Anyone play Yu-Gi-Oh?

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RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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Sonic Doctor said:
Yu-Gi-Oh! just evolved. And cards like Raigeki are broken. Instant nuke the field? Really? Synchro summoning added a whole new element to the game. It is beautiful to see a well-executed OTK. Change=/=bad. Hell, my deck is pretty elite without any synchros. Lightsworns are awesome. I leave you with this:
That is fucking masterful.
 

KnowYourOnion

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Jul 6, 2009
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I play a bit, I run an Anti-Heal Burn Deck. If I pull the right cards which is most of the time I can sit behind cards that mean if my opponent attacks me he'll take the damage and then I get really nasty by dropping Bad Reaction to Simochi/Nurse Reficule and then Gift Card and Upstart Goblin my opponent to death (What's that you take 1000 points of damage AND I draw a card I think an evil laugh is appropriate here MWHAHAHAHAHAHHAHAHA).

Unfortunately people now refuse to play this deck :D
 

herts

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May 4, 2011
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I used to play and I can honestly say it was alot of fun, i'd definately take it up again if i had someone to play with.
 

Fetzenfisch

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Sep 11, 2009
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HAhahahaaha no . no i dont.
I worked in a comicshop and naturally we sold Trading Card Games,too.
Kids came in every day and spend loads of money for little booster packs full of printed cardboard. The biggest laugh indeed we had when we got new booster boxes, unpacked half of them and sold the cards out of folders for "official list prices". Those people seriously payed 60 bucks and more for a single funny little picture with some numbers on it.
They happily went away, we put the money away laughing with eyes like this $,$ . TCGs are pure cash ins and i would never ever get into one that works with random booster packs and such. They are what coffee is for our club now. Low in cost, expensive in sell = happy us.
If they at least give the 100% information which cards are in which packs and arent too expensive, they might be fun games. Warhammer Invasion seems to be one of those.
 

Kenjitsuka

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Sep 10, 2009
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I used to play back when it came out. Collected a lot of cards, eventually sold the whole lot.
That was in 1996?

Currently watching the series, as I never saw it beyond Season 3.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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RedEyesBlackGamer said:
Sonic Doctor said:
Yu-Gi-Oh! just evolved. And cards like Raigeki are broken. Instant nuke the field? Really? Synchro summoning added a whole new element to the game. It is beautiful to see a well-executed OTK. Change=/=bad. Hell, my deck is pretty elite without any synchros. Lightsworns are awesome. I leave you with this:
That is fucking masterful.
First off, by today's rule set part of that at the end wouldn't be possibly because Monster Reborn is banned. But before that, a lot of that wouldn't be possible if the proper tributing rules form the old game were in place, those tokens state that they can't be used as tributes, and I don't care what they call it, but if those tokens are sacrificed to bring something else into play, it is tributing.

I don't call it masterful, I call it a game that has changed so much from the core that is has gotten sickeningly out of hand. It has changed so much, it doesn't even deserve to be associated with the name of Yu-gi-oh.

Raigeki isn't broken, it is just a card with a very good effect. Opponents can easily come back from a nuked field and win, but what they can't comeback from is a seemingly infinite chain of moves that can't be stopped because they can't possibly have enough cards that can be activated on an opponents turn to counter act the chain.

Banning wise, Yu-gi-oh should learn from what Magic: The Gathering does. Magic has many cards similar to Raigeki that nuke the field and give great advantages, but they aren't banned because they can be countered, just like Raigeki could be countered in its game. I just played a Magic round with a friend recently, and he played a black card that had a cost of 8 swamps, that when it is summoned, it kills all creatures that aren't black. Yeah, that seems pretty broken, but when one applies the myriad of different cards that can counter it and keep it from going off, then it isn't so bad.

In Magic, cards or groupings of cards that start insane chains that the opponent has to have a one in a million chance to stop, like the chain you showed in the video: Cards like that are banned, people can decide in a friendly game to play with out ban rules of course, but in tournaments cards like that are not allowed. From what I have read from the newest Magic rule set, old cards that started crap like that, but were deemed not bad enough to ban, were eventually remade with new text that cleared things up and nerfed the abilities that would cause horribly horrific and broken chains.

My friend has an old elf Magic deck that if it sets up right, he can get a combo on his third turn that will give him unlimited life and an unlimited amount of 1/1 creatures for blocking anything that is thrown at him. This is well and fine in a friendly game, but he looked it up and a combo like his wouldn't be allowed in a tournament.

So basically, with Magic, cards and combos that can't be countered or seem to only have one way to beat them, are banned. The reason: A game is broken if it has strategies that can't be beat.

So, Yu-Gi-Oh should learn from Magic and go back to the old style, bann the practically unbeatable combos and seemingly infinite chains.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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Sonic Doctor said:
Monster Reborn was unbanned. And you can't come back against a nuked field if your opponent has any talent. Hell, a well-timed Solemn Judgement can decide an entire duel early on. Again, you seem to equate "old" as automatically good. Cards like Dark Hole and Raigeki being thrown around like candy wasn't fun, it was broken. They banned them. Nowadays, the best combos are multi-step and can be countered if you know what you are doing. A well-timed Book of Moon can stop a Blackwing or X-Saber combo in its tracks.

Cards like Raigeki and the original Mirror Force were "fuck you"s that had no activation prerequisite or downside. That is unbalanced. And the token thing is decided, stop bringing it up like it is unfair. It sounds like the game got too complex for you and you didn't like that. I suppose you have an objection to the new Exceed summoning as well? I don't mean to be aggressive, but you haven't explained what makes synchro summoning so bad yet.

EDIT: Synchro decks can be locked down easily. Thunder King Rai-oh, Bottomless Trap Hole, Book of Moon, Solemn Judgement, Skill Drain, etc.
 

Sudenak

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Mar 31, 2011
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I used to play :3 Sadly, once we moved I couldn't find anyone locally who did play. Still have all my cards, though. It's a very fun game, and the art was pretty bloody awesome.
 

The Funslinger

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Sep 12, 2010
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Korten12 said:
For some reason, the card game became a bit popular amongst Track players. So my two best friends (being part of the track team) also got into it. Years ago we used to collect the cards but didn't really know how to play, playing now, it is so much FUN!

I bought a Starter Deck (Dragunity Legion) and a card pack (got Red Nova Dragon on first try, now just need to get Red Dragon Archfiend to use it) and started to play with my friend for the first time, and while I wasn't very good at the start, it suddenly started to click and become a lot of fun.

Anyone else still play?

Also anyone know where to get Red Dragon Archfiend?
Yeah, I still play. My deck basically revolved around efficient monster summoning, and the more useful spells and traps. Then again, through a series of odd circumstances, I did end up being given the God cards, so if I had anyone to play, I'd boss it.
 

The Funslinger

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Sep 12, 2010
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RedEyesBlackGamer said:
Cards like Raigeki and the original Mirror Force were "fuck you"s that had no activation prerequisite or downside. That is unbalanced. And the token thing is decided, stop bringing it up like it is unfair. It sounds like the game got too complex for you and you didn't like that. I suppose you have an objection to the new Exceed summoning as well? I don't mean to be aggressive, but you haven't explained what makes synchro summoning so bad yet.

EDIT: Synchro decks can be locked down easily. Thunder King Rai-oh, Bottomless Trap Hole, Book of Moon, Solemn Judgement, Skill Drain, etc.
I don't know about you, but I've never had a problem with cards like Raigeki and Dark Hole. If you have such a blaring gap in your deck, you deserve to get shafted by those cards. A handful of defensive spell cards is enough to level the playing field, and if you don't burn through them stopping those basic spells and traps, then those same defensive cards can be just as brutal by stopping the main spell card of your opponent's stratagy.

STORY TIME:

I was playing my friend, who was using a water deck, and had this spell that (when incorporated correctly) essentially made the bastard invincible, even against my God cards. I won, though, because I picked up Giant Trunade, and Card Destruction. And now I feel nostalgic again, because nobody I know plays...
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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binnsyboy said:
RedEyesBlackGamer said:
Cards like Raigeki and the original Mirror Force were "fuck you"s that had no activation prerequisite or downside. That is unbalanced. And the token thing is decided, stop bringing it up like it is unfair. It sounds like the game got too complex for you and you didn't like that. I suppose you have an objection to the new Exceed summoning as well? I don't mean to be aggressive, but you haven't explained what makes synchro summoning so bad yet.

EDIT: Synchro decks can be locked down easily. Thunder King Rai-oh, Bottomless Trap Hole, Book of Moon, Solemn Judgement, Skill Drain, etc.
I don't know about you, but I've never had a problem with cards like Raigeki and Dark Hole. If you have such a blaring gap in your deck, you deserve to get shafted by those cards. A handful of defensive spell cards is enough to level the playing field, and if you don't burn through them stopping those basic spells and traps, then those same defensive cards can be just as brutal by stopping the main spell card of your opponent's stratagy.
My point was, it is unbalanced. No downside. Lightning Vortex requires a discard and only targets face up monsters, the new Dark Hole is purely situational as it destroys all monsters, but no spell or traps. Raigeki looks terribly overpowered compared to these. It was reintroduced as the more balanced Lightning Vortex.
 

The Funslinger

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Sep 12, 2010
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RedEyesBlackGamer said:
binnsyboy said:
RedEyesBlackGamer said:
Cards like Raigeki and the original Mirror Force were "fuck you"s that had no activation prerequisite or downside. That is unbalanced. And the token thing is decided, stop bringing it up like it is unfair. It sounds like the game got too complex for you and you didn't like that. I suppose you have an objection to the new Exceed summoning as well? I don't mean to be aggressive, but you haven't explained what makes synchro summoning so bad yet.

EDIT: Synchro decks can be locked down easily. Thunder King Rai-oh, Bottomless Trap Hole, Book of Moon, Solemn Judgement, Skill Drain, etc.
I don't know about you, but I've never had a problem with cards like Raigeki and Dark Hole. If you have such a blaring gap in your deck, you deserve to get shafted by those cards. A handful of defensive spell cards is enough to level the playing field, and if you don't burn through them stopping those basic spells and traps, then those same defensive cards can be just as brutal by stopping the main spell card of your opponent's stratagy.
My point was, it is unbalanced. No downside. Lightning Vortex requires a discard and only targets face up monsters, the new Dark Hole is purely situational as it destroys all monsters, but no spell or traps. Raigeki looks terribly overpowered compared to these. It was reintroduced as the more balanced Lightning Vortex.
Well my point was that even if cards have no downside, like a lifepoint penalty, etc, doesn't make them overpowered or unbalanced, because they're still very easy to deal with.

And I just dug out my old deck. Still have the Egyptian Gods my friend gave me, in perfect condition! :D
 

pyramid head grape

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Feb 4, 2011
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knight of some random number said:
I've stopped buying the cards but I still play the game every now and then.

I use a Crystal Beast deck if anyone cares.
I semi-collect them now, if I have spare change I buy a random booster.

I use a Blackwing deck, to hell with TC, I love them all!
I also make other deck if in the mood like;
zombie,dragon(powerhouse),dragons(raid the field), mist valley, genex, infernity, machine, plant (simple).

I have way too many of the bloody things good thing Q-cons coming up!

General_Potatoes said:
I used to but people ruined it by buying the really overpowered cards. You know what those card are.
Yes, I am one of them people. But isn't that the point, to make your oppositions jaw drop with crazy combo summoning. XD

I just love how handy 3 stardust dragons are!

I like Locomotion R-Genex. Its affect is sooo uncool!


RedEyesBlackGamer said:
Old yu-gi-oh was just get a four star with 1900 attack and you win, next to zero skill involved.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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pyramid head grape said:
Old yu-gi-oh was just get a four star with 1900 attack and you win, next to zero skill involved.
According to some it was a lot better. I obviously don't share that sentiment. I can't wait till Exceeds hit. A whole new element.
 

standokan

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May 28, 2009
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I still got a big pile from back in the day but I don't play with them, I didn't even back in the day, it was mostly trading.
 

ultimasupersaiyan

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Dec 9, 2008
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I have 2 decks myself. Both Dark Magician based. 1 revovles around fusion and Syncro summoning and the other which I'm most proud of is my Dark Magician Girl focused deck. The strategies behind each deck is pretty much impenetrable defense to block attacks and steamroll with high level monsters or a suped up Dark Magician Girl. I even have this statue



Paid AU$130 for it and want a second one.
 

jaoblia

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Jul 21, 2009
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Of all the people to go to the local game shop in my town, 90% of them play Yu-gi Oh, young and old. Sadly no one plays the games I enjoy, "sigh".
 

Hylke Langhout

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Mar 2, 2011
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RedEyesBlackGamer said:
Sonic Doctor said:
Yu-Gi-Oh! just evolved. And cards like Raigeki are broken. Instant nuke the field? Really? Synchro summoning added a whole new element to the game. It is beautiful to see a well-executed OTK. Change=/=bad. Hell, my deck is pretty elite without any synchros. Lightsworns are awesome. I leave you with this:
That is fucking masterful.
Is this Over the Nexus? I don't think I recognize this game. It looks pretty awesome and definitely smoother than Stardust Accelerator
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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Hylke Langhout said:
RedEyesBlackGamer said:
Sonic Doctor said:
Yu-Gi-Oh! just evolved. And cards like Raigeki are broken. Instant nuke the field? Really? Synchro summoning added a whole new element to the game. It is beautiful to see a well-executed OTK. Change=/=bad. Hell, my deck is pretty elite without any synchros. Lightsworns are awesome. I leave you with this:
That is fucking masterful.
Is this Over the Nexus? I don't think I recognize this game. It looks pretty awesome and definitely smoother than Stardust Accelerator
It is Tag Force 5. Duels do run very smoothly. It has become a tad outdated, though.