Anything good about killing a lot of the team in Mass Effect 2?

DudeistBelieve

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still plowing through my replay, just curious if there's anything interesting in 3 if most of the Normandy Crew and companions get slaughtered?

I might only save Garrus.if thats the case.

As aforementioned in other threads, my Wrex was executed by sheppard, and I've decided she really hates Krogan.
 

EternallyBored

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Jun 17, 2013
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SaneAmongInsane said:
still plowing through my replay, just curious if there's anything interesting in 3 if most of the Normandy Crew and companions get slaughtered?

I might only save Garrus.if thats the case.

As aforementioned in other threads, my Wrex was executed by sheppard, and I've decided she really hates Krogan.
Not really no, in most cases the character that got killed in 2 is replaced by a cheap imitation standin that will fail to be interesting and will be more likely to get killed or have negative repercussions to whatever mission they appear in.

Other than to maybe just see what the standins look like, there's really no reason to use them, the Legion knockoff is kind of funny because hes just a glitchy backup of Legion himself, but the rest are entirely pointless, and are obviously just filling in for the actual characters are supposed to be appearing here.

They also tend to actively hurt your EMS if you are going for the better endings, killing off the maximum number of crew in ME 2 is basically going to nuke your EMS in 3.
 

BathorysGraveland2

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Well, I found the replacement for Mordin to actually be pretty good. Padok Wiiks, I believe his name was. He was cool, and felt like a pretty strong character in his own right. Other than that, the replacements seem to be most average.
 

DudeistBelieve

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EternallyBored said:
SaneAmongInsane said:
still plowing through my replay, just curious if there's anything interesting in 3 if most of the Normandy Crew and companions get slaughtered?

I might only save Garrus.if thats the case.

As aforementioned in other threads, my Wrex was executed by sheppard, and I've decided she really hates Krogan.
Not really no, in most cases the character that got killed in 2 is replaced by a cheap imitation standin that will fail to be interesting and will be more likely to get killed or have negative repercussions to whatever mission they appear in.

Other than to maybe just see what the standins look like, there's really no reason to use them, the Legion knockoff is kind of funny because hes just a glitchy backup of Legion himself, but the rest are entirely pointless, and are obviously just filling in for the actual characters are supposed to be appearing here.

They also tend to actively hurt your EMS if you are going for the better endings, killing off the maximum number of crew in ME 2 is basically going to nuke your EMS in 3.
I tend to think the bad destroy ending (where everything dies) is the cannon ending to MassEffect for my Sheppard.

Shes a renegade that said she'd deliver peace, no matter the cost. Well technically a dead galaxy is a galaxy at peace, isn't it?
 

Gatx

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I felt like a good portion of the emotional moments in 3 were banking on the fact that you would've let at least MORE people died - for instance having Shepard having nightmares where he's haunted by the voices of those who died. That cutscene would've been greatly improved with the addition a couple more voices, but in my game it was just Ashley's lone accusatory hiss.
 
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Yeah, it's mostly less interesting than if you keep your squaddies alive. Mordin's replacement was pretty cool, but it helps that you get some time to actually learn about him. Since most of the squadmates get cameos for one mission rather than extended interaction, the replacements don't have the opportunity to stand out.

If Garrus dies, he doesn't get a replacement. If Tali dies, Admiral Xen from ME2 takes her place, but only for one mission. If Thane dies, no one takes his place. If Jack dies, her replacement is just some guy with no real characteristics. And so on.

So yeah, unless you are a completionist and want to see all permutations of the game (like I did), there's not much reason to kill all your friends.
 

fix-the-spade

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SaneAmongInsane said:
still plowing through my replay, just curious if there's anything interesting in 3 if most of the Normandy Crew and companions get slaughtered?
No, watch Padok Wik's clips on Youtube (you get him if you lose Mordin), but otherwise losing the team in 2 closes a whole bunch of options for 3 (saving Eve, getting both the Geth and Quarians on side...) and generally makes the game less interesting.
 

Casual Shinji

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SaneAmongInsane said:
As aforementioned in other threads, my Wrex was executed by sheppard, and I've decided she really hates Krogan.
You get a total shitbag instead of Wrex with ME3.
 

Zhukov

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Dec 29, 2009
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Not really.

The few characters that are plot central are replaced by others.

For example, Mordin is replaced by another salarian scientist named Padok. He's actually not a bad character in his own right, although obviously he's not going to have the weight of Mordin's history behind him.

Otherwise the role played by a squadmate in a particular mission will be compensated for by one of the minor characters just getting a bit more to say and do.
 

Caiphus

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Mar 31, 2010
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I don't think anybody's mentioned it yet. And I'm not even sure if it's true since I always went for the "perfect" run. But uh, I hear the dream sequences in ME3 are a lot better if you had squadmates die? You know, more emotional than chasing an ethereal pre-pubescent boy until he bursts into flame.

Someone confirm/deny?

Edit: Missed it, Gatx talked about it. Yeeeah, buddy.
 

MeChaNiZ3D

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I recommend watching the cutscenes and interactions on the internet and keeping the team alive. The deaths don't have any real narrative impact and the characters get replaced by generally worse characters that fill the same roles.
 

DudeistBelieve

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Casual Shinji said:
SaneAmongInsane said:
As aforementioned in other threads, my Wrex was executed by sheppard, and I've decided she really hates Krogan.
You get a total shitbag instead of Wrex with ME3.
I've already done a /w Wrex playthrough, but I couldn't justify how Renegade shep wouldn't just shoot Wrex in cold blood instead of talking him down.
 

Bebus

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While most of the replacements aren't any good, I found a few of the missions actually benefited:

Wrex is a total champion, but if he's dead the krogan/genophage arc of ME3 has a lot more nuance. Wreav, I think, represents the average krogan far more than Wrex and you get an idea of just what curing the genophage actually involves, rather than just helping out a friend and his girlfriend.

Additionally, I really liked Jack's mission if she isn't there: you get a bunch of terrified youngsters trying their best to stay alive, with one of them who's probably no older than 18 forced to take charge. Beats the hell out of the character assassination they did on Jack.
 

forgo911

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Chaosritter said:
Casual Shinji said:
SaneAmongInsane said:
As aforementioned in other threads, my Wrex was executed by sheppard, and I've decided she really hates Krogan.
You get a total shitbag instead of Wrex with ME3.
I guess that shitbag is canon, though.

I've originally played ME 2 on PC. Because ME 2 didn't recognize my save games for some reason, I had to start with all important decisions being made for me. One of those was shooting Wrex point blank in the face.

Unless you buy the Genesis DLC, of course. Correct the incredibly stupid decisions the programmers made in your stead for just five bucks...
Or you know, go grab a save editor. Works better than the Genesis DLC, allowing you to set plot flags for almost every single quest in ME. Also surprisingly easy to use.

OT: Yea...don't bother killing off your squad. ME3 is significantly worse without the characters you loved from ME2.
 

Sniper Team 4

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I have kept everyone alive at all times, so the only thing I know is from reading the wiki, but there was one detail that I would like to see.

When Lang shows up and is trying to kill the Salarian Councilor, Thane shows up to stop. However, if Thane is already dead, a different person shows up. Captain Kirrahe (or however you spell it). He was the leader of the STG team in Mass Effect. He takes Thane's place in the fight and ends up dying. I would like to see that, just to see if the fight is any different.

Of course, if Kirrahe is already dead as well, Lang succeeds in his mission, so there's that too.
 

Absolutionis

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Get everyone killed in Mass Effect 2. That way, Mass Effect 3 never happens and yet you still save the galaxy.
 

votemarvel

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Some missions really can feel different depending on if a character is dead.

Curing the Genophage for example is something I didn't question when I had Wrex and Mordin alive. Yet with Wreav and Padok Wiks, I was really "hell no!"

Wreav is Krogan obsessed with returning them to the 'glory' days of war and conquest. Wiks seems happy to let him do just that if that is the path that 'evolution' wants to take.

Padok Wiks can at least be convinced that curing the genophage is not the right thing to do. No matter what though, I just can't bring myself to trust Wreav.