Yahtzee Croshaw said:
In this age of instant-gratification user-choice-driven entertainment, am I losing the ability to focus on video games, and consequently finding it harder and harder to get immersed?
Yahtzee, you have been playing games for a job for a fair few years now. I'd be surprised if you didn't get a little glassy-eyed at times, though this does seem to be a deeper funk. Is a several month break an option for you? I know I'd still be waiting for your return, but I can't speak for the majority of fickle folk you call "fans".
Is it only you? Well, speaking personally as a fellow decades-as-a-gamer, there's not many games that make me flip cartwheels, but it does occasionally still happen. The Lara Croft reboot made me sit-up and play through in only a few sittings. But, I'll confess, I haven't replayed it. And though ten years a GTA fanboy, I haven't really played "V" much. If I wanted to play a poorly-written movie, I'd act out the scenes from Batman/Superman. I do think the industry is suffering the same problem Hollywood is: they found "the formula" and now they're gonna milk it for every penny they can. So many samey games, too little innovation. Except, of course, amongst indies. And too many "story" games need better scriptwriters.
Do we expect too much? Well, given how many talented people are in the industry now, you'd think brilliant ideas would flow like torrential rain. That it doesn't is ultimately because money got involved. Too many studios get "made" from a game series and refuse to die. There needs to be a LOT MORE "creative destruction" in the industry of labels dissolving after that series is milked, or new blood brought-in and less preciousness applied. Creativity is a hard business to be in. What I mean is this: I LOVED FarCry3, but not 4, and I am avoiding Primal like the plague. I LOVED Just Cause 2, while 3 has been... "yeah... good, I guess". And GTA... wew lad!
So, yes, I think games have gotten a little worse as time rolls on. Too much conservative precious self-preservation at the expense of new ideas. That said, having to play and review whatever tosh emerges from the sludge of the games industry EVERY SINGLE WEEK... gotta be a hard ask. Still, it wasn't four years ago, so I'm betting you're just a little jaded.