Nor do they have any reason to.daveman247 said:Yes it is, because the publishers dont see a penny of a used game sale.
It's ALWAYS different.And the games market is totally different to other media, thats why.
Their analogue is the release of the game. You can argue they lack a secondary revenue source (which is more analogoous to DVD sales), but not selling the product in two different formats does not mean they are in any way entitled to used game money.- Films make most of the money from its cinema release - games do not have these.
Largely because harsh and oppressive record deals that can actually eat that same money they make at live shows. I'm not sure you want this to be your model.- Music artists make most of its money from live shows - games do not have this.
Books have never had this problem because there is no problem. Books are also not as "relatively" low in terms of cost as people seem to like to argue, and that's a big freaking deal right now, actually. I have a vested interest in publishing.- books have never had this problem because the price of making a book is reletively low.
Additionally, the games market has some of the lowest retail markups, and gaming has managed to be phenomenally profitable, especially in the last decade. They've created a market where they have basically all the money, and now they're asking for MORE. No other media has that kind of sweet deal.
But why should you be allowed to borrow at all? Shouldn't you have to send some money to the company? You know, just what an online pass makes you do? If used games demand a cut, so should borrowed games. At least apply this crap fairly.Online passes are not the way to go because it makes borrowing a pain.