting the kill, nothing more. It's just plain bullshit that when you scope in, you don't scope at the middle point of your screen. If you get quickscoped, you are the noob because with an AR or SMG, you have a huge advantage over a sniper no ifs, ands, or buts. Aim assist is sticky aim and it follows your target for a bit when you already aimed at them. You can easily score higher by using an AR or SMG than sniping.
"Restoring sniping to it's former glory" Uhh... What about no kill cams? What about you actually finding the sniper?
Sorry, what!?
A common set up usually has scavenger as a perk, so against a quick scoper you can aim quicker. It also takes more than one bullet for an AR or SMG to kill, it takes you one bullet to kill at the range quick scopers work at so you definitely have the advantage.
Due to the sudden termination of quick scoping I have noticed a massive surge in the amount of them I am facing, in the past 5 games at least 3 of the opposing team has been quick scoping. The only way I have found to kill them quickly is a runner class with a difference, UMP (FMJ), G18 (akimbo) the only way to make them miss is move quicker than they can react.
I have seen a vid were some guy got a 360 no scope, if you paused as soon as you heard the gun shot, the reticule wasn't even over the guy (and you know how huge a sniper's reticule is during running and jumping) and he still got the kill. That's how quick scoping works.
I can try to find the video if you like.
How can you say "you can score much higher with AR and SMG" when quick scoping is so well used? And how they get so many kills 'cos if they had this huge advantage even the worst players would be able to dominate them time and time again, which would mean quick scoping would never be used.
There are millions of montage clips flooding youtube of these snipers getting the most cheap kills I have seen.
I have seen a kill were a guy was stood in the glass corridor, on the C side (if you play domination) between the vending machine and the doorway to the escalators, he shot through the metal door and killed somebody near the burger shop thing.
(man, that was hard to explain!)